Player Matchup

Ix Chel
Ix Chel
BeastExotic
Ix Chel
Level 87
God Stats
0W - 1L
1,299 SR
Queue Stats
64W - 31L
1,822 Elo+
Party 4
Ne Zha
Ne Zha
IronManSam HD
Ne Zha
Level 120
God Stats
15W - 15L
1,772 SR
Queue Stats
318W - 291L
1,535 Elo+
Solo
Ra
Ra
Paddi_hsv
Ra
Level 135
God Stats
5W - 3L
1,958 SR
Queue Stats
99W - 104L
1,485 Elo+
Party 2
Fenrir
Fenrir
TropicoBeast
Fenrir
Level 6
God Stats
0W - 1L
1,687 SR
Queue Stats
3W - 2L
1,804 Elo+
Party 4
Artemis
Artemis
Xberger_36
Artemis
Level 140
God Stats
1W - 3L
1,500 SR
Queue Stats
156W - 149L
1,494 Elo+
Party 2
Team Averages
Level 98
1,643 SR
1,628 Elo+

VS

Team Averages
Level 117
1,547 SR
1,515 Elo+
Hel
Hel
BeatBoxingBanana
Hel
Level 155
God Stats
8W - 3L
1,629 SR
Queue Stats
280W - 261L
1,558 Elo+
Party 1
Achilles
Achilles
Lalien51
Achilles
Level 120
God Stats
16W - 10L
1,663 SR
Queue Stats
287W - 255L
1,471 Elo+
Solo
Izanami
Izanami
MyGFinTheKitchen
Izanami
Level 136
God Stats
4W - 4L
1,333 SR
Queue Stats
81W - 67L
1,559 Elo+
Party 3
Serqet
Serqet
electronic_jorge
Serqet
Level 143
God Stats
7W - 5L
1,456 SR
Queue Stats
202W - 205L
1,484 Elo+
Party 3
Susano
Susano
mochi4533
Susano
Level 29
God Stats
12W - 5L
1,656 SR
Queue Stats
127W - 123L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BeastExotic
Ix Chel
11
3 / 2 / 4
6,402
534
8,802
7,965
5,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 2 / 1
7,383
615
9,271
10,116
6,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 3 / 1
6,659
555
3,801
7,661
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
13
3 / 1 / 4
6,676
556
7,011
11,365
4,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Xberger_36
Artemis
11
2 / 3 / 1
6,746
562
4,625
7,488
2,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,300
525
4,661
8,968
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
Lalien51
Achilles
10
0 / 1 / 2
6,408
534
5,181
12,562
8,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 2 / 1
7,691
641
6,505
7,966
3,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 3 / 1
6,499
542
5,311
11,705
7,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
mochi4533
Susano
13
6 / 2 / 1
6,805
567
5,927
11,615
4,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
12
Kills
11
11
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
BeastExotic
Ix Chel
3
2
4
2.5
W
1
4
1
0.38
L
3
2
1
1.75
W
Achilles
Lalien51
Achilles
0
1
2
1
W
3
2
1
1.75
L
1
3
1
0.5
L
Fenrir
3
1
4
5
L
Artemis
Xberger_36
Artemis
2
3
1
0.83
W
1
3
1
0.5
W
Susano
mochi4533
Susano
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,510
Damage
27,585
44,595
Taken
52,816
22,321
Mitigated
26,384
13,293
Healing
16,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
BeastExotic
Ix Chel
8,802
1,431
789
2,510
7,965
5,006
0
952
7,013
28,279
0
W
4,661
391
787
3,120
8,968
2,942
113
3,351
5,293
49,417
0
L
9,271
2,073
0
2,446
10,116
6,846
66
750
8,946
722
51,659
W
Achilles
Lalien51
Achilles
5,181
1,188
0
3,518
12,562
8,055
0
3,126
9,370
0
28,789
W
6,505
4,102
0
2,757
7,966
3,432
797
1,400
6,566
0
71,651
L
3,801
553
204
1,565
7,661
3,058
0
3,213
4,448
44,579
961
L
Fenrir
7,011
2,100
0
4,280
11,365
4,909
0
539
10,658
0
54,328
L
Artemis
Xberger_36
Artemis
4,625
1,417
0
1,499
7,488
2,502
0
0
7,488
0
44,355
W
5,311
634
0
1,372
11,705
7,427
0
587
10,186
6,436
31,426
W
Susano
mochi4533
Susano
5,927
1,060
0
4,886
11,615
4,528
0
4,170
7,234
0
43,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,866
Gold Earned
33,703
371
Minions Killed
374
0
Camps Cleared
0
1,225,644
Distance Traveled
1,240,579
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,402
534
32
3
0
256,604
4
W
Hel
6,300
525
88
7
0
237,720
3
L
Ne Zha
7,383
615
87
7
0
228,760
0
W
Achilles
6,408
534
31
3
0
253,703
2
W
Izanami
7,691
641
117
10
0
207,395
2
L
Ra
6,659
555
92
8
0
231,577
0
L
Fenrir
6,676
556
86
7
0
305,392
0
L
Artemis
6,746
562
74
6
0
203,311
0
W
Serqet
6,499
542
68
6
0
246,725
6
W
Susano
6,805
567
70
6
0
295,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role