Player Matchup

Ne Zha
Ne Zha
Platinum I
 
Ne Zha
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum III
 
Mulan
Platinum III
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond V
Baitertrain
Heimdallr
Diamond V
Level 149
God Stats
1W - 1L
1,780 SR
Queue Stats
300W - 273L
1,905 MMR
Solo
Xing Tian
Xing Tian
Platinum III
Chocodile187
Xing Tian
Platinum III
Level 157
God Stats
4W - 4L
1,754 SR
Queue Stats
56W - 50L
1,832 MMR
Solo
Tiamat
Tiamat
Diamond IV
Szyza
Tiamat
Diamond IV
Level 177
God Stats
3W - 3L
1,800 SR
Queue Stats
964W - 948L
2,026 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,667 SR
1,753 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,603 SR
1,918 MMR
Cthulhu
Cthulhu
Platinum IV
Ardis-24
Cthulhu
Platinum IV
Level 195
God Stats
59W - 69L
1,556 SR
Queue Stats
691W - 689L
1,795 MMR
Solo
Danzaburou
Danzaburou
Platinum V
BaronHasAShopvac
Danzaburou
Platinum V
Level 88
God Stats
1W - 0L
1,555 SR
Queue Stats
18W - 6L
1,977 MMR
Solo
Bellona
Bellona
Diamond IV
DranKeya
Bellona
Diamond IV
Level 152
God Stats
7W - 8L
1,523 SR
Queue Stats
158W - 146L
1,978 MMR
Solo
Arachne
Arachne
Platinum I
Solace69
Arachne
Platinum I
Level 127
God Stats
29W - 39L
1,547 SR
Queue Stats
352W - 339L
2,006 MMR
Solo
Jormungandr
Jormungandr
Platinum IV
Yost-in-time_PR
Jormungandr
Platinum IV
Level 194
God Stats
24W - 17L
1,836 SR
Queue Stats
294W - 279L
1,836 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 2 / 0
5,058
506
2,021
6,764
2,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
 
Mulan
9
0 / 3 / 0
5,045
505
4,170
10,086
4,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Heimdallr
Baitertrain
Heimdallr
11
0 / 2 / 0
5,289
529
2,906
7,102
2,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Chocodile187
Xing Tian
8
0 / 1 / 0
4,954
495
2,851
7,036
3,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Szyza
Tiamat
10
0 / 0 / 0
5,321
532
2,041
3,550
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
LokiKaliMercury

VS

Bans
ThorAthenaVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ardis-24
Cthulhu
10
1 / 0 / 3
6,126
613
4,805
6,258
3,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
BaronHasAShopvac
Danzaburou
11
1 / 0 / 1
6,085
609
5,048
4,902
2,087
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
DranKeya
Bellona
12
2 / 0 / 0
6,969
697
5,319
6,359
4,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Solace69
Arachne
11
2 / 0 / 2
5,811
581
3,688
8,175
3,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jormungandr
Yost-in-time_PR
Jormungandr
12
2 / 0 / 0
6,599
660
2,988
5,786
2,716
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
8
8
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
2
0
0
L
Mulan
 
Mulan
0
3
0
0
W
Cthulhu
Ardis-24
Cthulhu
1
0
3
2.5
L
Heimdallr
Baitertrain
Heimdallr
0
2
0
0
W
Danzaburou
BaronHasAShopvac
Danzaburou
1
0
1
1.5
L
Xing Tian
Chocodile187
Xing Tian
0
1
0
0
W
Bellona
DranKeya
Bellona
2
0
0
2
W
Arachne
Solace69
Arachne
2
0
2
3
L
Tiamat
Szyza
Tiamat
0
0
0
0
W
Jormungandr
Yost-in-time_PR
Jormungandr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,989
Damage
21,848
34,538
Taken
31,480
15,612
Mitigated
16,332
9,237
Healing
15,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,021
496
0
1,359
6,764
2,768
0
377
6,253
0
38,977
L
Mulan
 
Mulan
4,170
414
0
2,426
10,086
4,582
0
964
8,835
0
39,167
W
Cthulhu
Ardis-24
Cthulhu
4,805
286
0
1,992
6,258
3,806
162
1,373
4,885
31,184
452
L
Heimdallr
Baitertrain
Heimdallr
2,906
1,379
0
2,105
7,102
2,825
0
2,363
4,739
0
46,664
W
Danzaburou
BaronHasAShopvac
Danzaburou
5,048
2,589
0
2,655
4,902
2,087
624
861
4,041
0
48,831
L
Xing Tian
Chocodile187
Xing Tian
2,851
235
1,125
1,121
7,036
3,847
0
1,462
5,574
13,553
3,315
W
Bellona
DranKeya
Bellona
5,319
2,247
0
4,584
6,359
4,698
0
123
6,236
0
51,336
W
Arachne
Solace69
Arachne
3,688
2,292
0
4,409
8,175
3,025
0
750
7,425
0
38,912
L
Tiamat
Szyza
Tiamat
2,041
314
0
1,101
3,550
1,590
0
2,503
1,003
41,716
0
W
Jormungandr
Yost-in-time_PR
Jormungandr
2,988
469
0
1,478
5,786
2,716
9
1,095
4,691
54,291
425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,667
Gold Earned
31,590
348
Minions Killed
424
0
Camps Cleared
0
988,477
Distance Traveled
1,091,226
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,058
506
73
7
0
250,622
0
L
Mulan
5,045
505
68
7
0
182,537
1
W
Cthulhu
6,126
613
30
3
0
213,527
0
L
Heimdallr
5,289
529
85
9
0
177,657
1
W
Danzaburou
6,085
609
111
11
0
186,401
2
L
Xing Tian
4,954
495
32
3
0
195,957
4
W
Bellona
6,969
697
106
11
0
204,427
0
W
Arachne
5,811
581
65
7
0
267,377
3
L
Tiamat
5,321
532
90
9
0
181,704
0
W
Jormungandr
6,599
660
112
11
0
219,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role