Player Matchup

Ishtar
Ishtar
Anazena-Kleenes
Ishtar
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,355 Elo+
Solo
Tyr
Tyr
Egmar7529
Tyr
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
196W - 225L
1,671 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tobuko
Tsukuyomi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,462 Elo+
Solo
Bellona
Bellona
theofel-974
Bellona
Level 80
God Stats
2W - 3L
1,722 SR
Queue Stats
126W - 126L
1,472 Elo+
Solo
Ares
Ares
thornorse
Ares
Level 109
God Stats
10W - 3L
1,821 SR
Queue Stats
565W - 559L
1,476 Elo+
Solo
Team Averages
Level 82
1,609 SR
1,487 Elo+

VS

Team Averages
Level 126
1,506 SR
1,487 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
ArabeIIa
Da Ji
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 180L
1,463 Elo+
Party 1
Charon
Charon
Bobomirson
Charon
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 117L
1,445 Elo+
Solo
He Bo
He Bo
MrPînkman
He Bo
Level 108
God Stats
12W - 8L
1,635 SR
Queue Stats
379W - 278L
1,542 Elo+
Solo
Martichoras
Martichoras
SłodkiCatBoyUwU
Martichoras
Level 98
God Stats
2W - 2L
1,393 SR
Queue Stats
37W - 34L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
7,014
701
6,718
11,232
5,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 3 / 5
7,125
713
3,124
7,973
6,739
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tsukuyomi
Tobuko
Tsukuyomi
12
0 / 5 / 4
6,795
680
6,111
9,971
4,073
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
theofel-974
Bellona
15
6 / 4 / 1
8,391
839
10,150
12,309
16,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
13
0 / 3 / 6
6,956
696
7,780
10,584
11,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
3 / 2 / 16
8,769
877
9,949
7,919
5,311
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Da Ji
ArabeIIa
Da Ji
13
3 / 3 / 14
7,856
786
6,376
8,646
5,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
Bobomirson
Charon
15
1 / 1 / 19
8,872
887
6,938
10,466
10,144
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
15
4 / 1 / 15
8,550
855
5,712
6,160
2,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
SłodkiCatBoyUwU
Martichoras
17
11 / 1 / 11
10,003
1,000
19,323
11,229
6,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
97
8
Kills
22
22
Deaths
8
20
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
2
16
5.5
L
1
7
4
0.43
W
Da Ji
ArabeIIa
Da Ji
3
3
14
3.33
W
Charon
Bobomirson
Charon
1
1
19
10.5
L
1
3
5
1.17
W
He Bo
4
1
15
11.5
W
Martichoras
SłodkiCatBoyUwU
Martichoras
11
1
11
16.5
L
Tsukuyomi
Tobuko
Tsukuyomi
0
5
4
0.4
L
Bellona
theofel-974
Bellona
6
4
1
1.63
L
Ares
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,883
Damage
48,298
52,069
Taken
44,420
43,174
Mitigated
29,987
8,859
Healing
15,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,949
714
703
1,940
7,919
5,311
153
2,480
5,347
21,666
0
L
6,718
3,505
0
66
11,232
5,001
0
4,689
6,543
0
15,612
W
Da Ji
ArabeIIa
Da Ji
6,376
669
490
483
8,646
5,274
0
1,282
7,179
0
10,661
W
Charon
Bobomirson
Charon
6,938
856
1,052
2,854
10,466
10,144
318
2,228
7,961
12,426
1,345
L
3,124
384
705
1,336
7,973
6,739
0
2,343
5,630
0
5,532
W
He Bo
5,712
572
1,185
2,298
6,160
2,730
206
1,672
4,488
11,449
0
W
Martichoras
SłodkiCatBoyUwU
Martichoras
19,323
7,786
336
4,458
11,229
6,528
805
1,379
9,527
0
40,929
L
Tsukuyomi
Tobuko
Tsukuyomi
6,111
834
860
1,441
9,971
4,073
0
3,753
6,218
0
17,510
L
Bellona
theofel-974
Bellona
10,150
1,076
277
1,279
12,309
16,076
0
5,971
6,338
1,660
19,754
L
Ares
7,780
208
253
2,642
10,584
11,285
0
4,498
6,086
10,413
219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,281
Gold Earned
44,050
82
Minions Killed
112
0
Camps Cleared
0
837,483
Distance Traveled
898,690
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,769
877
20
2
0
175,357
0
L
Ishtar
7,014
701
22
2
0
130,511
0
W
Da Ji
7,856
786
13
1
0
177,345
0
W
Charon
8,872
887
12
1
0
184,305
0
L
Tyr
7,125
713
2
0
0
155,390
3
W
He Bo
8,550
855
10
1
0
197,302
0
W
Martichoras
10,003
1,000
57
6
0
164,381
0
L
Tsukuyomi
6,795
680
28
3
0
181,931
0
L
Bellona
8,391
839
28
3
0
178,346
0
L
Ares
6,956
696
2
0
0
191,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role