Player Matchup

Hachiman
Hachiman
Deelux_2
Hachiman
Level 98
God Stats
2W - 2L
1,507 SR
Queue Stats
86W - 91L
1,444 Elo+
Solo
Jormungandr
Jormungandr
SuperPaloNova
Jormungandr
Level 108
God Stats
14W - 12L
1,318 SR
Queue Stats
159W - 195L
1,444 Elo+
Solo
Lancelot
Lancelot
XxSebasPro17xX
Lancelot
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 11L
1,595 Elo+
Party 1
Susano
Susano
cava11
Susano
Level 87
God Stats
2W - 0L
1,543 SR
Queue Stats
23W - 11L
1,610 Elo+
Party 1
Yu Huang
Yu Huang
notorietyy
Yu Huang
Level 77
God Stats
1W - 1L
1,278 SR
Queue Stats
11W - 13L
1,464 Elo+
Solo
Team Averages
Level 87
1,429 SR
1,511 Elo+

VS

Team Averages
Level 113
1,436 SR
1,448 Elo+
Loki
Loki
AII_Money_N
Loki
Level 183
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,526 Elo+
Party 2
Artemis
Artemis
Cresent_tate
Artemis
Level 88
God Stats
0W - 1L
1,237 SR
Queue Stats
1W - 4L
1,310 Elo+
Party 2
Tiamat
Tiamat
Prince Supa
Tiamat
Level 127
God Stats
5W - 12L
1,401 SR
Queue Stats
354W - 370L
1,495 Elo+
Solo
Nu Wa
Nu Wa
Silver_Skullette
Nu Wa
Level 124
God Stats
33W - 19L
1,543 SR
Queue Stats
284W - 300L
1,410 Elo+
Party 2
Kukulkan
Kukulkan
skankintree
Kukulkan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Deelux_2
Hachiman
14
4 / 0 / 4
9,211
1,151
7,380
2,478
1,137
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
SuperPaloNova
Jormungandr
14
2 / 0 / 6
8,799
1,100
8,968
9,474
9,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lancelot
14
2 / 0 / 6
8,330
1,041
9,824
8,842
5,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
cava11
Susano
14
1 / 1 / 3
7,887
986
7,841
8,324
3,410
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
notorietyy
Yu Huang
14
1 / 0 / 5
8,260
1,033
5,486
2,101
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

353

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,492
937
5,776
9,609
5,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Cresent_tate
Artemis
13
0 / 2 / 1
7,777
972
5,442
13,265
6,648
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tiamat
13
0 / 2 / 0
7,850
981
5,129
10,688
8,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 4 / 0
8,109
1,014
11,975
10,976
3,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
skankintree
Kukulkan
12
0 / 0 / 0
6,964
871
216
0
0
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
10
Kills
1
1
Deaths
10
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Artemis
Cresent_tate
Artemis
0
2
1
0.25
W
Hachiman
Deelux_2
Hachiman
4
0
4
6
L
Tiamat
0
2
0
0
L
1
4
0
0.25
W
Jormungandr
SuperPaloNova
Jormungandr
2
0
6
5
W
Lancelot
2
0
6
5
W
Susano
cava11
Susano
1
1
3
2.5
W
Yu Huang
notorietyy
Yu Huang
1
0
5
3.5
L
Kukulkan
skankintree
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,499
Damage
28,538
31,219
Taken
44,538
20,427
Mitigated
24,551
3,343
Healing
753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,776
706
0
82
9,609
5,900
0
2,013
7,322
0
11,532
L
Artemis
Cresent_tate
Artemis
5,442
1,646
0
33
13,265
6,648
0
4,547
8,252
0
16,852
W
Hachiman
Deelux_2
Hachiman
7,380
3,541
0
1,192
2,478
1,137
0
966
1,476
0
22,786
L
Tiamat
5,129
457
0
598
10,688
8,127
0
3,562
6,666
19,523
0
L
11,975
3,046
0
40
10,976
3,876
0
2,567
7,981
32,372
593
W
Jormungandr
SuperPaloNova
Jormungandr
8,968
2,364
218
385
9,474
9,488
0
5,358
3,790
22,506
230
W
Lancelot
9,824
1,437
0
1,131
8,842
5,418
0
5,115
3,485
0
18,153
W
Susano
cava11
Susano
7,841
1,437
0
167
8,324
3,410
0
4,230
3,976
0
21,583
W
Yu Huang
notorietyy
Yu Huang
5,486
677
0
250
2,101
974
0
849
1,178
20,264
915
L
Kukulkan
skankintree
Kukulkan
216
130
0
0
0
0
0
0
0
216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,487
Gold Earned
38,192
185
Minions Killed
133
4
Camps Cleared
4
809,078
Distance Traveled
557,001
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,492
937
10
1
0
146,907
0
L
Artemis
7,777
972
31
4
1
127,509
0
W
Hachiman
9,211
1,151
64
8
1
136,089
0
L
Tiamat
7,850
981
34
4
2
131,607
0
L
Nu Wa
8,109
1,014
58
7
1
134,230
0
W
Jormungandr
8,799
1,100
38
5
1
157,206
1
W
Lancelot
8,330
1,041
16
2
0
193,337
0
W
Susano
7,887
986
24
3
0
174,637
0
W
Yu Huang
8,260
1,033
43
5
2
147,809
0
L
Kukulkan
6,964
871
0
0
0
16,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role