Player Matchup

Loki
Loki
JOJIE__
Loki
Level 136
God Stats
111W - 89L
1,755 SR
Queue Stats
159W - 140L
1,522 Elo+
Solo
Hera
Hera
Ninja_Guy2345
Hera
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 31L
1,628 Elo+
Party 1
Cabrakan
Cabrakan
Pepeiron
Cabrakan
Level 54
God Stats
2W - 1L
1,611 SR
Queue Stats
85W - 84L
1,457 Elo+
Party 3
Nemesis
Nemesis
Pyro_9598
Nemesis
Level 122
God Stats
0W - 4L
1,500 SR
Queue Stats
290W - 330L
1,526 Elo+
Party 1
Sol
Sol
TacoConMostacho
Sol
Level 147
God Stats
2W - 8L
1,529 SR
Queue Stats
159W - 161L
1,468 Elo+
Party 3
Team Averages
Level 114
1,579 SR
1,520 Elo+

VS

Team Averages
Level 143
1,438 SR
1,485 Elo+
Ne Zha
Ne Zha
B SharkUrM0M
Ne Zha
Level 276
God Stats
7W - 8L
1,520 SR
Queue Stats
245W - 245L
1,513 Elo+
Party 2
Medusa
Medusa
KawaiiNoodz_
Medusa
Level 138
God Stats
6W - 0L
1,500 SR
Queue Stats
313W - 327L
1,445 Elo+
Solo
Chang'e
Chang'e
Sycotoxin
Chang'e
Level 108
God Stats
8W - 4L
1,396 SR
Queue Stats
59W - 46L
1,596 Elo+
Party 2
Thor
Thor
TheJackNxpierYT
Thor
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 31L
1,331 Elo+
Solo
Chaac
Chaac
Vestyx
Chaac
Level 126
God Stats
1W - 0L
1,272 SR
Queue Stats
62W - 61L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
JOJIE__
Loki
12
2 / 3 / 1
7,257
484
8,297
11,818
4,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 4 / 0
6,746
450
4,679
7,591
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Pepeiron
Cabrakan
10
0 / 2 / 3
6,608
441
5,416
11,622
13,878
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Pyro_9598
Nemesis
12
2 / 2 / 4
7,036
469
10,063
16,456
6,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 1
6,927
462
7,032
11,151
3,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
2 / 1 / 3
7,219
481
5,854
12,732
9,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
14
2 / 0 / 0
7,806
520
7,547
5,586
2,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chang'e
Sycotoxin
Chang'e
14
4 / 1 / 5
7,893
526
12,418
15,819
6,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 3 / 6
7,485
499
5,902
12,721
6,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
Vestyx
Chaac
15
1 / 1 / 2
8,687
579
6,806
14,277
10,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
6
Kills
12
12
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
2
1
3
3.5
L
Loki
JOJIE__
Loki
2
3
1
0.83
W
Medusa
2
0
0
2
L
1
4
0
0.25
L
Cabrakan
Pepeiron
Cabrakan
0
2
3
0.75
L
Nemesis
Pyro_9598
Nemesis
2
2
4
2
W
Chang'e
Sycotoxin
Chang'e
4
1
5
6.5
L
1
1
1
1.5
W
3
3
6
2
W
Chaac
Vestyx
Chaac
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,487
Damage
38,527
58,638
Taken
61,135
31,499
Mitigated
35,490
19,386
Healing
22,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
5,854
967
0
3,990
12,732
9,920
23
6,899
5,713
0
27,119
L
Loki
JOJIE__
Loki
8,297
1,733
0
1,498
11,818
4,339
0
762
11,000
0
46,118
W
Medusa
7,547
3,329
0
537
5,586
2,404
648
1,637
3,949
0
69,906
L
4,679
686
0
1,660
7,591
2,932
0
3,294
4,229
40,434
537
L
Cabrakan
Pepeiron
Cabrakan
5,416
1,024
0
2,683
11,622
13,878
0
2,168
9,196
16,841
1,065
L
Nemesis
Pyro_9598
Nemesis
10,063
5,341
0
8,097
16,456
6,759
0
3,117
13,102
0
52,545
W
Chang'e
Sycotoxin
Chang'e
12,418
424
2,121
9,080
15,819
6,390
101
4,390
11,063
61,595
3,301
L
7,032
2,441
0
5,448
11,151
3,591
1,033
1,782
9,282
57,595
4,010
W
5,902
1,728
0
557
12,721
6,181
0
3,018
9,567
0
46,708
W
Chaac
Vestyx
Chaac
6,806
1,253
0
6,025
14,277
10,595
0
65
14,212
0
73,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,574
Gold Earned
39,090
327
Minions Killed
422
0
Camps Cleared
0
1,432,178
Distance Traveled
1,499,756
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,219
481
31
2
0
297,986
4
L
Loki
7,257
484
76
5
0
306,911
6
W
Medusa
7,806
520
102
7
0
274,888
2
L
Hera
6,746
450
66
4
0
217,365
0
L
Cabrakan
6,608
441
29
2
0
284,415
2
L
Nemesis
7,036
469
74
5
0
342,454
0
W
Chang'e
7,893
526
94
6
0
327,640
7
L
Sol
6,927
462
82
5
0
281,033
0
W
Thor
7,485
499
72
5
0
294,333
0
W
Chaac
8,687
579
123
8
0
304,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role