Player Matchup

Nu Wa
Nu Wa
AnettaGirl
Nu Wa
Level 127
God Stats
23W - 21L
1,617 SR
Queue Stats
25W - 23L
1,555 Elo+
Solo
Chronos
Chronos
Nastiaaa
Chronos
Level 144
God Stats
12W - 8L
1,623 SR
Queue Stats
56W - 77L
1,480 Elo+
Solo
Osiris
Osiris
Pesic05
Osiris
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,170 Elo+
Party 1
Cerberus
Cerberus
Predict
Cerberus
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,525 Elo+
Solo
Pele
Pele
aalokiN
Pele
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 29L
1,460 Elo+
Party 1
Team Averages
Level 113
1,548 SR
1,438 Elo+

VS

Team Averages
Level 129
1,517 SR
1,467 Elo+
Anubis
Anubis
RTG 3VIL PIG
Anubis
Level 123
God Stats
15W - 11L
1,400 SR
Queue Stats
114W - 122L
1,481 Elo+
Solo
Ah Puch
Ah Puch
Sbs-hazem-Syr
Ah Puch
Level 112
God Stats
3W - 1L
1,753 SR
Queue Stats
438W - 431L
1,441 Elo+
Solo
Ganesha
Ganesha
Taz_Supreme
Ganesha
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 110L
1,455 Elo+
Solo
Surtr
Surtr
Zllyhs
Surtr
Level 126
God Stats
5W - 8L
1,341 SR
Queue Stats
27W - 43L
1,346 Elo+
Solo
Anhur
Anhur
crusaderSC2
Anhur
Level 125
God Stats
22W - 16L
1,591 SR
Queue Stats
164W - 132L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
0 / 7 / 0
5,639
434
1,610
7,674
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Chronos
Nastiaaa
Chronos
8
1 / 7 / 1
5,523
425
5,643
10,176
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Osiris
Pesic05
Osiris
12
3 / 5 / 1
7,077
544
5,586
15,166
12,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Predict
Cerberus
9
0 / 2 / 2
5,886
453
2,852
8,628
5,129
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Pele
aalokiN
Pele
11
2 / 4 / 2
6,422
494
5,373
13,279
4,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
4 / 2 / 5
8,302
639
6,952
6,941
3,673
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ah Puch
2
0 / 0 / 0
3,063
236
0
117
19
Ganesha
Taz_Supreme
Ganesha
12
0 / 2 / 8
7,643
588
2,863
11,597
9,455
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Surtr
Zllyhs
Surtr
15
7 / 2 / 3
9,354
720
9,982
10,732
5,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
12 / 0 / 0
9,433
726
15,250
8,861
3,690
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
23
25
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
7
0
0
L
Chronos
Nastiaaa
Chronos
1
7
1
0.21
L
Osiris
Pesic05
Osiris
3
5
1
0.7
L
Cerberus
Predict
Cerberus
0
2
2
0.5
W
Anubis
4
2
5
3.25
W
Ah Puch
0
0
0
0
W
Ganesha
Taz_Supreme
Ganesha
0
2
8
2
W
Surtr
Zllyhs
Surtr
7
2
3
4.25
L
Pele
aalokiN
Pele
2
4
2
0.75
W
12
0
0
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,064
Damage
35,047
54,923
Taken
38,248
25,638
Mitigated
21,918
11,525
Healing
13,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
1,610
425
0
322
7,674
1,786
371
765
6,909
41,584
0
L
Chronos
Nastiaaa
Chronos
5,643
937
0
773
10,176
1,400
0
909
9,267
27,622
575
L
Osiris
Pesic05
Osiris
5,586
1,416
0
3,971
15,166
12,511
0
5,563
9,603
0
43,541
L
Cerberus
Predict
Cerberus
2,852
502
0
3,456
8,628
5,129
0
1,093
7,535
22,350
1,706
W
Anubis
6,952
321
0
1,739
6,941
3,673
0
219
6,722
53,841
1,693
W
Ah Puch
0
0
0
0
117
19
0
117
0
0
0
W
Ganesha
Taz_Supreme
Ganesha
2,863
286
290
2,717
11,597
9,455
396
4,711
6,886
27,254
373
W
Surtr
Zllyhs
Surtr
9,982
4,926
0
3,903
10,732
5,081
609
1,158
9,574
1,339
63,768
L
Pele
aalokiN
Pele
5,373
1,568
0
3,003
13,279
4,812
0
1,685
11,594
0
47,867
W
15,250
9,327
0
5,061
8,861
3,690
2,421
3,946
4,915
0
78,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,547
Gold Earned
37,795
303
Minions Killed
354
0
Camps Cleared
0
1,160,108
Distance Traveled
1,036,146
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,639
434
67
5
0
192,658
0
L
Chronos
5,523
425
50
4
0
207,268
2
L
Osiris
7,077
544
73
6
0
255,340
1
L
Cerberus
5,886
453
45
3
0
224,233
3
W
Anubis
8,302
639
97
7
0
262,693
0
W
Ah Puch
3,063
236
1
0
0
0
0
W
Ganesha
7,643
588
2
0
0
265,898
6
W
Surtr
9,354
720
111
9
0
261,863
0
L
Pele
6,422
494
68
5
0
280,609
0
W
Anhur
9,433
726
143
11
0
245,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role