Player Matchup

Merlin
Merlin
Avernum
Merlin
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,351 Elo+
Party 1
Neith
Neith
Crashertag
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,233 Elo+
Party 1
Charybdis
Charybdis
MagMars
Charybdis
Level 47
God Stats
0W - 2L
1,202 SR
Queue Stats
22W - 20L
1,364 Elo+
Party 1
Bakasura
Bakasura
loc13
Bakasura
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,339 Elo+
Party 2
Hera
Hera
rhow
Hera
Level 66
God Stats
1W - 2L
1,511 SR
Queue Stats
36W - 36L
1,475 Elo+
Party 2
Team Averages
Level 40
1,443 SR
1,352 Elo+

VS

Team Averages
Level 99
1,473 SR
1,458 Elo+
Thoth
Thoth
 
Thoth
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
FixTix
Hades
Level 94
God Stats
1W - 1L
1,275 SR
Queue Stats
49W - 44L
1,478 Elo+
Solo
Neith
Neith
GBB Iz Supra
Neith
Level 145
God Stats
3W - 2L
1,645 SR
Queue Stats
233W - 219L
1,509 Elo+
Solo
Ymir
Ymir
NunuBubbles
Ymir
Level 38
God Stats
5W - 10L
1,248 SR
Queue Stats
162W - 183L
1,280 Elo+
Solo
Bastet
Bastet
RinkaV
Bastet
Level 157
God Stats
2W - 0L
1,695 SR
Queue Stats
75W - 60L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Avernum
Merlin
9
0 / 7 / 2
5,563
397
1,892
7,197
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
12
0 / 2 / 0
5,864
419
4,705
8,074
3,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
MagMars
Charybdis
9
1 / 2 / 1
6,028
431
6,304
10,263
3,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
loc13
Bakasura
12
2 / 4 / 0
6,401
457
5,524
12,865
5,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
rhow
Hera
13
0 / 3 / 1
6,937
496
5,653
8,641
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
4 / 1 / 3
8,109
579
4,790
5,053
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
FixTix
Hades
15
3 / 0 / 3
8,883
635
7,936
10,479
5,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
3 / 2 / 1
7,149
511
6,022
7,938
3,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

11
1 / 0 / 6
6,927
495
3,421
7,993
6,318
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
RinkaV
Bastet
13
6 / 0 / 3
7,547
539
7,360
10,922
4,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
17
18
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
1
3
5.5
L
Merlin
Avernum
Merlin
0
7
2
0.14
L
Neith
0
2
0
0
W
Hades
FixTix
Hades
3
0
3
4.5
W
3
2
1
1.75
L
Charybdis
MagMars
Charybdis
1
2
1
0.75
W
1
0
6
4
W
Bastet
RinkaV
Bastet
6
0
3
7.5
L
Bakasura
loc13
Bakasura
2
4
0
0.5
L
Hera
rhow
Hera
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,078
Damage
29,529
47,040
Taken
42,385
16,689
Mitigated
21,407
10,551
Healing
12,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
4,790
156
0
561
5,053
1,614
250
1,889
3,079
55,906
730
L
Merlin
Avernum
Merlin
1,892
352
0
250
7,197
1,996
0
2,115
4,994
19,483
0
L
Neith
4,705
2,612
0
1,859
8,074
3,000
0
4,209
3,437
0
32,098
W
Hades
FixTix
Hades
7,936
1,073
176
4,770
10,479
5,568
95
754
9,585
56,612
2,425
W
6,022
1,889
0
2,259
7,938
3,157
336
1,022
6,776
0
47,020
L
Charybdis
MagMars
Charybdis
6,304
3,341
0
3,472
10,263
3,505
0
2,129
8,077
0
30,443
W
3,421
450
82
1,617
7,993
6,318
224
1,937
6,001
22,518
1,822
W
Bastet
RinkaV
Bastet
7,360
2,892
0
2,887
10,922
4,750
0
1,857
8,634
0
53,863
L
Bakasura
loc13
Bakasura
5,524
3,694
0
3,123
12,865
5,446
0
2,971
9,600
0
38,262
L
Hera
rhow
Hera
5,653
1,940
0
1,847
8,641
2,742
0
3,201
5,144
55,547
753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,793
Gold Earned
38,615
310
Minions Killed
409
0
Camps Cleared
0
1,223,808
Distance Traveled
1,309,865
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,109
579
102
7
0
261,778
3
L
Merlin
5,563
397
37
3
0
219,859
2
L
Neith
5,864
419
42
3
0
245,679
0
W
Hades
8,883
635
131
9
0
228,140
1
W
Neith
7,149
511
82
6
0
247,134
0
L
Charybdis
6,028
431
39
3
0
228,468
4
W
Ymir
6,927
495
28
2
0
266,834
0
W
Bastet
7,547
539
66
5
0
305,979
0
L
Bakasura
6,401
457
78
6
0
286,349
2
L
Hera
6,937
496
114
8
0
243,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role