Player Matchup

Tsukuyomi
Tsukuyomi
Beowulfone212
Tsukuyomi
Level 102
God Stats
1W - 2L
1,188 SR
Queue Stats
123W - 117L
1,358 Elo+
Party 2
Zhong Kui
Zhong Kui
FB_Ronny_
Zhong Kui
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
177W - 171L
1,379 Elo+
Party 2
Medusa
Medusa
Jilinonk
Medusa
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 43L
1,488 Elo+
Party 1
Anubis
Anubis
M10_Samuu
Anubis
Level 123
God Stats
8W - 6L
1,575 SR
Queue Stats
237W - 224L
1,372 Elo+
Party 2
Jormungandr
Jormungandr
RODIONT
Jormungandr
Level 47
God Stats
2W - 0L
1,724 SR
Queue Stats
15W - 20L
1,497 Elo+
Party 1
Team Averages
Level 94
1,497 SR
1,419 Elo+

VS

Team Averages
Level 83
1,536 SR
1,562 Elo+
Sobek
Sobek
 
Sobek
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Olvys
Arachne
Level 102
God Stats
110W - 66L
1,707 SR
Queue Stats
490W - 451L
1,511 Elo+
Solo
Kukulkan
Kukulkan
bagend
Kukulkan
Level 70
God Stats
11W - 11L
1,550 SR
Queue Stats
949W - 947L
1,517 Elo+
Solo
Odin
Odin
manchesterAREyou
Odin
Level 116
God Stats
44W - 45L
1,423 SR
Queue Stats
293W - 278L
1,536 Elo+
Solo
Neith
Neith
yi22ya07
Neith
Level 78
God Stats
3W - 6L
1,500 SR
Queue Stats
53W - 86L
1,748 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Beowulfone212
Tsukuyomi
14
4 / 1 / 6
8,282
552
8,464
13,539
6,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zhong Kui
FB_Ronny_
Zhong Kui
14
5 / 3 / 4
8,788
586
7,250
10,316
8,263
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Jilinonk
Medusa
15
3 / 2 / 2
9,083
606
7,153
9,065
3,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
M10_Samuu
Anubis
15
5 / 2 / 2
9,175
612
13,157
12,724
6,448
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
RODIONT
Jormungandr
11
1 / 0 / 7
7,170
478
4,899
6,817
4,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 3 / 2
5,885
392
5,612
12,907
7,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Olvys
Arachne
12
3 / 7 / 1
7,129
475
7,460
16,623
5,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
bagend
Kukulkan
13
0 / 2 / 1
6,865
458
6,014
11,641
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 1
6,775
452
5,418
13,347
10,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
yi22ya07
Neith
10
1 / 3 / 2
6,569
438
2,461
8,755
2,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
18
Kills
7
8
Deaths
19
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
3
2
0.67
W
Tsukuyomi
Beowulfone212
Tsukuyomi
4
1
6
7
W
Zhong Kui
FB_Ronny_
Zhong Kui
5
3
4
2.33
W
Medusa
Jilinonk
Medusa
3
2
2
2
W
Anubis
M10_Samuu
Anubis
5
2
2
3
L
Arachne
Olvys
Arachne
3
7
1
0.5
W
Jormungandr
RODIONT
Jormungandr
1
0
7
4.5
L
Kukulkan
bagend
Kukulkan
0
2
1
0.25
L
2
4
1
0.63
L
Neith
yi22ya07
Neith
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,923
Damage
26,965
52,461
Taken
63,273
29,033
Mitigated
30,378
25,224
Healing
16,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,612
556
0
3,040
12,907
7,298
0
3,516
9,391
21,401
0
W
Tsukuyomi
Beowulfone212
Tsukuyomi
8,464
2,249
0
6,192
13,539
6,162
0
956
12,511
0
56,199
W
Zhong Kui
FB_Ronny_
Zhong Kui
7,250
653
0
4,303
10,316
8,263
324
462
9,720
55,102
0
W
Medusa
Jilinonk
Medusa
7,153
2,866
0
4,775
9,065
3,485
682
2,045
6,544
0
79,306
W
Anubis
M10_Samuu
Anubis
13,157
643
0
7,875
12,724
6,448
350
5,959
6,681
75,299
833
L
Arachne
Olvys
Arachne
7,460
4,110
0
5,880
16,623
5,881
0
5,809
10,814
0
47,604
W
Jormungandr
RODIONT
Jormungandr
4,899
1,400
296
1,783
6,817
4,675
33
1,285
5,170
21,125
1,682
L
Kukulkan
bagend
Kukulkan
6,014
342
0
3,763
11,641
3,665
0
7,653
3,988
59,931
0
L
5,418
1,440
0
3,160
13,347
10,546
0
6,424
6,923
0
34,615
L
Neith
yi22ya07
Neith
2,461
629
0
617
8,755
2,988
0
1,627
7,128
0
39,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,498
Gold Earned
33,223
470
Minions Killed
320
0
Camps Cleared
0
1,448,192
Distance Traveled
1,268,349
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,885
392
26
2
0
212,020
1
W
Tsukuyomi
8,282
552
88
6
0
347,584
0
W
Zhong Kui
8,788
586
88
6
0
263,226
0
W
Medusa
9,083
606
121
8
0
268,919
0
W
Anubis
9,175
612
137
9
0
256,188
2
L
Arachne
7,129
475
73
5
0
292,520
0
W
Jormungandr
7,170
478
36
2
0
312,275
6
L
Kukulkan
6,865
458
99
7
0
252,523
0
L
Odin
6,775
452
53
4
0
260,826
0
L
Neith
6,569
438
69
5
0
250,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role