Player Matchup

Ah Puch
Ah Puch
Baliste
Ah Puch
Level 122
God Stats
1W - 0L
1,755 SR
Queue Stats
11W - 11L
1,741 Elo+
Solo
Scylla
Scylla
Caval3iro
Scylla
Level 87
God Stats
2W - 0L
1,717 SR
Queue Stats
22W - 20L
1,548 Elo+
Solo
Pele
Pele
IRIONE
Pele
Level 149
God Stats
2W - 0L
1,744 SR
Queue Stats
66W - 60L
1,505 Elo+
Solo
Jormungandr
Jormungandr
PimentAlbina
Jormungandr
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,471 Elo+
Solo
Tsukuyomi
Tsukuyomi
chiminito
Tsukuyomi
Level 149
God Stats
4W - 4L
1,500 SR
Queue Stats
411W - 397L
1,519 Elo+
Solo
Team Averages
Level 131
1,643 SR
1,557 Elo+

VS

Team Averages
Level 125
1,408 SR
1,536 Elo+
Zhong Kui
Zhong Kui
Abstinência
Zhong Kui
Level 152
God Stats
6W - 7L
1,486 SR
Queue Stats
243W - 245L
1,541 Elo+
Solo
Bakasura
Bakasura
HeioraH
Bakasura
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,537 Elo+
Solo
Merlin
Merlin
PosseGamer
Merlin
Level 159
God Stats
0W - 2L
1,285 SR
Queue Stats
16W - 18L
1,552 Elo+
Solo
Ares
Ares
VoidSea
Ares
Level 128
God Stats
1W - 3L
1,415 SR
Queue Stats
79W - 80L
1,503 Elo+
Solo
Izanami
Izanami
elvis_mesq
Izanami
Level 64
God Stats
2W - 2L
1,354 SR
Queue Stats
123W - 99L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Baliste
Ah Puch
19
4 / 3 / 9
11,147
796
18,162
8,590
4,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
Caval3iro
Scylla
17
3 / 2 / 13
10,632
759
10,056
10,562
4,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
IRIONE
Pele
19
7 / 1 / 16
11,808
843
20,976
15,387
7,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
PimentAlbina
Jormungandr
18
6 / 5 / 14
11,387
813
11,436
18,729
13,112
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
chiminito
Tsukuyomi
18
4 / 3 / 18
11,106
793
18,504
12,487
6,514
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Abstinência
Zhong Kui
16
2 / 4 / 8
9,774
698
14,445
16,527
17,406
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
HeioraH
Bakasura
15
4 / 4 / 5
9,253
661
7,835
14,389
16,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
PosseGamer
Merlin
19
2 / 5 / 10
10,408
743
13,689
13,139
6,039
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
VoidSea
Ares
17
2 / 5 / 8
10,028
716
10,409
26,324
26,223
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
elvis_mesq
Izanami
14
3 / 6 / 7
9,203
657
9,876
13,658
5,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
51
24
Kills
13
14
Deaths
24
70
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Abstinência
Zhong Kui
2
4
8
1.5
W
Ah Puch
Baliste
Ah Puch
4
3
9
2.83
W
Scylla
Caval3iro
Scylla
3
2
13
4.75
L
Bakasura
HeioraH
Bakasura
4
4
5
1.63
W
Pele
IRIONE
Pele
7
1
16
15
W
Jormungandr
PimentAlbina
Jormungandr
6
5
14
2.6
L
Merlin
PosseGamer
Merlin
2
5
10
1.4
L
Ares
VoidSea
Ares
2
5
8
1.2
W
Tsukuyomi
chiminito
Tsukuyomi
4
3
18
4.33
L
Izanami
elvis_mesq
Izanami
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,134
Damage
56,254
65,755
Taken
84,037
35,906
Mitigated
71,903
21,702
Healing
23,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Abstinência
Zhong Kui
14,445
641
1,398
6,594
16,527
17,406
84
7,655
8,872
24,406
289
W
Ah Puch
Baliste
Ah Puch
18,162
323
1,075
1,280
8,590
4,001
736
5,349
2,621
42,317
0
W
Scylla
Caval3iro
Scylla
10,056
1,293
1,132
2,362
10,562
4,616
2,143
6,922
2,945
29,086
0
L
Bakasura
HeioraH
Bakasura
7,835
4,803
881
1,985
14,389
16,557
0
5,979
8,410
0
7,747
W
Pele
IRIONE
Pele
20,976
3,116
1,430
5,727
15,387
7,663
2,680
7,633
6,673
0
41,086
W
Jormungandr
PimentAlbina
Jormungandr
11,436
1,454
1,906
3,020
18,729
13,112
60
9,987
7,916
19,522
1,582
L
Merlin
PosseGamer
Merlin
13,689
621
0
258
13,139
6,039
0
5,775
7,364
46,040
0
L
Ares
VoidSea
Ares
10,409
172
252
7,579
26,324
26,223
0
12,380
13,944
12,025
1,375
W
Tsukuyomi
chiminito
Tsukuyomi
18,504
4,358
1,601
2,169
12,487
6,514
1,915
6,967
5,132
0
36,554
L
Izanami
elvis_mesq
Izanami
9,876
4,568
2,330
2,473
13,658
5,678
0
6,835
6,823
0
18,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,080
Gold Earned
48,666
191
Minions Killed
180
0
Camps Cleared
0
1,388,502
Distance Traveled
1,230,326
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,774
698
47
3
0
224,815
0
W
Ah Puch
11,147
796
56
4
0
281,521
0
W
Scylla
10,632
759
49
4
0
273,837
0
L
Bakasura
9,253
661
20
1
0
256,226
0
W
Pele
11,808
843
45
3
0
316,884
0
W
Jormungandr
11,387
813
19
1
0
215,434
0
L
Merlin
10,408
743
65
5
0
235,084
0
L
Ares
10,028
716
7
1
0
263,970
0
W
Tsukuyomi
11,106
793
22
2
0
300,826
0
L
Izanami
9,203
657
41
3
0
250,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role