Player Matchup

Chang'e
Chang'e
Silver I
Aharuz
Chang'e
Silver I
Level 157
God Stats
3W - 2L
1,669 SR
Queue Stats
96W - 92L
1,340 MMR
Solo
Zeus
Zeus
Silver II
CyberWolfGamingg
Zeus
Silver II
Level 156
God Stats
2W - 1L
1,453 SR
Queue Stats
28W - 30L
1,245 MMR
Solo
Medusa
Medusa
Silver I
Joyful J2004
Medusa
Silver I
Level 128
God Stats
6W - 8L
1,328 SR
Queue Stats
515W - 509L
1,212 MMR
Solo
Fenrir
Fenrir
Gold III
RoRonoa_Zoro587
Fenrir
Gold III
Level 109
God Stats
9W - 13L
1,519 SR
Queue Stats
165W - 165L
1,241 MMR
Solo
Hades
Hades
Silver II
UncleRuckus1
Hades
Silver II
Level 141
God Stats
6W - 7L
1,551 SR
Queue Stats
118W - 123L
1,204 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,504 SR
1,248 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,505 SR
1,249 MMR
Anhur
Anhur
Silver V
DestinyzUK
Anhur
Silver V
Level 66
God Stats
1W - 1L
1,573 SR
Queue Stats
5W - 11L
1,274 MMR
Solo
Anubis
Anubis
Silver I
HúaHín
Anubis
Silver I
Level 145
God Stats
3W - 2L
1,182 SR
Queue Stats
259W - 264L
1,302 MMR
Solo
Geb
Geb
Bronze III
Sam1th
Geb
Bronze III
Level 87
God Stats
3W - 2L
1,562 SR
Queue Stats
8W - 27L
1,218 MMR
Solo
Surtr
Surtr
Silver I
gyurcitoth
Surtr
Silver I
Level 80
God Stats
181W - 147L
1,639 SR
Queue Stats
295W - 311L
1,261 MMR
Solo
Neith
Neith
Silver I
jc4747
Neith
Silver I
Level 181
God Stats
11W - 8L
1,569 SR
Queue Stats
48W - 54L
1,188 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aharuz
Chang'e
18
0 / 5 / 5
11,177
430
18,124
22,378
8,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
4 / 10 / 0
12,451
479
19,993
23,066
14,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
15
2 / 5 / 2
10,970
422
9,469
15,786
4,709
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 7 / 5
11,773
453
14,483
30,442
15,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

19
3 / 4 / 5
12,108
466
9,498
30,061
33,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
HerculesThanatosAo Kuang

VS

Bans
BastetAgniKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
3 / 4 / 8
13,340
513
13,798
21,814
9,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
HúaHín
Anubis
20
15 / 2 / 6
15,918
612
31,061
20,061
11,617
Sacrificial Shroud

Sacrificial Shroud

+95
Magical Power
+40
Physical Protection
+15
Mp 5
+18%
Magical Lifesteal

PASSIVE - Your abilities deal 15% more damage, but cost 3% of your Maximum Health. If the cost would kill you, you instead don't pay the cost.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Magic Focus

Magic Focus

+20
Magical Power

Geb
Sam1th
Geb
18
1 / 3 / 13
12,437
478
10,152
26,926
32,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Surtr
20
9 / 4 / 7
15,616
601
20,140
31,746
34,843
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
jc4747
Neith
20
3 / 1 / 12
14,349
552
16,309
13,818
5,833
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
77
13
Kills
31
31
Deaths
14
17
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Aharuz
Chang'e
0
5
5
0.5
L
4
10
0
0.4
W
Anhur
3
4
8
1.75
W
Anubis
HúaHín
Anubis
15
2
6
9
L
Medusa
2
5
2
0.6
L
4
7
5
0.93
W
Geb
Sam1th
Geb
1
3
13
2.5
L
3
4
5
1.38
W
Surtr
9
4
7
3.13
W
Neith
jc4747
Neith
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,567
Damage
91,460
121,733
Taken
114,365
76,671
Mitigated
94,184
30,089
Healing
41,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Aharuz
Chang'e
18,124
443
2,340
5,802
22,378
8,091
0
8,715
13,308
110,724
1,234
L
19,993
2,744
0
3,910
23,066
14,750
0
2,853
19,588
96,017
0
W
Anhur
13,798
8,179
0
7,277
21,814
9,131
1,134
7,746
14,068
0
114,483
W
Anubis
HúaHín
Anubis
31,061
981
1,086
14,579
20,061
11,617
692
10,121
9,940
148,124
1,731
L
Medusa
9,469
4,734
0
3,041
15,786
4,709
954
7,737
7,993
0
80,246
L
14,483
3,193
0
4,375
30,442
15,202
0
12,265
17,940
0
116,351
W
Geb
Sam1th
Geb
10,152
816
0
5,162
26,926
32,760
486
10,598
16,328
38,091
2,846
L
9,498
497
972
9,649
30,061
33,919
0
11,841
18,062
74,261
0
W
Surtr
20,140
6,129
0
6,599
31,746
34,843
744
15,052
16,694
12,895
114,806
W
Neith
jc4747
Neith
16,309
7,124
0
6,399
13,818
5,833
2,825
5,947
7,871
0
145,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,479
Gold Earned
71,660
699
Minions Killed
703
0
Camps Cleared
0
2,249,851
Distance Traveled
2,400,601
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,177
430
178
7
0
515,126
3
L
Zeus
12,451
479
153
6
0
391,351
3
W
Anhur
13,340
513
163
6
0
476,025
0
W
Anubis
15,918
612
163
6
0
480,043
4
L
Medusa
10,970
422
122
5
0
352,549
3
L
Fenrir
11,773
453
132
5
0
527,224
0
W
Geb
12,437
478
35
1
0
510,137
1
L
Hades
12,108
466
114
4
0
463,601
4
W
Surtr
15,616
601
171
7
0
412,222
3
W
Neith
14,349
552
171
7
0
522,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role