Player Matchup

Nemesis
Nemesis
Huddaz
Nemesis
Level 109
God Stats
1W - 3L
1,226 SR
Queue Stats
199W - 186L
1,487 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Reddzzzzz
Ah Muzen Cab
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 21L
1,259 Elo+
Party 4
Olorun
Olorun
Sora_Noheart
Olorun
Level 34
God Stats
2W - 2L
1,478 SR
Queue Stats
9W - 14L
1,383 Elo+
Party 4
Gilgamesh
Gilgamesh
hidifry
Gilgamesh
Level 86
God Stats
18W - 13L
1,529 SR
Queue Stats
38W - 40L
1,454 Elo+
Party 1
Sylvanus
Sylvanus
skysofragues
Sylvanus
Level 136
God Stats
8W - 6L
1,578 SR
Queue Stats
198W - 193L
1,482 Elo+
Solo
Team Averages
Level 79
1,462 SR
1,413 Elo+

VS

Team Averages
Level 75
1,471 SR
1,413 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
Danteros13
Maui
Level 119
God Stats
1W - 5L
1,411 SR
Queue Stats
1W - 7L
1,215 Elo+
Party 3
Sun Wukong
Sun Wukong
HBR-_-KRAK3N
Sun Wukong
Level 32
God Stats
4W - 2L
1,897 SR
Queue Stats
268W - 259L
1,461 Elo+
Party 2
Thanatos
Thanatos
L13-CHA33A
Thanatos
Level 44
God Stats
1W - 1L
1,084 SR
Queue Stats
226W - 212L
1,473 Elo+
Party 2
Xbalanque
Xbalanque
迁安大厦1
Xbalanque
Level 43
God Stats
2W - 4L
1,463 SR
Queue Stats
40W - 55L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Huddaz
Nemesis
15
7 / 0 / 0
8,744
583
6,284
10,842
5,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
Reddzzzzz
Ah Muzen Cab
13
2 / 1 / 3
7,626
508
9,461
8,079
3,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Olorun
14
1 / 0 / 3
8,382
559
5,824
4,605
2,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
hidifry
Gilgamesh
13
1 / 1 / 3
8,655
577
9,753
13,698
12,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
skysofragues
Sylvanus
12
0 / 2 / 6
7,479
499
7,467
13,162
11,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 1 / 0
7,762
517
3,729
6,230
2,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 3
6,704
447
4,573
11,424
11,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
HBR-_-KRAK3N
Sun Wukong
14
1 / 2 / 0
7,751
517
10,603
14,943
11,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
L13-CHA33A
Thanatos
12
0 / 4 / 3
6,524
435
6,197
15,737
7,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
迁安大厦1
Xbalanque
11
3 / 3 / 1
6,729
449
5,869
10,819
4,556
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
11
Kills
4
4
Deaths
11
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
L
0
1
3
1.5
L
Sun Wukong
HBR-_-KRAK3N
Sun Wukong
1
2
0
0.5
W
Nemesis
Huddaz
Nemesis
7
0
0
7
L
Thanatos
L13-CHA33A
Thanatos
0
4
3
0.38
W
Ah Muzen Cab
Reddzzzzz
Ah Muzen Cab
2
1
3
3.5
W
Olorun
1
0
3
2.5
W
Gilgamesh
hidifry
Gilgamesh
1
1
3
2.5
W
Sylvanus
skysofragues
Sylvanus
0
2
6
1.5
L
Xbalanque
迁安大厦1
Xbalanque
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,789
Damage
30,971
50,386
Taken
59,153
35,115
Mitigated
37,369
17,596
Healing
21,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,729
370
0
253
6,230
2,439
0
4,048
2,182
62,800
1,145
L
4,573
1,052
322
2,441
11,424
11,686
0
3,154
8,270
22,896
0
L
Sun Wukong
HBR-_-KRAK3N
Sun Wukong
10,603
1,476
0
5,064
14,943
11,490
0
354
13,644
0
60,118
W
Nemesis
Huddaz
Nemesis
6,284
2,673
0
3,481
10,842
5,368
0
826
10,016
0
69,671
L
Thanatos
L13-CHA33A
Thanatos
6,197
1,537
0
11,256
15,737
7,198
0
2,757
12,891
0
52,077
W
Ah Muzen Cab
Reddzzzzz
Ah Muzen Cab
9,461
3,355
0
811
8,079
3,109
265
2,172
5,907
0
63,810
W
Olorun
5,824
2,074
300
1,465
4,605
2,377
0
2,141
2,464
73,687
248
W
Gilgamesh
hidifry
Gilgamesh
9,753
3,783
0
2,065
13,698
12,987
284
808
12,890
0
60,158
W
Sylvanus
skysofragues
Sylvanus
7,467
1,764
3,577
5,897
13,162
11,274
57
2,453
10,709
27,375
2,136
L
Xbalanque
迁安大厦1
Xbalanque
5,869
2,732
0
1,817
10,819
4,556
0
2,535
8,284
0
52,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,886
Gold Earned
35,470
482
Minions Killed
428
0
Camps Cleared
0
1,488,704
Distance Traveled
1,467,288
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,762
517
106
7
0
284,206
0
L
Maui
6,704
447
29
2
0
298,624
8
L
Sun Wukong
7,751
517
113
8
0
305,271
6
W
Nemesis
8,744
583
105
7
0
356,710
3
L
Thanatos
6,524
435
84
6
0
309,303
4
W
Ah Muzen Cab
7,626
508
99
7
0
301,735
0
W
Olorun
8,382
559
128
9
0
272,175
0
W
Gilgamesh
8,655
577
115
8
0
291,059
7
W
Sylvanus
7,479
499
35
2
0
267,025
0
L
Xbalanque
6,729
449
96
6
0
269,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role