Player Matchup

Ah Puch
Ah Puch
DermicSand92149
Ah Puch
Level 87
God Stats
2W - 1L
1,545 SR
Queue Stats
56W - 49L
1,440 Elo+
Solo
Sylvanus
Sylvanus
DragonPS4
Sylvanus
Level 124
God Stats
4W - 1L
1,800 SR
Queue Stats
224W - 219L
1,415 Elo+
Solo
Surtr
Surtr
HyperLevelz
Surtr
Level 213
God Stats
11W - 3L
1,764 SR
Queue Stats
223W - 205L
1,508 Elo+
Solo
Serqet
Serqet
ManHater24
Serqet
Level 118
God Stats
5W - 4L
1,285 SR
Queue Stats
19W - 28L
1,302 Elo+
Party 1
Medusa
Medusa
Yolii
Medusa
Level 139
God Stats
4W - 0L
1,814 SR
Queue Stats
64W - 75L
1,476 Elo+
Party 1
Team Averages
Level 136
1,642 SR
1,428 Elo+

VS

Team Averages
Level 70
1,535 SR
1,432 Elo+
Danzaburou
Danzaburou
IRxgee
Danzaburou
Level 65
God Stats
12W - 18L
1,420 SR
Queue Stats
78W - 106L
1,405 Elo+
Party 2
Kali
Kali
IVxps
Kali
Level 88
God Stats
4W - 2L
1,800 SR
Queue Stats
131W - 144L
1,439 Elo+
Party 2
Atlas
Atlas
YBtMysk
Atlas
Level 57
God Stats
23W - 22L
1,630 SR
Queue Stats
200W - 239L
1,444 Elo+
Solo
Chaac
Chaac
happykiller950
Chaac
Level 64
God Stats
2W - 4L
1,148 SR
Queue Stats
103W - 116L
1,432 Elo+
Party 2
Persephone
Persephone
xXGothBunBunXx
Persephone
Level 76
God Stats
16W - 8L
1,676 SR
Queue Stats
209W - 221L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 3
8,752
515
8,481
7,219
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
DragonPS4
Sylvanus
12
1 / 3 / 7
8,704
512
6,894
19,820
17,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
7 / 1 / 0
10,449
615
15,227
18,743
18,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
ManHater24
Serqet
12
2 / 2 / 3
8,046
473
3,901
11,997
5,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Yolii
Medusa
14
5 / 1 / 3
9,048
532
12,798
14,172
5,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IRxgee
Danzaburou
12
1 / 3 / 2
7,311
430
6,689
9,747
3,275
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
IVxps
Kali
16
2 / 4 / 3
8,380
493
12,804
23,299
11,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
YBtMysk
Atlas
11
1 / 1 / 4
7,340
432
7,617
14,456
11,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 5 / 3
6,608
389
8,405
16,484
10,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Persephone
xXGothBunBunXx
Persephone
14
3 / 2 / 2
8,782
517
10,625
7,399
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
15
Kills
8
8
Deaths
15
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
W
Sylvanus
DragonPS4
Sylvanus
1
3
7
1.5
W
7
1
0
7
L
Danzaburou
IRxgee
Danzaburou
1
3
2
0.67
L
Kali
IVxps
Kali
2
4
3
0.88
W
Serqet
ManHater24
Serqet
2
2
3
1.75
L
Atlas
YBtMysk
Atlas
1
1
4
3
W
Medusa
Yolii
Medusa
5
1
3
6.5
L
1
5
3
0.5
L
Persephone
xXGothBunBunXx
Persephone
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,301
Damage
46,140
71,951
Taken
71,385
50,532
Mitigated
39,176
22,417
Healing
22,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,481
180
0
718
7,219
3,051
580
4,018
3,201
64,240
0
W
Sylvanus
DragonPS4
Sylvanus
6,894
1,166
5,127
7,583
19,820
17,651
94
6,933
12,887
26,611
0
W
15,227
4,794
0
5,179
18,743
18,195
77
1,940
16,803
3,209
78,561
L
Danzaburou
IRxgee
Danzaburou
6,689
1,714
0
3,131
9,747
3,275
0
1,922
7,689
0
48,362
L
Kali
IVxps
Kali
12,804
5,230
0
10,285
23,299
11,441
0
3,879
18,954
0
95,954
W
Serqet
ManHater24
Serqet
3,901
1,176
0
1,436
11,997
5,985
343
3,284
8,713
0
37,675
L
Atlas
YBtMysk
Atlas
7,617
3,523
0
3,610
14,456
11,185
0
4,840
9,434
25,804
0
W
Medusa
Yolii
Medusa
12,798
4,235
0
2,374
14,172
5,650
1,649
2,741
11,431
0
65,963
L
8,405
1,980
0
4,618
16,484
10,363
0
2,603
13,073
0
43,635
L
Persephone
xXGothBunBunXx
Persephone
10,625
337
0
885
7,399
2,912
0
3,239
4,155
67,018
1,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,999
Gold Earned
38,421
388
Minions Killed
440
0
Camps Cleared
0
1,594,006
Distance Traveled
1,644,315
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,752
515
91
5
0
295,694
0
W
Sylvanus
8,704
512
33
2
0
292,536
1
W
Surtr
10,449
615
99
6
0
293,531
0
L
Danzaburou
7,311
430
78
5
0
302,394
0
L
Kali
8,380
493
132
8
0
351,351
0
W
Serqet
8,046
473
65
4
0
382,583
0
L
Atlas
7,340
432
26
2
0
341,242
0
W
Medusa
9,048
532
100
6
0
329,662
0
L
Chaac
6,608
389
76
4
0
353,020
0
L
Persephone
8,782
517
128
8
0
296,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role