Player Matchup

Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver I
 
Hou Yi
Silver I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold II
JadoreLeRiskeee
Ra
Gold II
Level 122
God Stats
5W - 4L
1,500 SR
Queue Stats
301W - 299L
1,618 MMR
Solo
Ymir
Ymir
Gold II
kuskus110
Ymir
Gold II
Level 144
God Stats
7W - 8L
1,499 SR
Queue Stats
92W - 87L
1,586 MMR
Solo
Nemesis
Nemesis
Gold I
manolo_vaizard
Nemesis
Gold I
Level 176
God Stats
11W - 8L
1,695 SR
Queue Stats
148W - 134L
1,646 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,539 SR
1,570 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,533 SR
1,583 MMR
Odin
Odin
Platinum III
 
Odin
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Gold II
Give my MMR
Baba Yaga
Gold II
Level 84
God Stats
7W - 10L
1,433 SR
Queue Stats
223W - 224L
1,647 MMR
Solo
Hachiman
Hachiman
Bronze III
L0RezReborn
Hachiman
Bronze III
Level 38
God Stats
0W - 2L
1,662 SR
Queue Stats
2W - 4L
1,600 MMR
Solo
Surtr
Surtr
Gold IV
Osiris2Point0
Surtr
Gold IV
Level 106
God Stats
44W - 38L
1,571 SR
Queue Stats
238W - 236L
1,525 MMR
Party 1
Hun Batz
Hun Batz
Gold I
Tsoyushi
Hun Batz
Gold I
Level 186
God Stats
2W - 8L
1,500 SR
Queue Stats
448W - 455L
1,641 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
1 / 0 / 0
4,412
882
2,058
3,879
1,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
 
Hou Yi
6
1 / 0 / 0
3,512
702
2,057
2,341
694
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
1 / 0 / 1
4,077
815
1,042
1,358
501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ymir
5
0 / 1 / 1
3,591
718
957
4,024
2,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 0 / 1
3,819
764
1,694
3,862
1,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
SusanoAo KuangThorNut

VS

Bans
ThanatosKing ArthurJanusLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
6
0 / 0 / 1
3,620
724
2,081
3,434
1,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baba Yaga
Give my MMR
Baba Yaga
6
0 / 2 / 0
3,389
678
1,096
2,755
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
L0RezReborn
Hachiman
6
1 / 1 / 0
3,440
688
2,656
2,127
666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

2
0 / 0 / 0
2,787
557
0
699
211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
Tsoyushi
Hun Batz
5
0 / 1 / 0
3,152
630
1,410
4,783
1,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
1
1
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
0
1
W
Hou Yi
 
Hou Yi
1
0
0
1
L
Odin
 
Odin
0
0
1
0.5
L
Baba Yaga
Give my MMR
Baba Yaga
0
2
0
0
W
1
0
1
1.5
L
Hachiman
L0RezReborn
Hachiman
1
1
0
1
L
0
0
0
0
L
Hun Batz
Tsoyushi
Hun Batz
0
1
0
0
W
Ymir
0
1
1
0.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,808
Damage
7,243
15,464
Taken
13,798
6,619
Mitigated
5,053
6,838
Healing
5,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,058
590
0
2,114
3,879
1,674
252
0
3,879
0
29,264
W
Hou Yi
 
Hou Yi
2,057
1,543
0
1,076
2,341
694
0
0
2,341
0
16,082
L
Odin
 
Odin
2,081
804
0
1,475
3,434
1,809
0
380
3,054
0
8,067
L
Baba Yaga
Give my MMR
Baba Yaga
1,096
35
0
473
2,755
971
0
802
1,953
18,547
0
W
1,042
303
396
908
1,358
501
0
648
710
21,598
0
L
Hachiman
L0RezReborn
Hachiman
2,656
1,539
0
567
2,127
666
0
573
1,554
0
16,082
L
0
0
0
119
699
211
0
0
699
63
3,229
L
Hun Batz
Tsoyushi
Hun Batz
1,410
378
0
2,392
4,783
1,396
0
240
4,543
0
13,833
W
Ymir
957
377
0
1,366
4,024
2,237
0
0
4,024
8,034
395
W
1,694
559
0
978
3,862
1,513
0
448
3,414
0
20,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,411
Gold Earned
16,388
183
Minions Killed
120
0
Camps Cleared
0
576,258
Distance Traveled
484,771
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,412
882
52
10
0
108,569
0
W
Hou Yi
3,512
702
35
7
0
102,584
0
L
Odin
3,620
724
11
2
0
116,462
0
L
Baba Yaga
3,389
678
32
6
0
114,221
1
W
Ra
4,077
815
48
10
0
120,899
0
L
Hachiman
3,440
688
33
7
0
95,405
0
L
Surtr
2,787
557
8
2
0
31,990
0
L
Hun Batz
3,152
630
36
7
0
126,693
0
W
Ymir
3,591
718
10
2
0
114,260
0
W
Nemesis
3,819
764
38
8
0
129,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role