Player Matchup

Artemis
Artemis
 
Artemis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
AceK33
Hercules
Level 158
God Stats
7W - 9L
1,486 SR
Queue Stats
119W - 137L
1,513 Elo+
Solo
Poseidon
Poseidon
Heckenrider
Poseidon
Level 122
God Stats
8W - 5L
1,653 SR
Queue Stats
158W - 130L
1,604 Elo+
Solo
Chronos
Chronos
N7Requiem
Chronos
Level 61
God Stats
1W - 2L
1,369 SR
Queue Stats
46W - 39L
1,568 Elo+
Party 2
Osiris
Osiris
kv1nto
Osiris
Level 146
God Stats
6W - 14L
1,179 SR
Queue Stats
94W - 64L
1,552 Elo+
Solo
Team Averages
Level 127
1,437 SR
1,547 Elo+

VS

Team Averages
Level 158
1,577 SR
1,553 Elo+
Ravana
Ravana
 
Ravana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AstralStriker
Ra
Level 197
God Stats
5W - 10L
1,399 SR
Queue Stats
193W - 185L
1,521 Elo+
Party 1
Heimdallr
Heimdallr
FLGT
Heimdallr
Level 124
God Stats
6W - 1L
1,986 SR
Queue Stats
98W - 61L
1,652 Elo+
Solo
Yemoja
Yemoja
JoFendo
Yemoja
Level 201
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 55L
1,518 Elo+
Party 1
Atlas
Atlas
Kidyboo
Atlas
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 107L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 3 / 2
7,242
517
3,698
9,226
7,276
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
AceK33
Hercules
14
1 / 2 / 5
8,387
599
12,441
19,286
10,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Heckenrider
Poseidon
17
7 / 0 / 2
10,161
726
8,565
5,301
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos
N7Requiem
Chronos
14
2 / 3 / 1
7,618
544
3,166
6,993
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
kv1nto
Osiris
15
5 / 1 / 5
8,609
615
8,901
13,741
8,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
2 / 4 / 4
6,654
475
8,931
11,913
5,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

12
1 / 3 / 2
7,150
511
4,962
6,778
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Heimdallr
FLGT
Heimdallr
13
3 / 2 / 3
7,494
535
6,762
6,795
3,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
JoFendo
Yemoja
12
1 / 2 / 3
6,736
481
3,926
11,430
7,974
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Atlas
Kidyboo
Atlas
13
2 / 5 / 0
7,060
504
9,238
14,235
15,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
16
Kills
9
9
Deaths
16
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
3
2
0.67
L
Ravana
 
Ravana
2
4
4
1
W
Hercules
AceK33
Hercules
1
2
5
1.75
L
1
3
2
0.67
L
Heimdallr
FLGT
Heimdallr
3
2
3
2.25
W
Poseidon
Heckenrider
Poseidon
7
0
2
8
L
Yemoja
JoFendo
Yemoja
1
2
3
1.25
L
Atlas
Kidyboo
Atlas
2
5
0
0.4
W
Chronos
N7Requiem
Chronos
2
3
1
0.83
W
Osiris
kv1nto
Osiris
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,771
Damage
33,819
54,547
Taken
51,151
30,763
Mitigated
35,038
19,791
Healing
11,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,698
1,085
0
1,457
9,226
7,276
281
2,262
6,875
0
25,280
L
Ravana
 
Ravana
8,931
3,378
0
794
11,913
5,949
0
2,377
9,321
0
45,360
W
Hercules
AceK33
Hercules
12,441
7,570
0
5,983
19,286
10,888
0
7,203
10,979
0
63,380
L
4,962
337
783
1,922
6,778
2,775
0
1,835
4,721
54,713
597
L
Heimdallr
FLGT
Heimdallr
6,762
4,283
0
1,745
6,795
3,223
0
1,052
5,743
0
57,829
W
Poseidon
Heckenrider
Poseidon
8,565
2,000
0
980
5,301
1,853
0
1,496
3,805
89,281
340
L
Yemoja
JoFendo
Yemoja
3,926
550
1,433
2,289
11,430
7,974
0
3,532
7,806
24,730
1,570
L
Atlas
Kidyboo
Atlas
9,238
2,707
0
2,081
14,235
15,117
0
1,974
12,109
38,990
4,116
W
Chronos
N7Requiem
Chronos
3,166
1,198
0
2,196
6,993
2,623
338
1,826
5,167
55,554
1,488
W
Osiris
kv1nto
Osiris
8,901
3,813
0
9,175
13,741
8,123
0
3,248
10,350
0
84,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,017
Gold Earned
35,094
513
Minions Killed
370
0
Camps Cleared
0
1,538,859
Distance Traveled
1,310,289
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,242
517
31
2
0
294,752
7
L
Ravana
6,654
475
68
5
0
268,452
1
W
Hercules
8,387
599
106
8
0
265,330
1
L
Ra
7,150
511
100
7
0
267,386
2
L
Heimdallr
7,494
535
90
6
0
244,666
1
W
Poseidon
10,161
726
161
12
0
342,074
4
L
Yemoja
6,736
481
39
3
0
266,458
4
L
Atlas
7,060
504
73
5
0
263,327
3
W
Chronos
7,618
544
102
7
0
275,404
0
W
Osiris
8,609
615
113
8
0
361,299
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role