Player Matchup

Kumbhakarna
Kumbhakarna
Aaronikus169
Kumbhakarna
Level 125
God Stats
8W - 2L
1,750 SR
Queue Stats
160W - 156L
1,511 Elo+
Solo
Cliodhna
Cliodhna
FMC ScHnuFFi
Cliodhna
Level 125
God Stats
20W - 13L
1,544 SR
Queue Stats
206W - 198L
1,480 Elo+
Solo
Janus
Janus
UniversalShine
Janus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 126L
1,494 Elo+
Solo
Ullr
Ullr
XxGhost_rider32X
Ullr
Level 145
God Stats
36W - 27L
1,593 SR
Queue Stats
231W - 229L
1,466 Elo+
Solo
Nike
Nike
Zoliee
Nike
Level 177
God Stats
1W - 0L
1,798 SR
Queue Stats
120W - 84L
1,633 Elo+
Solo
Team Averages
Level 144
1,637 SR
1,517 Elo+

VS

Team Averages
Level 131
1,550 SR
1,497 Elo+
Fafnir
Fafnir
 
Fafnir
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Anestesia_Az--k
Zeus
Level 157
God Stats
26W - 13L
1,752 SR
Queue Stats
313W - 301L
1,480 Elo+
Solo
Ravana
Ravana
GyGysik
Ravana
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,505 Elo+
Party 1
Ishtar
Ishtar
Yank1s
Ishtar
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Aaronikus169
Kumbhakarna
12
1 / 1 / 3
7,608
476
3,968
14,938
12,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
FMC ScHnuFFi
Cliodhna
15
3 / 1 / 3
8,594
537
7,436
13,234
5,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 2
7,856
491
3,682
9,233
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 1 / 1
8,095
506
7,945
12,771
5,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
Zoliee
Nike
17
7 / 1 / 1
10,891
681
11,188
12,828
10,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
1 / 0 / 1
8,270
517
7,205
12,981
16,052
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
 
Gilgamesh
6
0 / 0 / 0
5,392
337
1,613
3,945
1,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 4 / 0
8,291
518
8,278
8,383
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
GyGysik
Ravana
13
1 / 7 / 1
7,916
495
6,069
12,868
4,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
Yank1s
Ishtar
15
2 / 2 / 0
8,145
509
10,871
12,548
5,442
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
13
Kills
5
5
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
0
1
1.5
L
Gilgamesh
 
Gilgamesh
0
0
0
0
W
Kumbhakarna
Aaronikus169
Kumbhakarna
1
1
3
2.5
L
1
4
0
0.25
W
Cliodhna
FMC ScHnuFFi
Cliodhna
3
1
3
4.5
L
Ravana
GyGysik
Ravana
1
7
1
0.21
W
1
1
2
2
W
1
1
1
1.5
L
Ishtar
Yank1s
Ishtar
2
2
0
1
W
Nike
Zoliee
Nike
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,219
Damage
34,036
63,004
Taken
50,725
36,919
Mitigated
30,176
20,939
Healing
13,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
7,205
3,224
0
3,528
12,981
16,052
0
1,851
10,792
31,027
3,489
L
Gilgamesh
 
Gilgamesh
1,613
747
0
1,657
3,945
1,404
0
116
3,789
0
17,839
W
Kumbhakarna
Aaronikus169
Kumbhakarna
3,968
915
0
2,941
14,938
12,194
45
2,879
12,059
18,508
0
L
8,278
664
0
1,259
8,383
3,185
0
2,468
5,615
77,272
1,869
W
Cliodhna
FMC ScHnuFFi
Cliodhna
7,436
1,149
0
8,007
13,234
5,256
0
2,414
10,820
0
69,148
L
Ravana
GyGysik
Ravana
6,069
1,418
0
2,378
12,868
4,093
0
489
11,749
0
54,343
W
3,682
192
0
1,739
9,233
3,104
0
6,324
2,909
48,471
790
W
7,945
3,770
0
4,282
12,771
5,551
604
2,941
9,830
0
80,316
L
Ishtar
Yank1s
Ishtar
10,871
5,831
0
4,250
12,548
5,442
0
2,253
10,259
0
72,599
W
Nike
Zoliee
Nike
11,188
2,041
0
3,970
12,828
10,814
0
740
12,088
0
96,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,044
Gold Earned
38,014
488
Minions Killed
429
0
Camps Cleared
0
1,611,780
Distance Traveled
1,345,429
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,270
517
57
4
0
315,812
0
L
Gilgamesh
5,392
337
35
2
0
120,560
0
W
Kumbhakarna
7,608
476
29
2
0
312,985
1
L
Zeus
8,291
518
128
8
0
290,179
3
W
Cliodhna
8,594
537
98
6
0
366,526
3
L
Ravana
7,916
495
98
6
0
318,816
0
W
Janus
7,856
491
92
6
0
335,006
2
W
Ullr
8,095
506
110
7
0
309,483
5
L
Ishtar
8,145
509
111
7
0
300,062
0
W
Nike
10,891
681
159
10
0
287,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role