Player Matchup

Anhur
Anhur
 
Anhur
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Draicen119
Kali
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
NilsHorens
Scylla
Level 116
God Stats
4W - 1L
1,883 SR
Queue Stats
131W - 123L
1,601 Elo+
Solo
Pele
Pele
WhiteBacon-strip
Pele
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,608 Elo+
Solo
Sobek
Sobek
jo_co_2k
Sobek
Level 159
God Stats
0W - 1L
1,738 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 108
1,624 SR
1,542 Elo+

VS

Team Averages
Level 126
1,551 SR
1,516 Elo+
Sun Wukong
Sun Wukong
FabujbaraF
Sun Wukong
Level 127
God Stats
8W - 4L
1,522 SR
Queue Stats
14W - 9L
1,391 Elo+
Solo
Horus
Horus
Sr_Destroyer24
Horus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 89L
1,536 Elo+
Party 2
Fenrir
Fenrir
Sr_Huesosko24
Fenrir
Level 127
God Stats
27W - 24L
1,504 SR
Queue Stats
104W - 91L
1,535 Elo+
Party 2
Yu Huang
Yu Huang
WrK Poseidon
Yu Huang
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 29L
1,581 Elo+
Solo
Olorun
Olorun
golia98
Olorun
Level 72
God Stats
12W - 6L
1,730 SR
Queue Stats
352W - 344L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 2 / 0
5,147
572
2,875
7,510
1,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

5
0 / 6 / 0
3,892
432
520
7,716
2,253
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
NilsHorens
Scylla
10
0 / 0 / 0
5,200
578
1,425
3,883
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
1 / 1 / 0
4,021
447
2,243
4,008
1,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
jo_co_2k
Sobek
8
0 / 0 / 1
4,762
529
1,768
5,570
3,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FabujbaraF
Sun Wukong
11
2 / 0 / 0
6,264
696
4,101
6,578
3,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 0 / 3
5,342
594
1,619
5,506
3,560
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
6 / 0 / 0
5,976
664
4,108
5,777
2,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
WrK Poseidon
Yu Huang
10
0 / 0 / 0
5,905
656
2,502
3,753
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
golia98
Olorun
10
0 / 1 / 0
5,424
603
3,149
2,842
994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
8
9
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
0
0
L
0
6
0
0
W
Sun Wukong
FabujbaraF
Sun Wukong
2
0
0
2
L
Scylla
NilsHorens
Scylla
0
0
0
0
W
0
0
3
1.5
W
6
0
0
6
L
1
1
0
1
W
Yu Huang
WrK Poseidon
Yu Huang
0
0
0
0
W
Olorun
golia98
Olorun
0
1
0
0
L
Sobek
jo_co_2k
Sobek
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,831
Damage
15,479
28,687
Taken
24,456
10,502
Mitigated
11,483
10,032
Healing
13,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,875
1,352
0
4,291
7,510
1,999
0
0
7,510
0
35,710
L
520
388
0
539
7,716
2,253
0
0
7,716
0
12,716
W
Sun Wukong
FabujbaraF
Sun Wukong
4,101
514
0
2,609
6,578
3,082
0
0
6,578
0
45,640
L
Scylla
NilsHorens
Scylla
1,425
404
0
763
3,883
1,258
0
2,502
1,381
38,560
575
W
1,619
953
954
3,174
5,506
3,560
0
858
4,648
0
15,757
W
4,108
968
0
4,719
5,777
2,528
0
442
5,335
0
47,225
L
2,243
588
0
758
4,008
1,019
0
954
3,054
0
20,405
W
Yu Huang
WrK Poseidon
Yu Huang
2,502
156
0
750
3,753
1,319
0
1,405
2,348
44,902
0
W
Olorun
golia98
Olorun
3,149
2,012
120
825
2,842
994
0
468
2,374
43,202
4,408
L
Sobek
jo_co_2k
Sobek
1,768
280
0
3,681
5,570
3,973
0
2,083
3,487
15,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,022
Gold Earned
28,911
216
Minions Killed
355
0
Camps Cleared
0
798,670
Distance Traveled
962,116
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,147
572
61
7
0
142,871
3
L
Kali
3,892
432
19
2
0
183,664
0
W
Sun Wukong
6,264
696
75
8
0
182,094
0
L
Scylla
5,200
578
81
9
0
159,677
0
W
Horus
5,342
594
17
2
0
214,811
2
W
Fenrir
5,976
664
88
10
0
241,154
0
L
Pele
4,021
447
34
4
0
116,120
0
W
Yu Huang
5,905
656
90
10
0
161,948
0
W
Olorun
5,424
603
85
9
0
162,109
0
L
Sobek
4,762
529
21
2
0
196,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role