Player Matchup

Scylla
Scylla
CaptainMaju
Scylla
Level 156
God Stats
0W - 2L
1,479 SR
Queue Stats
45W - 34L
1,549 Elo+
Solo
Maui
Maui
LeonTwist999
Maui
Level 7
God Stats
2W - 3L
1,543 SR
Queue Stats
9W - 11L
1,557 Elo+
Party 2
Erlang Shen
Erlang Shen
LordYacks
Erlang Shen
Level 158
God Stats
4W - 4L
1,856 SR
Queue Stats
50W - 64L
1,565 Elo+
Solo
Nut
Nut
Menzle
Nut
Level 150
God Stats
0W - 3L
1,336 SR
Queue Stats
78W - 61L
1,537 Elo+
Party 2
Osiris
Osiris
kv1nto
Osiris
Level 146
God Stats
6W - 15L
1,241 SR
Queue Stats
138W - 109L
1,575 Elo+
Solo
Team Averages
Level 123
1,491 SR
1,556 Elo+

VS

Team Averages
Level 160
1,607 SR
1,507 Elo+
Skadi
Skadi
 
Skadi
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
CilliianMurphy
Ao Kuang
Level 150
God Stats
2W - 2L
1,671 SR
Queue Stats
398W - 351L
1,538 Elo+
Party 1
Sol
Sol
alvaro1999rm
Sol
Level 158
God Stats
24W - 19L
1,642 SR
Queue Stats
69W - 73L
1,487 Elo+
Solo
Fafnir
Fafnir
xXCrazyDartXx
Fafnir
Level 152
God Stats
3W - 5L
1,457 SR
Queue Stats
304W - 278L
1,458 Elo+
Solo
Bellona
Bellona
唯独你能懂
Bellona
Level 147
God Stats
18W - 15L
1,764 SR
Queue Stats
269W - 287L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
2 / 3 / 0
7,722
594
4,132
6,357
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 2 / 2
6,013
463
1,121
8,307
5,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
LordYacks
Erlang Shen
11
0 / 4 / 0
6,296
484
7,782
13,741
13,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nut
Menzle
Nut
11
0 / 4 / 0
6,438
495
7,242
10,960
3,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
kv1nto
Osiris
11
0 / 3 / 1
6,162
474
5,230
12,689
7,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
5 / 1 / 1
8,731
672
7,067
7,104
2,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ao Kuang
15
8 / 0 / 3
8,048
619
6,278
10,986
4,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
1 / 1 / 5
7,535
580
7,986
11,607
3,762
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
1 / 0 / 2
7,692
592
3,046
6,052
5,933
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 0 / 1
8,272
636
8,931
13,543
9,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
16
16
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
1
1
5.5
L
Scylla
2
3
0
0.67
W
Ao Kuang
8
0
3
9.5
L
0
2
2
0.5
L
Erlang Shen
LordYacks
Erlang Shen
0
4
0
0
L
Nut
Menzle
Nut
0
4
0
0
W
1
1
5
3.5
L
Osiris
kv1nto
Osiris
0
3
1
0.17
W
1
0
2
2
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,507
Damage
33,308
52,054
Taken
49,292
32,098
Mitigated
27,155
14,444
Healing
25,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,067
2,411
0
1,052
7,104
2,707
0
2,581
4,523
0
81,195
L
Scylla
4,132
163
0
290
6,357
1,898
0
228
6,129
73,395
0
W
Ao Kuang
6,278
1,521
0
3,546
10,986
4,923
40
417
10,530
59,845
3,201
L
1,121
205
0
1,388
8,307
5,666
0
4,854
3,453
12,187
0
L
Erlang Shen
LordYacks
Erlang Shen
7,782
3,443
0
3,218
13,741
13,381
0
1,485
12,256
0
43,843
L
Nut
Menzle
Nut
7,242
4,663
0
3,541
10,960
3,973
0
6,716
4,244
0
62,486
W
7,986
4,204
0
7,943
11,607
3,762
148
1,247
10,360
73,133
4,576
L
Osiris
kv1nto
Osiris
5,230
2,022
0
6,007
12,689
7,180
0
3,470
9,219
0
61,672
W
3,046
615
0
2,932
6,052
5,933
21
1,008
4,997
13,009
2,318
W
8,931
3,446
0
9,805
13,543
9,830
118
0
12,514
0
67,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,631
Gold Earned
40,278
432
Minions Killed
492
0
Camps Cleared
0
1,343,279
Distance Traveled
1,463,957
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,731
672
130
10
0
277,647
2
L
Scylla
7,722
594
145
11
0
245,801
1
W
Ao Kuang
8,048
619
84
6
0
323,127
1
L
Maui
6,013
463
26
2
0
284,467
0
L
Erlang Shen
6,296
484
68
5
0
260,012
0
L
Nut
6,438
495
99
8
0
236,979
1
W
Sol
7,535
580
140
11
0
265,822
1
L
Osiris
6,162
474
94
7
0
316,020
4
W
Fafnir
7,692
592
23
2
0
296,704
3
W
Bellona
8,272
636
115
9
0
300,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role