Player Matchup

Janus
Janus
NeExuZ_Ger
Janus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 59L
1,403 Elo+
Party 1
Vulcan
Vulcan
OskoAskot
Vulcan
Level 66
God Stats
3W - 1L
1,704 SR
Queue Stats
44W - 60L
1,263 Elo+
Solo
Chaac
Chaac
weightliftingAC
Chaac
Level 72
God Stats
21W - 16L
1,587 SR
Queue Stats
43W - 42L
1,409 Elo+
Party 1
Team Averages
Level 75
1,597 SR
1,359 Elo+

VS

Team Averages
Level 55
1,466 SR
1,541 Elo+
Ah Muzen Cab
Ah Muzen Cab
Forgelier31
Ah Muzen Cab
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,643 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mercude
Tsukuyomi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
jaadey_69
Medusa
Level 48
God Stats
5W - 7L
1,397 SR
Queue Stats
97W - 89L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
2 / 1 / 3
9,450
727
5,543
4,610
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vulcan
OskoAskot
Vulcan
15
3 / 1 / 1
9,590
738
4,717
6,180
2,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 5
9,083
699
8,223
11,955
11,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Forgelier31
Ah Muzen Cab
15
0 / 3 / 3
8,615
663
6,419
9,129
3,500
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Mercude
Tsukuyomi
10
1 / 3 / 2
7,772
598
4,324
6,537
2,425
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
jaadey_69
Medusa
16
2 / 0 / 1
8,957
689
5,547
6,658
2,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
6
Kills
3
3
Deaths
6
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Forgelier31
Ah Muzen Cab
0
3
3
0.5
L
Tsukuyomi
Mercude
Tsukuyomi
1
3
2
0.67
W
Janus
2
1
3
3.5
W
Vulcan
OskoAskot
Vulcan
3
1
1
3.5
L
Medusa
jaadey_69
Medusa
2
0
1
2.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,483
Damage
16,290
22,745
Taken
22,324
15,844
Mitigated
8,396
3,951
Healing
3,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Forgelier31
Ah Muzen Cab
6,419
1,426
0
492
9,129
3,500
0
3,995
4,390
0
38,170
L
Tsukuyomi
Mercude
Tsukuyomi
4,324
1,179
0
1,396
6,537
2,425
0
2,652
3,529
0
12,109
W
Janus
5,543
180
0
250
4,610
1,713
0
12
4,598
34,992
0
W
Vulcan
OskoAskot
Vulcan
4,717
2,110
0
480
6,180
2,531
1,103
35
6,133
41,321
1,006
L
Medusa
jaadey_69
Medusa
5,547
1,479
0
1,622
6,658
2,471
0
3,067
3,110
0
41,315
W
8,223
629
0
3,221
11,955
11,600
282
0
11,949
0
20,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,123
Gold Earned
25,344
198
Minions Killed
158
0
Camps Cleared
0
781,740
Distance Traveled
674,246
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,615
663
65
5
0
259,385
0
L
Tsukuyomi
7,772
598
9
1
0
156,940
0
W
Janus
9,450
727
94
7
0
273,534
0
W
Vulcan
9,590
738
70
5
0
245,096
0
L
Medusa
8,957
689
84
6
0
257,921
3
W
Chaac
9,083
699
34
3
0
263,110
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role