Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AtomicQUOMO
Vulcan
Level 179
God Stats
4W - 4L
1,417 SR
Queue Stats
203W - 204L
1,499 Elo+
Solo
Bellona
Bellona
Laurentiu_V
Bellona
Level 85
God Stats
19W - 19L
1,550 SR
Queue Stats
207W - 191L
1,489 Elo+
Solo
Arachne
Arachne
MrBloomE
Arachne
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 48L
1,523 Elo+
Solo
Ishtar
Ishtar
hypebeast ou
Ishtar
Level 63
God Stats
10W - 12L
1,305 SR
Queue Stats
159W - 156L
1,336 Elo+
Solo
Team Averages
Level 110
1,454 SR
1,470 Elo+

VS

Team Averages
Level 103
1,507 SR
1,474 Elo+
Ares
Ares
Dr_InfoSec
Ares
Level 88
God Stats
2W - 2L
1,537 SR
Queue Stats
101W - 95L
1,475 Elo+
Solo
Chang'e
Chang'e
DragonPS4
Chang'e
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 219L
1,438 Elo+
Solo
Medusa
Medusa
Exquisite Moist
Medusa
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,381 Elo+
Solo
Mercury
Mercury
QuenchtheKnife
Mercury
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,531 Elo+
Solo
Anubis
Anubis
qwertyfenix
Anubis
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 135L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 2 / 8
7,287
455
6,280
11,820
10,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
14
2 / 3 / 2
8,780
549
8,784
12,150
4,383
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
Laurentiu_V
Bellona
16
3 / 0 / 1
9,768
611
8,991
13,507
9,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Arachne
MrBloomE
Arachne
18
15 / 1 / 2
10,648
666
14,656
18,289
8,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
15
2 / 0 / 10
8,841
553
11,470
8,544
3,458
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,898
494
5,637
16,561
17,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
DragonPS4
Chang'e
14
1 / 4 / 4
8,975
561
10,099
12,141
4,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 5 / 3
7,463
466
7,373
12,063
6,062
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 5 / 0
8,555
535
7,279
19,221
8,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
14
0 / 5 / 0
8,742
546
6,757
11,626
5,800
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
23
Kills
6
6
Deaths
23
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
2
8
2.5
W
Vulcan
2
3
2
1
L
1
4
2
0.5
L
Chang'e
DragonPS4
Chang'e
1
4
4
0.75
L
0
5
3
0.3
W
Bellona
Laurentiu_V
Bellona
3
0
1
3.5
W
Arachne
MrBloomE
Arachne
15
1
2
16
L
4
5
0
0.8
W
Ishtar
2
0
10
7
L
Anubis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,181
Damage
37,145
64,310
Taken
71,612
35,945
Mitigated
42,907
29,197
Healing
21,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,280
743
0
3,493
11,820
10,605
400
3,154
8,666
19,185
0
W
Vulcan
8,784
5,951
0
3,251
12,150
4,383
1,474
6,980
5,170
62,876
2,719
L
5,637
1,375
154
2,420
16,561
17,487
339
3,540
12,577
28,770
0
L
Chang'e
DragonPS4
Chang'e
10,099
1,276
595
3,471
12,141
4,779
0
5,951
6,110
60,487
0
L
7,373
2,688
0
2,595
12,063
6,062
794
1,872
9,917
0
49,207
W
Bellona
Laurentiu_V
Bellona
8,991
2,642
0
7,562
13,507
9,435
42
4,668
8,839
0
73,373
W
Arachne
MrBloomE
Arachne
14,656
9,719
0
11,423
18,289
8,064
0
6,313
11,976
0
97,828
L
7,279
5,093
236
7,399
19,221
8,779
623
2,205
16,896
0
49,848
W
Ishtar
11,470
6,880
0
3,468
8,544
3,458
3,227
2,024
6,520
0
71,072
L
Anubis
6,757
402
0
5,110
11,626
5,800
0
306
11,320
74,381
1,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,324
Gold Earned
41,633
477
Minions Killed
435
0
Camps Cleared
0
1,675,049
Distance Traveled
1,489,582
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,287
455
34
2
0
332,887
2
W
Vulcan
8,780
549
101
6
0
297,217
0
L
Ares
7,898
494
34
2
0
277,295
0
L
Chang'e
8,975
561
115
7
0
269,064
2
L
Medusa
7,463
466
63
4
0
307,454
0
W
Bellona
9,768
611
131
8
0
350,559
5
W
Arachne
10,648
666
114
7
0
373,778
2
L
Mercury
8,555
535
93
6
0
343,963
0
W
Ishtar
8,841
553
97
6
0
320,608
0
L
Anubis
8,742
546
130
8
0
291,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role