Player Matchup

Kali
Kali
Silver III
Demonart
Kali
Silver III
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 17L
1,408 MMR
Solo
Charybdis
Charybdis
Gold IV
MontyMonk
Charybdis
Gold IV
Level 146
God Stats
1W - 2L
1,511 SR
Queue Stats
64W - 62L
1,321 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
hu777aar55
Baron Samedi
Gold III
Level 107
God Stats
1W - 1L
1,249 SR
Queue Stats
125W - 131L
1,467 MMR
Solo
Hercules
Hercules
Gold IV
lRxbinl
Hercules
Gold IV
Level 127
God Stats
2W - 2L
1,577 SR
Queue Stats
274W - 268L
1,472 MMR
Party 1
Bacchus
Bacchus
Gold V
xCombo8reakerx
Bacchus
Gold V
Level 105
God Stats
69W - 65L
1,572 SR
Queue Stats
258W - 282L
1,415 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,482 SR
1,416 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,576 SR
1,425 MMR
Tyr
Tyr
Gold I
 
Tyr
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold III
Big Dev 93
Awilix
Gold III
Level 106
God Stats
7W - 1L
1,740 SR
Queue Stats
223W - 196L
1,296 MMR
Solo
Thoth
Thoth
Gold III
HaloZ Hype
Thoth
Gold III
Level 153
God Stats
13W - 19L
1,361 SR
Queue Stats
387W - 374L
1,472 MMR
Solo
Horus
Horus
Gold III
KrustiDerKaese
Horus
Gold III
Level 165
God Stats
3W - 4L
1,780 SR
Queue Stats
131W - 128L
1,418 MMR
Party 2
Sol
Sol
Platinum V
Nickelangelos
Sol
Platinum V
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 106L
1,440 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
0 / 4 / 1
5,690
438
4,357
14,483
5,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
MontyMonk
Charybdis
12
1 / 4 / 0
6,731
518
10,249
9,760
3,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Baron Samedi
hu777aar55
Baron Samedi
12
0 / 4 / 0
6,571
505
2,640
8,516
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
lRxbinl
Hercules
12
1 / 6 / 0
7,330
564
5,249
14,787
11,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 2 / 2
6,660
512
4,329
10,333
9,125
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
Ao KuangSusanoAresOsiris

VS

Bans
GaneshaThanatosVulcanNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
3 / 0 / 4
8,552
658
8,835
12,490
8,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Awilix
Big Dev 93
Awilix
15
6 / 1 / 5
7,932
610
9,944
12,145
5,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
16
7 / 0 / 4
9,178
706
8,552
2,508
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 0 / 7
7,591
584
3,961
10,811
10,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

13
2 / 1 / 2
7,343
565
7,868
11,110
4,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
2
Kills
20
20
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
4
5
W
Awilix
Big Dev 93
Awilix
6
1
5
8.5
L
Kali
0
4
1
0.13
W
Thoth
7
0
4
9
W
2
0
7
5.5
L
Charybdis
MontyMonk
Charybdis
1
4
0
0.25
W
2
1
2
3
L
Baron Samedi
hu777aar55
Baron Samedi
0
4
0
0
L
Hercules
lRxbinl
Hercules
1
6
0
0.17
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,824
Damage
39,160
57,879
Taken
49,064
32,155
Mitigated
30,010
15,762
Healing
22,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,835
570
0
8,080
12,490
8,294
0
158
11,718
0
66,132
W
Awilix
Big Dev 93
Awilix
9,944
4,572
0
710
12,145
5,830
0
2,182
9,793
0
68,470
L
Kali
4,357
2,390
0
4,183
14,483
5,632
0
3,482
10,887
0
41,681
W
Thoth
8,552
293
0
375
2,508
1,020
0
720
1,788
83,752
0
W
3,961
1,804
2,459
5,518
10,811
10,356
253
2,234
8,577
319
11,839
L
Charybdis
MontyMonk
Charybdis
10,249
6,433
0
2,808
9,760
3,429
0
4,839
4,921
0
69,078
W
7,868
3,647
0
5,219
11,110
4,510
0
1,540
9,570
64,731
1,502
L
Baron Samedi
hu777aar55
Baron Samedi
2,640
137
0
1,116
8,516
2,901
0
3,701
4,577
51,366
0
L
Hercules
lRxbinl
Hercules
5,249
1,257
0
4,436
14,787
11,068
0
405
14,382
0
50,711
L
4,329
588
0
3,219
10,333
9,125
493
3,591
6,616
21,512
1,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,982
Gold Earned
40,596
391
Minions Killed
482
0
Camps Cleared
0
1,276,786
Distance Traveled
1,459,654
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,552
658
108
8
0
315,249
0
W
Awilix
7,932
610
99
8
0
317,179
0
L
Kali
5,690
438
73
6
0
262,390
0
W
Thoth
9,178
706
155
12
0
275,035
1
W
Horus
7,591
584
17
1
0
304,408
4
L
Charybdis
6,731
518
110
8
0
235,643
0
W
Sol
7,343
565
103
8
0
247,783
1
L
Baron Samedi
6,571
505
96
7
0
248,141
2
L
Hercules
7,330
564
88
7
0
239,471
4
L
Bacchus
6,660
512
24
2
0
291,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role