Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ImZhan
Ares
Level 97
God Stats
5W - 2L
1,626 SR
Queue Stats
139W - 161L
1,504 Elo+
Party 1
Da Ji
Da Ji
Molku-Gark1612
Da Ji
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,624 Elo+
Solo
Agni
Agni
TentoFrank
Agni
Level 162
God Stats
12W - 4L
1,971 SR
Queue Stats
207W - 180L
1,580 Elo+
Solo
Sol
Sol
TheRealRat
Sol
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 55L
1,504 Elo+
Party 1
Team Averages
Level 132
1,619 SR
1,542 Elo+

VS

Team Averages
Level 162
1,529 SR
1,539 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Bobytics
Rama
Level 166
God Stats
18W - 20L
1,316 SR
Queue Stats
436W - 477L
1,490 Elo+
Party 2
Erlang Shen
Erlang Shen
Stonеy
Erlang Shen
Level 159
God Stats
2W - 1L
1,906 SR
Queue Stats
123W - 116L
1,637 Elo+
Solo
Zeus
Zeus
TheJniTM
Zeus
Level 151
God Stats
1W - 3L
1,491 SR
Queue Stats
214W - 196L
1,560 Elo+
Solo
Ne Zha
Ne Zha
ninjackks
Ne Zha
Level 177
God Stats
7W - 10L
1,433 SR
Queue Stats
346W - 388L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
6
0 / 0 / 0
3,435
687
1,472
3,978
1,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Ares
ImZhan
Ares
4
0 / 0 / 3
3,412
682
1,780
1,708
807
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 0 / 1
3,022
604
919
3,766
1,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 0 / 0
3,749
750
1,643
1,517
454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
1 / 0 / 0
3,881
776
1,442
1,856
445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
1
0 / 0 / 0
2,469
494
0
0
0
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
7
0 / 1 / 0
3,408
682
576
2,871
918
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Erlang Shen
Stonеy
Erlang Shen
6
0 / 0 / 0
3,646
729
1,784
3,843
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
5
0 / 1 / 0
3,157
631
1,102
2,990
792
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
ninjackks
Ne Zha
6
0 / 1 / 0
3,133
627
897
3,396
983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
3
Kills
0
0
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
0
0
0
0
L
Sylvanus
 
Sylvanus
0
0
0
0
L
Rama
0
1
0
0
W
Ares
ImZhan
Ares
0
0
3
1.5
W
0
0
1
0.5
L
Erlang Shen
Stonеy
Erlang Shen
0
0
0
0
W
2
0
0
2
L
Zeus
0
1
0
0
W
1
0
0
1
L
Ne Zha
ninjackks
Ne Zha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,256
Damage
4,359
12,825
Taken
13,100
4,884
Mitigated
4,466
4,092
Healing
5,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
1,472
501
0
920
3,978
1,827
0
0
3,978
0
18,337
L
Sylvanus
 
Sylvanus
0
0
65
0
0
0
0
0
0
0
0
L
Rama
576
494
0
1,164
2,871
918
0
1,473
1,398
0
21,120
W
Ares
ImZhan
Ares
1,780
418
0
848
1,708
807
0
281
1,427
7,464
0
W
919
348
0
730
3,766
1,351
0
246
3,520
0
17,809
L
Erlang Shen
Stonеy
Erlang Shen
1,784
912
0
2,362
3,843
1,773
0
323
3,520
0
21,334
W
1,643
231
0
625
1,517
454
0
575
942
16,397
429
L
Zeus
1,102
120
0
1,089
2,990
792
0
1,303
1,553
12,805
0
W
1,442
762
0
969
1,856
445
0
0
1,856
21,557
2,254
L
Ne Zha
ninjackks
Ne Zha
897
282
0
1,136
3,396
983
0
1,420
1,868
0
11,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,499
Gold Earned
15,813
156
Minions Killed
122
0
Camps Cleared
0
532,905
Distance Traveled
401,637
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
3,435
687
38
8
0
105,687
1
L
Sylvanus
2,469
494
0
0
0
799
0
L
Rama
3,408
682
31
6
0
98,204
0
W
Ares
3,412
682
10
2
0
109,595
1
W
Da Ji
3,022
604
33
7
0
117,868
0
L
Erlang Shen
3,646
729
35
7
0
92,523
0
W
Agni
3,749
750
38
8
0
99,963
0
L
Zeus
3,157
631
33
7
0
85,413
0
W
Sol
3,881
776
37
7
0
99,792
0
L
Ne Zha
3,133
627
23
5
0
124,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role