Player Matchup

Sun Wukong
Sun Wukong
DangerZone
Sun Wukong
Level 128
God Stats
3W - 7L
1,485 SR
Queue Stats
97W - 80L
1,586 Elo+
Party 2
Hera
Hera
Dormillion
Hera
Level 127
God Stats
5W - 7L
1,505 SR
Queue Stats
587W - 560L
1,564 Elo+
Solo
Maui
Maui
ThyiRA
Maui
Level 223
God Stats
0W - 2L
1,500 SR
Queue Stats
186W - 176L
1,512 Elo+
Solo
Susano
Susano
alvaro1999rm
Susano
Level 158
God Stats
3W - 8L
1,391 SR
Queue Stats
69W - 73L
1,503 Elo+
Solo
Cupid
Cupid
viewtYy
Cupid
Level 112
God Stats
5W - 3L
1,792 SR
Queue Stats
69W - 62L
1,584 Elo+
Party 2
Team Averages
Level 150
1,535 SR
1,550 Elo+

VS

Team Averages
Level 171
1,555 SR
1,594 Elo+
Chang'e
Chang'e
AmygdalaVI
Chang'e
Level 180
God Stats
3W - 1L
1,620 SR
Queue Stats
168W - 150L
1,576 Elo+
Party 1
Erlang Shen
Erlang Shen
VValarMorghulis
Erlang Shen
Level 205
God Stats
5W - 1L
1,821 SR
Queue Stats
166W - 156L
1,613 Elo+
Party 3
Sylvanus
Sylvanus
bIisss
Sylvanus
Level 128
God Stats
14W - 11L
1,248 SR
Queue Stats
26W - 22L
1,510 Elo+
Party 1
Chaac
Chaac
dutchdeadshot
Chaac
Level 186
God Stats
2W - 2L
1,206 SR
Queue Stats
166W - 144L
1,634 Elo+
Party 3
Nut
Nut
Ömar
Nut
Level 156
God Stats
4W - 0L
1,882 SR
Queue Stats
48W - 37L
1,638 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DangerZone
Sun Wukong
14
2 / 3 / 1
7,947
467
11,870
20,169
16,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 6 / 0
7,889
464
10,855
8,734
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
ThyiRA
Maui
12
0 / 5 / 3
7,572
445
3,962
16,269
13,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Susano
15
2 / 4 / 1
8,013
471
8,909
18,774
7,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
viewtYy
Cupid
15
2 / 3 / 1
8,349
491
6,407
13,712
4,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AmygdalaVI
Chang'e
17
5 / 1 / 7
10,282
605
10,205
14,023
6,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
VValarMorghulis
Erlang Shen
18
6 / 1 / 7
10,390
611
6,418
14,024
9,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
bIisss
Sylvanus
15
5 / 0 / 9
9,905
583
8,001
11,811
11,173
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

16
2 / 3 / 1
10,617
625
14,824
17,574
15,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Nut
Ömar
Nut
17
3 / 3 / 7
10,119
595
14,100
14,229
7,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
8
Kills
21
21
Deaths
8
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AmygdalaVI
Chang'e
5
1
7
8.5
L
Sun Wukong
DangerZone
Sun Wukong
2
3
1
0.83
L
2
6
0
0.33
L
Maui
ThyiRA
Maui
0
5
3
0.3
W
Erlang Shen
VValarMorghulis
Erlang Shen
6
1
7
9.5
L
Susano
2
4
1
0.63
W
Sylvanus
bIisss
Sylvanus
5
0
9
9.5
W
2
3
1
0.83
L
Cupid
viewtYy
Cupid
2
3
1
0.83
W
Nut
Ömar
Nut
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,003
Damage
53,548
77,658
Taken
71,661
46,094
Mitigated
49,354
22,162
Healing
30,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AmygdalaVI
Chang'e
10,205
1,205
3,037
4,648
14,023
6,595
289
7,699
6,324
88,314
2,645
L
Sun Wukong
DangerZone
Sun Wukong
11,870
2,635
0
5,025
20,169
16,739
0
1,598
18,571
0
59,197
L
10,855
1,942
0
625
8,734
3,312
0
4,550
4,184
60,226
714
L
Maui
ThyiRA
Maui
3,962
1,204
0
1,823
16,269
13,457
0
5,035
11,234
25,488
0
W
Erlang Shen
VValarMorghulis
Erlang Shen
6,418
3,487
0
3,509
14,024
9,080
0
1,067
12,957
0
99,742
L
Susano
8,909
2,135
0
8,128
18,774
7,633
0
4,920
13,854
0
87,661
W
Sylvanus
bIisss
Sylvanus
8,001
2,049
3,030
4,689
11,811
11,173
268
3,488
8,323
26,783
0
W
14,824
2,790
0
6,509
17,574
15,500
16
282
17,292
0
92,989
L
Cupid
viewtYy
Cupid
6,407
3,806
195
6,366
13,712
4,953
0
2,608
11,104
0
65,507
W
Nut
Ömar
Nut
14,100
10,069
0
4,657
14,229
7,006
83
2,632
11,597
0
97,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,770
Gold Earned
51,313
472
Minions Killed
613
0
Camps Cleared
0
1,627,372
Distance Traveled
1,722,773
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,282
605
161
9
0
333,380
0
L
Sun Wukong
7,947
467
89
5
0
326,138
0
L
Hera
7,889
464
105
6
0
282,329
5
L
Maui
7,572
445
24
1
0
345,146
2
W
Erlang Shen
10,390
611
128
8
0
396,164
0
L
Susano
8,013
471
136
8
0
371,153
0
W
Sylvanus
9,905
583
20
1
0
346,631
4
W
Chaac
10,617
625
157
9
0
343,910
0
L
Cupid
8,349
491
118
7
0
302,606
2
W
Nut
10,119
595
147
9
0
302,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role