Player Matchup

Tyr
Tyr
 
Tyr
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AimlessParanoia
Ah Muzen Cab
Level 101
God Stats
3W - 2L
1,680 SR
Queue Stats
33W - 50L
1,457 Elo+
Party 2
Artio
Artio
DarkSilane
Artio
Level 106
God Stats
4W - 4L
1,458 SR
Queue Stats
64W - 79L
1,454 Elo+
Party 2
Persephone
Persephone
Matureocean
Persephone
Level 74
God Stats
75W - 13L
1,857 SR
Queue Stats
418W - 121L
1,667 Elo+
Solo
Hel
Hel
MeltedPumpkin
Hel
Level 124
God Stats
0W - 2L
1,302 SR
Queue Stats
93W - 107L
1,463 Elo+
Party 2
Team Averages
Level 104
1,559 SR
1,508 Elo+

VS

Team Averages
Level 139
1,584 SR
1,662 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
FadedQT
Hun Batz
Level 169
God Stats
12W - 0L
1,480 SR
Queue Stats
119W - 30L
1,833 Elo+
Party 1
Bellona
Bellona
Spidyrara1124
Bellona
Level 138
God Stats
1W - 3L
1,306 SR
Queue Stats
45W - 41L
1,601 Elo+
Solo
Rama
Rama
Yioia
Rama
Level 137
God Stats
6W - 0L
2,132 SR
Queue Stats
173W - 39L
1,877 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
0 / 0 / 0
5,735
956
0
0
0
Ah Muzen Cab
AimlessParanoia
Ah Muzen Cab
12
2 / 1 / 2
7,128
1,188
8,544
6,902
3,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
12
1 / 3 / 3
7,443
1,241
5,388
13,131
12,411
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
Matureocean
Persephone
12
0 / 2 / 3
6,847
1,141
8,436
5,727
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 4 / 3
6,789
1,132
8,297
9,735
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

321

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 2 / 5
7,413
1,236
2,944
8,847
7,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
 
Hachiman
12
2 / 1 / 8
7,366
1,228
7,514
5,729
2,436
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
FadedQT
Hun Batz
12
2 / 0 / 6
7,136
1,189
6,494
4,675
2,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
12
1 / 1 / 5
6,979
1,163
6,545
8,584
6,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
Yioia
Rama
13
3 / 0 / 6
7,849
1,308
9,965
6,669
2,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
4
Kills
10
10
Deaths
4
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
0
0
0
W
Sylvanus
 
Sylvanus
2
2
5
2.25
W
Hachiman
 
Hachiman
2
1
8
6
L
Ah Muzen Cab
AimlessParanoia
Ah Muzen Cab
2
1
2
3
L
Artio
1
3
3
0.83
W
Hun Batz
FadedQT
Hun Batz
2
0
6
5
L
Persephone
Matureocean
Persephone
0
2
3
0.75
L
1
4
3
0.63
W
Bellona
1
1
5
3.5
W
Rama
Yioia
Rama
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,665
Damage
33,462
35,495
Taken
34,504
21,615
Mitigated
20,949
9,250
Healing
10,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
 
Sylvanus
2,944
362
3,244
2,634
8,847
7,061
0
4,775
3,892
5,433
0
W
Hachiman
 
Hachiman
7,514
4,468
0
352
5,729
2,436
0
2,964
2,645
0
15,731
L
Ah Muzen Cab
AimlessParanoia
Ah Muzen Cab
8,544
1,503
0
64
6,902
3,263
0
290
6,486
0
21,576
L
Artio
5,388
413
1,130
2,235
13,131
12,411
0
1,043
11,880
13,553
0
W
Hun Batz
FadedQT
Hun Batz
6,494
824
0
192
4,675
2,510
0
3,114
1,469
0
19,683
L
Persephone
Matureocean
Persephone
8,436
87
0
563
5,727
2,039
0
778
4,864
21,660
595
L
8,297
366
2,380
2,878
9,735
3,902
0
899
8,702
14,466
0
W
Bellona
6,545
1,597
0
1,148
8,584
6,014
0
6,218
2,038
383
12,774
W
Rama
Yioia
Rama
9,965
8,245
0
2,614
6,669
2,928
0
4,004
2,621
0
28,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,942
Gold Earned
36,743
109
Minions Killed
122
3
Camps Cleared
8
528,701
Distance Traveled
591,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,735
956
0
0
0
0
0
W
Sylvanus
7,413
1,236
5
1
2
112,831
0
W
Hachiman
7,366
1,228
17
3
2
105,860
0
L
Ah Muzen Cab
7,128
1,188
23
4
1
135,284
0
L
Artio
7,443
1,241
15
3
0
140,805
0
W
Hun Batz
7,136
1,189
39
7
1
131,320
0
L
Persephone
6,847
1,141
41
7
0
124,251
0
L
Hel
6,789
1,132
30
5
2
128,361
0
W
Bellona
6,979
1,163
13
2
1
132,013
0
W
Rama
7,849
1,308
48
8
2
109,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role