Player Matchup

Eset
Eset
 
Eset
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BulgariaX3MLB
Sol
Level 45
God Stats
2W - 2L
1,454 SR
Queue Stats
21W - 38L
1,358 Elo+
Solo
Hercules
Hercules
CryoVengance
Hercules
Level 133
God Stats
13W - 5L
1,691 SR
Queue Stats
113W - 99L
1,509 Elo+
Solo
Bastet
Bastet
HolyVanoly
Bastet
Level 59
God Stats
32W - 14L
1,570 SR
Queue Stats
113W - 96L
1,649 Elo+
Solo
Neith
Neith
j-Edu-7
Neith
Level 127
God Stats
129W - 93L
1,607 SR
Queue Stats
293W - 272L
1,492 Elo+
Solo
Team Averages
Level 105
1,564 SR
1,501 Elo+

VS

Team Averages
Level 90
1,410 SR
1,487 Elo+
Horus
Horus
 
Horus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Keyrunwaltun
Kuzenbo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 34L
1,514 Elo+
Party 1
Fenrir
Fenrir
Kieranwalton
Fenrir
Level 86
God Stats
1W - 5L
1,582 SR
Queue Stats
106W - 114L
1,501 Elo+
Party 1
Ullr
Ullr
SilverUllr
Ullr
Level 104
God Stats
14W - 22L
1,383 SR
Queue Stats
83W - 80L
1,496 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TeeStormz
Morgan Le Fay
Level 38
God Stats
0W - 4L
1,082 SR
Queue Stats
8W - 18L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
2 / 0 / 4
6,573
657
6,553
3,879
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 2
5,562
556
3,385
4,973
1,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hercules
CryoVengance
Hercules
12
4 / 0 / 1
7,018
702
4,819
8,051
3,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
HolyVanoly
Bastet
12
5 / 1 / 4
6,448
645
6,484
7,885
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
j-Edu-7
Neith
9
1 / 1 / 3
5,197
520
7,528
4,591
1,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 1 / 3
5,246
525
2,389
11,272
8,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Keyrunwaltun
Kuzenbo
9
0 / 3 / 0
5,134
513
2,916
8,420
5,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
10
2 / 3 / 0
5,163
516
1,809
8,946
3,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 1
5,539
554
3,453
7,113
2,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Morgan Le Fay
TeeStormz
Morgan Le Fay
8
1 / 5 / 0
4,967
497
2,984
7,513
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
12
Kills
4
5
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
0
4
4
L
Horus
 
Horus
0
1
3
1.5
W
0
3
2
0.33
W
Hercules
CryoVengance
Hercules
4
0
1
4.5
W
Bastet
HolyVanoly
Bastet
5
1
4
7
L
Kuzenbo
Keyrunwaltun
Kuzenbo
0
3
0
0
L
Fenrir
2
3
0
0.67
L
1
0
1
1.5
L
Morgan Le Fay
TeeStormz
Morgan Le Fay
1
5
0
0.2
W
Neith
j-Edu-7
Neith
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,769
Damage
13,551
29,379
Taken
43,264
10,382
Mitigated
23,170
10,721
Healing
10,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
6,553
939
146
1,123
3,879
1,271
0
1,408
2,471
47,115
887
L
Horus
 
Horus
2,389
1,436
670
3,843
11,272
8,835
0
3,803
7,157
0
17,213
W
3,385
1,791
0
1,577
4,973
1,273
1,363
492
4,481
34,128
274
W
Hercules
CryoVengance
Hercules
4,819
1,025
0
2,719
8,051
3,767
0
2,145
5,571
0
48,636
W
Bastet
HolyVanoly
Bastet
6,484
1,761
0
4,440
7,885
2,786
0
604
7,203
0
42,814
L
Kuzenbo
Keyrunwaltun
Kuzenbo
2,916
896
0
1,509
8,420
5,999
0
0
8,420
28,015
2,295
L
Fenrir
1,809
427
0
3,676
8,946
3,286
0
861
8,039
0
35,423
L
3,453
1,462
0
847
7,113
2,481
0
2,348
4,691
0
45,473
L
Morgan Le Fay
TeeStormz
Morgan Le Fay
2,984
445
0
333
7,513
2,569
0
1,989
5,284
30,054
0
W
Neith
j-Edu-7
Neith
7,528
1,960
0
716
4,591
1,285
0
680
3,911
0
28,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,798
Gold Earned
26,049
367
Minions Killed
287
0
Camps Cleared
0
1,008,722
Distance Traveled
982,644
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,573
657
98
10
0
208,252
1
L
Horus
5,246
525
21
2
0
204,860
0
W
Sol
5,562
556
72
7
0
189,328
0
W
Hercules
7,018
702
98
10
0
188,834
1
W
Bastet
6,448
645
72
7
0
236,187
0
L
Kuzenbo
5,134
513
52
5
0
186,689
4
L
Fenrir
5,163
516
65
7
0
211,526
2
L
Ullr
5,539
554
84
8
0
195,118
0
L
Morgan Le Fay
4,967
497
65
7
0
184,451
0
W
Neith
5,197
520
27
3
0
186,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role