Player Matchup

Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BóhbTheDad
King Arthur
Level 191
God Stats
3W - 2L
1,486 SR
Queue Stats
83W - 88L
1,536 Elo+
Solo
Ishtar
Ishtar
Prisstene
Ishtar
Level 172
God Stats
7W - 12L
1,334 SR
Queue Stats
48W - 70L
1,446 Elo+
Solo
Ne Zha
Ne Zha
shuav
Ne Zha
Level 156
God Stats
0W - 1L
1,277 SR
Queue Stats
17W - 18L
1,547 Elo+
Solo
Chang'e
Chang'e
zergcorruptor
Chang'e
Level 182
God Stats
2W - 3L
1,638 SR
Queue Stats
221W - 175L
1,591 Elo+
Solo
Team Averages
Level 166
1,447 SR
1,524 Elo+

VS

Team Averages
Level 140
1,437 SR
1,556 Elo+
Ares
Ares
Avaister
Ares
Level 107
God Stats
4W - 5L
1,479 SR
Queue Stats
167W - 159L
1,505 Elo+
Solo
Amaterasu
Amaterasu
DaveNoChappelle
Amaterasu
Level 141
God Stats
2W - 3L
1,178 SR
Queue Stats
233W - 205L
1,571 Elo+
Party 1
Ah Puch
Ah Puch
Spikejolteon
Ah Puch
Level 162
God Stats
4W - 0L
1,629 SR
Queue Stats
176W - 143L
1,544 Elo+
Solo
Bellona
Bellona
TheeArG0
Bellona
Level 156
God Stats
1W - 1L
1,300 SR
Queue Stats
114W - 117L
1,543 Elo+
Party 1
Heimdallr
Heimdallr
dballin
Heimdallr
Level 134
God Stats
82W - 51L
1,602 SR
Queue Stats
289W - 240L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 4 / 1
5,902
492
5,141
9,123
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
BóhbTheDad
King Arthur
8
1 / 5 / 0
5,206
434
3,880
12,307
10,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
Prisstene
Ishtar
12
0 / 2 / 1
6,144
512
3,368
7,545
2,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
shuav
Ne Zha
12
2 / 2 / 2
6,553
546
4,730
10,688
5,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Chang'e
12
3 / 3 / 0
6,846
571
9,524
9,928
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
5 / 2 / 8
7,291
608
7,388
10,532
8,929
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
DaveNoChappelle
Amaterasu
13
2 / 3 / 3
7,399
617
6,067
15,748
9,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Spikejolteon
Ah Puch
13
3 / 1 / 5
7,279
607
8,155
6,746
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
TheeArG0
Bellona
12
4 / 0 / 1
6,764
564
5,399
8,903
5,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
dballin
Heimdallr
14
2 / 0 / 2
7,649
637
6,169
6,604
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
16
16
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
4
1
0.13
W
Ares
5
2
8
4.5
L
King Arthur
BóhbTheDad
King Arthur
1
5
0
0.2
W
Amaterasu
DaveNoChappelle
Amaterasu
2
3
3
1.17
L
Ishtar
Prisstene
Ishtar
0
2
1
0.25
W
Ah Puch
Spikejolteon
Ah Puch
3
1
5
5.5
W
Bellona
TheeArG0
Bellona
4
0
1
4.5
W
Heimdallr
dballin
Heimdallr
2
0
2
3
L
Ne Zha
shuav
Ne Zha
2
2
2
1.5
L
Chang'e
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,643
Damage
33,178
49,591
Taken
48,533
24,922
Mitigated
29,773
13,552
Healing
21,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,141
569
0
927
9,123
3,376
0
4,392
4,731
40,274
0
W
Ares
7,388
1,329
0
1,461
10,532
8,929
0
2,577
7,770
14,106
2,187
L
King Arthur
BóhbTheDad
King Arthur
3,880
944
0
1,736
12,307
10,549
0
5,713
6,594
0
21,356
W
Amaterasu
DaveNoChappelle
Amaterasu
6,067
3,584
0
7,836
15,748
9,452
55
8,501
7,163
0
53,575
L
Ishtar
Prisstene
Ishtar
3,368
1,823
0
4,024
7,545
2,659
0
1,118
6,427
0
49,306
W
Ah Puch
Spikejolteon
Ah Puch
8,155
477
255
3,786
6,746
3,023
0
1,982
4,560
65,319
0
W
Bellona
TheeArG0
Bellona
5,399
1,722
0
4,149
8,903
5,385
0
1,052
7,771
0
52,232
W
Heimdallr
dballin
Heimdallr
6,169
3,841
0
4,342
6,604
2,984
384
0
6,604
0
74,578
L
Ne Zha
shuav
Ne Zha
4,730
1,341
0
1,499
10,688
5,041
0
2,645
8,043
0
54,459
L
Chang'e
9,524
1,568
200
5,166
9,928
3,297
0
1,416
8,512
44,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,651
Gold Earned
36,382
371
Minions Killed
422
0
Camps Cleared
0
1,187,952
Distance Traveled
1,241,563
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,902
492
83
7
0
202,633
0
W
Ares
7,291
608
16
1
0
257,476
3
L
King Arthur
5,206
434
37
3
0
239,026
0
W
Amaterasu
7,399
617
87
7
0
198,954
0
L
Ishtar
6,144
512
84
7
0
229,708
1
W
Ah Puch
7,279
607
118
10
0
247,856
2
W
Bellona
6,764
564
85
7
0
293,482
0
W
Heimdallr
7,649
637
116
10
0
243,795
1
L
Ne Zha
6,553
546
90
8
0
298,743
0
L
Chang'e
6,846
571
77
6
0
217,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role