Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ItzMystique__
Fenrir
Level 69
God Stats
2W - 0L
1,734 SR
Queue Stats
7W - 10L
1,428 Elo+
Party 2
Anubis
Anubis
Romario1433
Anubis
Level 128
God Stats
1W - 0L
1,775 SR
Queue Stats
26W - 19L
1,620 Elo+
Party 2
Artemis
Artemis
Xx_YungTravis_xX
Artemis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,454 Elo+
Party 2
Atlas
Atlas
rallying-onion27
Atlas
Level 62
God Stats
1W - 0L
1,535 SR
Queue Stats
3W - 3L
1,438 Elo+
Party 2
Team Averages
Level 86
1,609 SR
1,488 Elo+

VS

Team Averages
Level 118
1,531 SR
1,591 Elo+
Apollo
Apollo
Delkorr
Apollo
Level 104
God Stats
1W - 1L
1,694 SR
Queue Stats
69W - 62L
1,579 Elo+
Party 1
Cerberus
Cerberus
GrudgingStatue1
Cerberus
Level 87
God Stats
8W - 6L
1,593 SR
Queue Stats
317W - 312L
1,467 Elo+
Solo
Nox
Nox
Levy9008
Nox
Level 127
God Stats
11W - 13L
1,369 SR
Queue Stats
707W - 690L
1,579 Elo+
Solo
Jing Wei
Jing Wei
Rowdymonster
Jing Wei
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,735 Elo+
Party 1
King Arthur
King Arthur
Trag
King Arthur
Level 206
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 75L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
9 / 3 / 10
9,458
860
13,673
7,129
3,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 2 / 14
8,749
795
6,167
11,435
13,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
17
7 / 2 / 16
10,256
932
15,445
10,538
7,761
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
4 / 2 / 13
8,945
813
17,112
8,992
5,416
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
4 / 0 / 16
9,417
856
9,716
9,190
9,378
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Delkorr
Apollo
13
1 / 5 / 4
7,757
705
6,552
9,545
3,573
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
14
1 / 5 / 6
8,480
771
7,929
20,333
19,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 6 / 5
7,798
709
6,782
9,493
4,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Rowdymonster
Jing Wei
14
0 / 5 / 3
7,430
675
4,308
8,777
3,421
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Trag
King Arthur
14
6 / 5 / 2
8,881
807
15,203
21,096
16,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
29
26
Kills
9
9
Deaths
26
69
Assists
20
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
9
3
10
4.67
L
Apollo
Delkorr
Apollo
1
5
4
0.6
L
Cerberus
1
5
6
0.8
W
2
2
14
4.5
L
1
6
5
0.58
W
Anubis
7
2
16
7.5
L
Jing Wei
Rowdymonster
Jing Wei
0
5
3
0.3
L
King Arthur
Trag
King Arthur
6
5
2
1.4
W
4
2
13
5.25
W
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,113
Damage
40,774
47,284
Taken
69,244
39,797
Mitigated
46,706
23,098
Healing
17,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
13,673
1,526
3,483
1,455
7,129
3,798
232
1,992
4,965
20,990
602
L
Apollo
Delkorr
Apollo
6,552
3,514
0
480
9,545
3,573
0
6,083
3,418
0
18,346
L
Cerberus
7,929
168
980
8,278
20,333
19,608
31
11,402
8,662
20,049
730
W
6,167
1,440
4,009
2,797
11,435
13,444
0
3,337
7,766
0
7,696
L
6,782
221
725
897
9,493
4,021
220
5,770
3,675
16,887
0
W
Anubis
15,445
889
3,319
4,793
10,538
7,761
0
2,227
8,215
37,868
1,282
L
Jing Wei
Rowdymonster
Jing Wei
4,308
3,252
0
225
8,777
3,421
0
5,583
3,146
0
14,201
L
King Arthur
Trag
King Arthur
15,203
1,528
1,017
5,033
21,096
16,083
0
8,952
11,731
1,132
25,700
W
17,112
8,982
729
1,040
8,992
5,416
318
2,964
5,958
0
24,944
W
9,716
3,946
529
944
9,190
9,378
420
3,515
5,433
20,744
764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,825
Gold Earned
40,346
134
Minions Killed
135
0
Camps Cleared
0
1,040,035
Distance Traveled
977,580
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,458
860
9
1
0
182,937
0
L
Apollo
7,757
705
25
2
0
207,980
0
L
Cerberus
8,480
771
52
5
0
196,119
0
W
Fenrir
8,749
795
9
1
0
238,003
0
L
Nox
7,798
709
19
2
0
166,510
0
W
Anubis
10,256
932
75
7
0
182,551
1
L
Jing Wei
7,430
675
25
2
0
189,703
0
L
King Arthur
8,881
807
14
1
0
217,268
0
W
Artemis
8,945
813
22
2
0
196,518
0
W
Atlas
9,417
856
19
2
0
240,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role