Player Matchup

Ishtar
Ishtar
R3l8433
Ishtar
Level 54
God Stats
1W - 3L
1,295 SR
Queue Stats
100W - 110L
1,496 Elo+
Party 2
Bakasura
Bakasura
RASinicOLA
Bakasura
Level 251
God Stats
3W - 1L
1,805 SR
Queue Stats
598W - 591L
1,494 Elo+
Solo
Anubis
Anubis
TrevorChavis
Anubis
Level 68
God Stats
91W - 56L
1,625 SR
Queue Stats
153W - 124L
1,547 Elo+
Party 2
Geb
Geb
godlynathan
Geb
Level 104
God Stats
0W - 3L
1,291 SR
Queue Stats
372W - 346L
1,534 Elo+
Solo
Artio
Artio
joelpr26
Artio
Level 61
God Stats
4W - 8L
1,452 SR
Queue Stats
108W - 110L
1,516 Elo+
Party 2
Team Averages
Level 108
1,493 SR
1,517 Elo+

VS

Team Averages
Level 96
1,473 SR
1,474 Elo+
Sylvanus
Sylvanus
Bro5EthanJ
Sylvanus
Level 67
God Stats
5W - 1L
1,925 SR
Queue Stats
228W - 230L
1,490 Elo+
Party 1
Sun Wukong
Sun Wukong
Jackohoe
Sun Wukong
Level 66
God Stats
4W - 12L
1,265 SR
Queue Stats
221W - 250L
1,432 Elo+
Party 1
Izanami
Izanami
StarTr3atment
Izanami
Level 85
God Stats
57W - 34L
1,635 SR
Queue Stats
442W - 396L
1,465 Elo+
Solo
Raijin
Raijin
UROCKCANCELDAT_
Raijin
Level 177
God Stats
1W - 0L
1,278 SR
Queue Stats
303W - 289L
1,490 Elo+
Solo
Susano
Susano
iSuxk
Susano
Level 83
God Stats
1W - 1L
1,264 SR
Queue Stats
41W - 53L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
R3l8433
Ishtar
8
0 / 3 / 0
4,364
436
3,049
6,318
1,906
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
RASinicOLA
Bakasura
9
0 / 3 / 0
4,851
485
3,501
9,775
4,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
9
0 / 2 / 0
4,640
464
1,275
5,246
2,023
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
0 / 1 / 0
4,717
472
2,050
6,214
3,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artio
joelpr26
Artio
10
1 / 1 / 0
5,607
561
6,037
9,103
6,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bro5EthanJ
Sylvanus
10
0 / 0 / 4
5,983
598
1,650
5,960
4,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
Jackohoe
Sun Wukong
11
1 / 1 / 0
5,862
586
3,991
9,415
5,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
10
4 / 0 / 0
5,928
593
4,755
4,166
1,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 0 / 2
6,109
611
4,461
4,021
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Susano
iSuxk
Susano
11
4 / 1 / 0
5,872
587
3,264
9,036
3,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
10
10
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bro5EthanJ
Sylvanus
0
0
4
2
W
Sun Wukong
Jackohoe
Sun Wukong
1
1
0
1
L
Ishtar
R3l8433
Ishtar
0
3
0
0
L
Bakasura
RASinicOLA
Bakasura
0
3
0
0
W
Izanami
4
0
0
4
L
Anubis
0
2
0
0
W
1
0
2
2
L
0
1
0
0
W
Susano
iSuxk
Susano
4
1
0
4
L
Artio
joelpr26
Artio
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,912
Damage
18,121
36,656
Taken
32,598
19,009
Mitigated
15,715
10,431
Healing
14,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bro5EthanJ
Sylvanus
1,650
432
467
2,753
5,960
4,622
307
1,152
4,808
16,360
1,127
W
Sun Wukong
Jackohoe
Sun Wukong
3,991
1,032
0
3,525
9,415
5,103
0
5,562
3,833
0
40,070
L
Ishtar
R3l8433
Ishtar
3,049
1,687
0
950
6,318
1,906
0
767
5,551
0
29,247
L
Bakasura
RASinicOLA
Bakasura
3,501
2,805
0
2,250
9,775
4,224
0
927
8,692
0
32,894
W
Izanami
4,755
3,630
0
2,668
4,166
1,491
868
1,080
3,086
0
51,451
L
Anubis
1,275
299
0
1,869
5,246
2,023
0
2,779
1,831
27,922
1,726
W
4,461
232
0
990
4,021
1,091
0
755
3,155
38,285
0
L
2,050
239
251
2,481
6,214
3,925
0
825
5,389
17,413
1,120
W
Susano
iSuxk
Susano
3,264
926
0
4,452
9,036
3,408
0
331
8,620
0
45,440
L
Artio
joelpr26
Artio
6,037
810
0
2,630
9,103
6,931
0
0
9,103
34,888
2,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,179
Gold Earned
29,754
249
Minions Killed
341
0
Camps Cleared
0
895,550
Distance Traveled
954,311
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,983
598
29
3
0
186,383
0
W
Sun Wukong
5,862
586
78
8
0
183,258
0
L
Ishtar
4,364
436
58
6
0
174,058
2
L
Bakasura
4,851
485
73
7
0
220,843
1
W
Izanami
5,928
593
81
8
0
165,073
0
L
Anubis
4,640
464
36
4
0
167,332
0
W
Raijin
6,109
611
70
7
0
185,436
0
L
Geb
4,717
472
16
2
0
158,878
0
W
Susano
5,872
587
83
8
0
234,161
0
L
Artio
5,607
561
66
7
0
174,439
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role