Player Matchup

Osiris
Osiris
Blackwo01
Osiris
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 29L
1,575 Elo+
Solo
Ymir
Ymir
Diosius
Ymir
Level 67
God Stats
2W - 0L
1,552 SR
Queue Stats
5W - 6L
1,300 Elo+
Party 1
Anhur
Anhur
Nelphax
Anhur
Level 142
God Stats
2W - 2L
1,198 SR
Queue Stats
20W - 18L
1,567 Elo+
Party 1
Thanatos
Thanatos
Ragmaguedon
Thanatos
Level 136
God Stats
1W - 0L
1,780 SR
Queue Stats
15W - 11L
1,616 Elo+
Party 1
Poseidon
Poseidon
Zazacohen
Poseidon
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 100
1,506 SR
1,512 Elo+

VS

Team Averages
Level 100
1,544 SR
1,527 Elo+
Tyr
Tyr
 
Tyr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Dantesito485
Artemis
Level 82
God Stats
7W - 7L
1,499 SR
Queue Stats
77W - 73L
1,522 Elo+
Party 2
Arachne
Arachne
EzeFlamengo
Arachne
Level 149
God Stats
23W - 23L
1,512 SR
Queue Stats
105W - 107L
1,537 Elo+
Solo
Merlin
Merlin
MewumPL
Merlin
Level 106
God Stats
3W - 6L
1,575 SR
Queue Stats
144W - 131L
1,601 Elo+
Solo
Mulan
Mulan
Pinilla5
Mulan
Level 76
God Stats
27W - 20L
1,632 SR
Queue Stats
213W - 186L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Blackwo01
Osiris
16
7 / 0 / 1
10,382
742
11,025
11,110
7,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
Diosius
Ymir
10
1 / 2 / 9
7,076
505
5,751
10,440
8,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Anhur
Nelphax
Anhur
12
6 / 3 / 3
8,017
573
8,051
8,588
3,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Ragmaguedon
Thanatos
11
5 / 4 / 2
7,153
511
7,674
9,846
3,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Zazacohen
Poseidon
10
0 / 3 / 4
6,302
450
4,824
6,967
2,309
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
3 / 4 / 7
6,439
460
7,139
13,394
7,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
Dantesito485
Artemis
10
3 / 4 / 5
6,288
449
7,342
10,021
3,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Arachne
EzeFlamengo
Arachne
9
3 / 4 / 4
5,804
415
4,573
13,182
5,240
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Merlin
MewumPL
Merlin
14
3 / 3 / 1
8,001
572
7,213
6,825
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Pinilla5
Mulan
11
0 / 4 / 0
5,700
407
3,101
12,259
7,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
19
Kills
12
12
Deaths
19
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
4
7
1.63
W
Osiris
Blackwo01
Osiris
7
0
1
7.5
L
Artemis
Dantesito485
Artemis
3
4
5
1.38
W
Ymir
Diosius
Ymir
1
2
9
2.75
L
Arachne
EzeFlamengo
Arachne
3
4
4
1.25
L
Merlin
MewumPL
Merlin
3
3
1
1.17
W
Anhur
Nelphax
Anhur
6
3
3
2.5
L
Mulan
Pinilla5
Mulan
0
4
0
0
W
Thanatos
Ragmaguedon
Thanatos
5
4
2
1.5
W
Poseidon
Zazacohen
Poseidon
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,325
Damage
29,368
46,951
Taken
55,681
25,202
Mitigated
26,384
19,604
Healing
13,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,139
808
0
4,084
13,394
7,736
0
3,977
9,417
0
28,406
W
Osiris
Blackwo01
Osiris
11,025
4,304
0
8,881
11,110
7,160
1,405
152
10,513
0
95,216
L
Artemis
Dantesito485
Artemis
7,342
3,553
0
1,240
10,021
3,288
0
3,549
6,472
0
33,673
W
Ymir
Diosius
Ymir
5,751
1,854
0
1,318
10,440
8,858
0
1,857
8,583
17,140
1,179
L
Arachne
EzeFlamengo
Arachne
4,573
3,512
0
1,699
13,182
5,240
0
1,926
11,256
0
23,668
L
Merlin
MewumPL
Merlin
7,213
385
0
1,245
6,825
2,821
0
1,084
5,741
70,201
2,596
W
Anhur
Nelphax
Anhur
8,051
4,610
0
2,236
8,588
3,299
587
0
8,588
0
39,587
L
Mulan
Pinilla5
Mulan
3,101
547
0
4,986
12,259
7,299
0
0
12,259
0
37,327
W
Thanatos
Ragmaguedon
Thanatos
7,674
1,771
0
6,291
9,846
3,576
0
548
9,298
0
28,184
W
Poseidon
Zazacohen
Poseidon
4,824
342
0
878
6,967
2,309
292
4,285
2,682
38,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,930
Gold Earned
32,232
380
Minions Killed
273
0
Camps Cleared
0
1,413,187
Distance Traveled
1,332,769
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,439
460
25
2
0
302,578
0
W
Osiris
10,382
742
169
12
0
297,755
0
L
Artemis
6,288
449
44
3
0
245,629
0
W
Ymir
7,076
505
27
2
0
271,618
1
L
Arachne
5,804
415
36
3
0
287,450
0
L
Merlin
8,001
572
118
8
0
263,969
2
W
Anhur
8,017
573
82
6
0
261,427
2
L
Mulan
5,700
407
50
4
0
233,143
0
W
Thanatos
7,153
511
39
3
0
299,316
0
W
Poseidon
6,302
450
63
5
0
283,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role