Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Izkek
Chernobog
Level 161
God Stats
1W - 2L
1,288 SR
Queue Stats
100W - 105L
1,541 Elo+
Solo
Atlas
Atlas
Orinoko
Atlas
Level 181
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
King Arthur
King Arthur
Skarmore
King Arthur
Level 158
God Stats
0W - 1L
1,442 SR
Queue Stats
3W - 5L
1,527 Elo+
Party 1
Poseidon
Poseidon
dáviiid
Poseidon
Level 183
God Stats
0W - 1L
1,381 SR
Queue Stats
6W - 6L
1,632 Elo+
Party 1
Team Averages
Level 168
1,422 SR
1,540 Elo+

VS

Team Averages
Level 133
1,664 SR
1,578 Elo+
Arachne
Arachne
HazelPie
Arachne
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 54L
1,661 Elo+
Solo
Kuzenbo
Kuzenbo
L2__AiM
Kuzenbo
Level 138
God Stats
4W - 2L
1,867 SR
Queue Stats
441W - 431L
1,551 Elo+
Solo
Skadi
Skadi
LadnO13
Skadi
Level 118
God Stats
9W - 3L
1,799 SR
Queue Stats
354W - 354L
1,546 Elo+
Solo
Baba Yaga
Baba Yaga
MDCLIV
Baba Yaga
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 22L
1,646 Elo+
Solo
Atlas
Atlas
MajorSheep
Atlas
Level 153
God Stats
13W - 5L
1,652 SR
Queue Stats
744W - 751L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
2 / 5 / 3
7,340
667
9,922
20,561
19,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Izkek
Chernobog
15
0 / 1 / 5
8,029
730
7,519
6,544
3,099
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
Orinoko
Atlas
12
0 / 4 / 1
7,425
675
3,944
13,851
14,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Skarmore
King Arthur
13
2 / 3 / 2
7,392
672
10,551
11,177
11,879
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
dáviiid
Poseidon
14
2 / 9 / 4
7,967
724
6,310
14,224
6,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HazelPie
Arachne
12
0 / 3 / 14
7,785
708
6,153
12,643
12,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
L2__AiM
Kuzenbo
15
6 / 2 / 13
9,805
891
9,341
14,742
23,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
LadnO13
Skadi
15
3 / 1 / 15
8,931
812
19,856
8,236
4,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
MDCLIV
Baba Yaga
17
11 / 1 / 9
10,498
954
11,865
6,496
3,859
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Atlas
15
1 / 1 / 16
9,270
843
12,473
10,407
10,252
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
88
6
Kills
21
22
Deaths
8
15
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
5
3
0.7
W
Arachne
HazelPie
Arachne
0
3
14
2.33
L
Chernobog
Izkek
Chernobog
0
1
5
2.5
W
Kuzenbo
L2__AiM
Kuzenbo
6
2
13
6.25
W
Skadi
LadnO13
Skadi
3
1
15
10.5
W
Baba Yaga
MDCLIV
Baba Yaga
11
1
9
15.5
W
Atlas
1
1
16
9
L
Atlas
Orinoko
Atlas
0
4
1
0.13
L
King Arthur
Skarmore
King Arthur
2
3
2
1
L
Poseidon
dáviiid
Poseidon
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,246
Damage
59,688
66,357
Taken
52,524
55,774
Mitigated
54,544
19,557
Healing
19,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,922
1,152
566
5,420
20,561
19,627
0
7,730
12,831
0
15,220
W
Arachne
HazelPie
Arachne
6,153
3,257
1,062
3,745
12,643
12,828
1,029
3,204
8,938
0
9,332
L
Chernobog
Izkek
Chernobog
7,519
4,156
712
2,272
6,544
3,099
798
4,568
1,976
0
38,050
W
Kuzenbo
L2__AiM
Kuzenbo
9,341
2,834
2,353
5,113
14,742
23,293
249
3,242
11,345
11,710
1,230
W
Skadi
LadnO13
Skadi
19,856
8,268
486
2,218
8,236
4,312
3,340
1,458
6,510
0
31,095
W
Baba Yaga
MDCLIV
Baba Yaga
11,865
369
0
467
6,496
3,859
1,345
912
5,545
31,425
163
W
Atlas
12,473
3,586
1,527
2,736
10,407
10,252
618
1,981
8,212
27,587
1,688
L
Atlas
Orinoko
Atlas
3,944
1,709
441
2,463
13,851
14,836
108
7,660
6,191
9,934
0
L
King Arthur
Skarmore
King Arthur
10,551
315
1,330
3,028
11,177
11,879
58
5,451
5,726
689
16,959
L
Poseidon
dáviiid
Poseidon
6,310
983
546
2,779
14,224
6,333
0
6,734
7,490
16,046
320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,153
Gold Earned
46,289
163
Minions Killed
124
0
Camps Cleared
0
888,334
Distance Traveled
1,115,966
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,340
667
16
1
0
196,846
0
W
Arachne
7,785
708
7
1
0
234,064
0
L
Chernobog
8,029
730
87
8
0
195,606
0
W
Kuzenbo
9,805
891
10
1
0
222,396
0
W
Skadi
8,931
812
33
3
0
201,114
0
W
Baba Yaga
10,498
954
48
4
0
242,462
0
W
Atlas
9,270
843
26
2
0
215,930
0
L
Atlas
7,425
675
19
2
0
148,749
1
L
King Arthur
7,392
672
18
2
0
195,752
1
L
Poseidon
7,967
724
23
2
0
151,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role