Player Matchup

Neith
Neith
Platinum IV
 
Neith
Platinum IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum I
Arawyek4991
Cthulhu
Platinum I
Level 154
God Stats
8W - 12L
1,590 SR
Queue Stats
386W - 376L
2,025 MMR
Solo
Osiris
Osiris
Platinum II
GOTTSAVIOR
Osiris
Platinum II
Level 228
God Stats
2W - 7L
1,499 SR
Queue Stats
300W - 313L
1,919 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 169
1,530 SR
1,815 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 118
1,763 SR
2,191 MMR
Xbalanque
Xbalanque
Masters
Gнσst
Xbalanque
Masters
Level 174
God Stats
35W - 7L
1,923 SR
Queue Stats
110W - 43L
2,314 MMR
Party 1
Fafnir
Fafnir
Diamond IV
Heliptio
Fafnir
Diamond IV
Level 72
God Stats
44W - 43L
1,513 SR
Queue Stats
254W - 251L
1,891 MMR
Solo
Amaterasu
Amaterasu
Masters
Shаhmen
Amaterasu
Masters
Level 107
God Stats
1W - 1L
1,852 SR
Queue Stats
126W - 46L
2,367 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 4 / 0
8,218
632
9,689
12,384
5,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Arawyek4991
Cthulhu
15
0 / 0 / 0
8,894
684
13,522
18,905
19,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
GOTTSAVIOR
Osiris
13
0 / 2 / 0
8,074
621
6,993
16,759
15,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
ThothAchillesNe ZhaCharonKuzenbo

VS

Bans
OdinBacchusAresAtlasHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Gнσst
Xbalanque
16
2 / 1 / 4
10,731
825
22,450
9,433
4,599
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
Heliptio
Fafnir
14
2 / 0 / 2
9,471
729
9,712
9,586
14,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
Shаhmen
Amaterasu
14
2 / 0 / 3
9,312
716
12,645
19,594
19,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
6
6
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
0
0.25
L
Cthulhu
Arawyek4991
Cthulhu
0
0
0
0
L
Osiris
GOTTSAVIOR
Osiris
0
2
0
0
W
Xbalanque
Gнσst
Xbalanque
2
1
4
4
W
Fafnir
Heliptio
Fafnir
2
0
2
3
W
Amaterasu
Shаhmen
Amaterasu
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,204
Damage
44,807
48,048
Taken
38,613
40,198
Mitigated
38,458
10,981
Healing
18,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,689
3,661
0
2,828
12,384
5,733
0
2,063
9,996
0
32,862
L
Cthulhu
Arawyek4991
Cthulhu
13,522
1,660
0
3,167
18,905
19,370
0
2,598
15,783
49,728
131
L
Osiris
GOTTSAVIOR
Osiris
6,993
1,989
0
4,986
16,759
15,095
0
3,581
12,741
410
26,014
W
Xbalanque
Gнσst
Xbalanque
22,450
10,377
0
2,968
9,433
4,599
1,892
2,680
6,564
0
90,629
W
Fafnir
Heliptio
Fafnir
9,712
1,756
0
4,467
9,586
14,248
198
3,040
6,181
23,759
2,515
W
Amaterasu
Shаhmen
Amaterasu
12,645
4,733
0
11,216
19,594
19,611
987
6,692
12,124
0
33,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,186
Gold Earned
29,514
160
Minions Killed
191
0
Camps Cleared
0
772,568
Distance Traveled
830,635
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,218
632
61
5
0
236,853
1
L
Cthulhu
8,894
684
59
5
0
266,853
0
L
Osiris
8,074
621
40
3
0
268,862
1
W
Xbalanque
10,731
825
136
10
0
260,652
0
W
Fafnir
9,471
729
22
2
0
262,114
8
W
Amaterasu
9,312
716
33
3
0
307,869
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role