Player Matchup

Anhur
Anhur
MaldyNutz
Anhur
Level 129
God Stats
1W - 6L
1,500 SR
Queue Stats
238W - 217L
1,630 Elo+
Party 1
Merlin
Merlin
MaxFos0
Merlin
Level 42
God Stats
3W - 3L
1,577 SR
Queue Stats
184W - 189L
1,537 Elo+
Solo
Guan Yu
Guan Yu
SLMBoriRacer
Guan Yu
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 55L
1,377 Elo+
Solo
Fenrir
Fenrir
TexMex Joker512
Fenrir
Level 138
God Stats
7W - 12L
1,388 SR
Queue Stats
309W - 320L
1,478 Elo+
Party 1
Vulcan
Vulcan
uhmemory
Vulcan
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
143W - 128L
1,524 Elo+
Party 1
Team Averages
Level 117
1,493 SR
1,509 Elo+

VS

Team Averages
Level 100
1,603 SR
1,481 Elo+
Neith
Neith
AntangoreX
Neith
Level 126
God Stats
4W - 1L
1,897 SR
Queue Stats
116W - 89L
1,480 Elo+
Solo
Chronos
Chronos
Dumbo D69
Chronos
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
152W - 170L
1,333 Elo+
Solo
Guan Yu
Guan Yu
Dynexto
Guan Yu
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
509W - 508L
1,524 Elo+
Solo
Jormungandr
Jormungandr
Habido70
Jormungandr
Level 105
God Stats
5W - 7L
1,508 SR
Queue Stats
352W - 356L
1,538 Elo+
Party 2
Xbalanque
Xbalanque
VanHaigood
Xbalanque
Level 122
God Stats
6W - 4L
1,609 SR
Queue Stats
339W - 319L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
MaldyNutz
Anhur
15
3 / 5 / 4
8,448
845
9,563
10,697
3,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
MaxFos0
Merlin
16
2 / 4 / 4
8,365
837
7,190
8,188
3,261
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
SLMBoriRacer
Guan Yu
11
0 / 6 / 6
7,220
722
3,572
15,374
8,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 2 / 3
7,431
743
3,333
10,341
10,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
uhmemory
Vulcan
13
1 / 7 / 6
7,802
780
10,378
10,324
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
6 / 1 / 9
9,991
999
13,470
10,505
5,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Dumbo D69
Chronos
2
0 / 0 / 0
3,318
332
0
0
0
Guan Yu
Dynexto
Guan Yu
16
8 / 3 / 11
10,069
1,007
13,591
20,140
17,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Habido70
Jormungandr
17
6 / 1 / 11
9,541
954
9,412
12,714
13,589
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
VanHaigood
Xbalanque
15
4 / 3 / 12
9,405
941
13,512
8,592
3,601
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
67
8
Kills
24
24
Deaths
8
23
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Neith
6
1
9
10.5
W
Chronos
Dumbo D69
Chronos
0
0
0
0
W
Guan Yu
Dynexto
Guan Yu
8
3
11
4.5
W
Jormungandr
Habido70
Jormungandr
6
1
11
11.5
L
Anhur
MaldyNutz
Anhur
3
5
4
1
L
Merlin
MaxFos0
Merlin
2
4
4
1
L
Guan Yu
SLMBoriRacer
Guan Yu
0
6
6
0.5
L
2
2
3
1.75
W
Xbalanque
VanHaigood
Xbalanque
4
3
12
3.33
L
Vulcan
uhmemory
Vulcan
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,036
Damage
49,985
54,924
Taken
51,951
29,615
Mitigated
40,115
13,140
Healing
20,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
13,470
3,614
888
2,647
10,505
5,266
2,987
4,423
6,082
0
32,402
W
Chronos
Dumbo D69
Chronos
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
Dynexto
Guan Yu
13,591
1,502
4,449
8,544
20,140
17,659
336
6,470
13,670
0
24,643
W
Jormungandr
Habido70
Jormungandr
9,412
1,634
574
1,939
12,714
13,589
302
4,029
8,685
17,488
0
L
Anhur
MaldyNutz
Anhur
9,563
6,566
1,506
1,685
10,697
3,815
730
731
9,873
0
17,236
L
Merlin
MaxFos0
Merlin
7,190
817
517
253
8,188
3,261
264
937
7,116
26,858
0
L
Guan Yu
SLMBoriRacer
Guan Yu
3,572
438
3,450
3,223
15,374
8,310
0
3,109
11,879
0
5,514
L
3,333
669
593
956
10,341
10,282
0
1,810
8,250
0
5,221
W
Xbalanque
VanHaigood
Xbalanque
13,512
2,517
370
959
8,592
3,601
2,261
2,646
5,946
0
26,313
L
Vulcan
uhmemory
Vulcan
10,378
4,503
510
447
10,324
3,947
295
1,656
8,394
22,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,266
Gold Earned
42,324
89
Minions Killed
115
0
Camps Cleared
0
802,751
Distance Traveled
799,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,991
999
53
5
0
191,513
0
W
Chronos
3,318
332
0
0
0
0
0
W
Guan Yu
10,069
1,007
19
2
0
186,797
0
W
Jormungandr
9,541
954
15
2
0
219,863
0
L
Anhur
8,448
845
18
2
0
149,736
0
L
Merlin
8,365
837
35
4
0
176,858
0
L
Guan Yu
7,220
722
3
0
0
166,770
0
L
Fenrir
7,431
743
3
0
0
152,603
0
W
Xbalanque
9,405
941
28
3
0
201,306
0
L
Vulcan
7,802
780
30
3
0
156,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role