Player Matchup

Bastet
Bastet
 
Bastet
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
KYOKUSHINS
Thor
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Super_Raptor2001
Danzaburou
Level 125
God Stats
1W - 2L
1,773 SR
Queue Stats
120W - 112L
1,423 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zebriu
Kumbhakarna
Level 149
God Stats
17W - 20L
1,340 SR
Queue Stats
410W - 385L
1,452 Elo+
Solo
Horus
Horus
dylan1169
Horus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 83L
1,471 Elo+
Solo
Team Averages
Level 135
1,523 SR
1,469 Elo+

VS

Team Averages
Level 61
1,543 SR
1,429 Elo+
Baron Samedi
Baron Samedi
Matsey_ToxWillin
Baron Samedi
Level 55
God Stats
3W - 0L
1,817 SR
Queue Stats
56W - 45L
1,472 Elo+
Party 2
Maui
Maui
Nekonneru
Maui
Level 86
God Stats
1W - 2L
1,191 SR
Queue Stats
46W - 46L
1,415 Elo+
Solo
Ao Kuang
Ao Kuang
djlefa
Ao Kuang
Level 44
God Stats
5W - 2L
1,745 SR
Queue Stats
72W - 87L
1,395 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jes-711
Ah Muzen Cab
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 56L
1,416 Elo+
Party 1
Mulan
Mulan
zim4ak
Mulan
Level 56
God Stats
2W - 2L
1,465 SR
Queue Stats
40W - 32L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
3 / 1 / 0
6,242
480
4,064
10,022
4,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 0 / 2
6,203
477
3,301
6,934
2,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Super_Raptor2001
Danzaburou
8
2 / 7 / 3
5,757
443
5,720
9,236
3,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kumbhakarna
Zebriu
Kumbhakarna
12
2 / 3 / 0
7,211
555
6,413
10,652
7,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
dylan1169
Horus
9
1 / 1 / 3
6,336
487
4,506
12,710
9,736
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Matsey_ToxWillin
Baron Samedi
11
1 / 2 / 2
6,951
535
4,705
4,772
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
11
0 / 3 / 4
6,338
488
2,823
7,380
5,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
djlefa
Ao Kuang
11
5 / 2 / 2
6,594
507
7,611
11,668
4,146
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ah Muzen Cab
jes-711
Ah Muzen Cab
12
5 / 0 / 3
7,269
559
10,665
8,125
2,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mulan
zim4ak
Mulan
12
1 / 2 / 1
6,363
489
4,903
9,557
5,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
8
Kills
12
12
Deaths
9
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
1
0
3
L
0
0
2
1
W
Baron Samedi
Matsey_ToxWillin
Baron Samedi
1
2
2
1
W
Maui
0
3
4
0.67
L
Danzaburou
Super_Raptor2001
Danzaburou
2
7
3
0.5
L
Kumbhakarna
Zebriu
Kumbhakarna
2
3
0
0.67
W
Ao Kuang
djlefa
Ao Kuang
5
2
2
3
L
Horus
dylan1169
Horus
1
1
3
2.5
W
Ah Muzen Cab
jes-711
Ah Muzen Cab
5
0
3
6.5
W
Mulan
zim4ak
Mulan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,004
Damage
30,707
49,554
Taken
41,502
28,125
Mitigated
20,474
10,740
Healing
12,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,064
1,318
0
2,810
10,022
4,544
0
1,458
8,558
0
47,727
L
3,301
182
0
0
6,934
2,914
0
2,816
3,792
0
41,570
W
Baron Samedi
Matsey_ToxWillin
Baron Samedi
4,705
9
236
1,134
4,772
2,280
0
0
4,772
33,138
561
W
Maui
2,823
491
0
1,128
7,380
5,552
50
0
7,380
12,167
0
L
Danzaburou
Super_Raptor2001
Danzaburou
5,720
1,249
0
381
9,236
3,178
0
3,229
5,880
0
20,851
L
Kumbhakarna
Zebriu
Kumbhakarna
6,413
312
0
2,038
10,652
7,753
0
3,313
6,591
48,212
1,476
W
Ao Kuang
djlefa
Ao Kuang
7,611
2,598
0
5,898
11,668
4,146
0
1,401
10,145
34,586
1,869
L
Horus
dylan1169
Horus
4,506
2,278
565
4,946
12,710
9,736
9
3,318
9,392
0
26,771
W
Ah Muzen Cab
jes-711
Ah Muzen Cab
10,665
4,187
0
1,587
8,125
2,955
671
0
8,125
0
67,010
W
Mulan
zim4ak
Mulan
4,903
636
0
2,738
9,557
5,541
0
4,164
4,775
193
35,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,749
Gold Earned
33,515
314
Minions Killed
250
0
Camps Cleared
0
1,237,171
Distance Traveled
1,178,585
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,242
480
70
5
0
274,354
4
L
Thor
6,203
477
70
5
0
262,120
6
W
Baron Samedi
6,951
535
56
4
0
226,417
3
W
Maui
6,338
488
22
2
0
233,061
2
L
Danzaburou
5,757
443
31
2
0
223,102
0
L
Kumbhakarna
7,211
555
95
7
0
232,309
2
W
Ao Kuang
6,594
507
41
3
0
263,488
0
L
Horus
6,336
487
48
4
0
245,286
0
W
Ah Muzen Cab
7,269
559
86
7
0
241,728
0
W
Mulan
6,363
489
45
3
0
213,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role