Player Matchup

Ares
Ares
Huddaz
Ares
Level 109
God Stats
7W - 5L
1,540 SR
Queue Stats
199W - 186L
1,476 Elo+
Party 3
Sol
Sol
alvaro1999rm
Sol
Level 158
God Stats
24W - 19L
1,650 SR
Queue Stats
69W - 73L
1,502 Elo+
Solo
Discordia
Discordia
dITA R3turns
Discordia
Level 172
God Stats
23W - 10L
1,769 SR
Queue Stats
454W - 419L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
hidifry
Gilgamesh
Level 86
God Stats
18W - 13L
1,512 SR
Queue Stats
38W - 40L
1,440 Elo+
Party 3
Nike
Nike
xc3lsior
Nike
Level 148
God Stats
1W - 1L
1,285 SR
Queue Stats
174W - 173L
1,487 Elo+
Solo
Team Averages
Level 135
1,551 SR
1,484 Elo+

VS

Team Averages
Level 135
1,447 SR
1,511 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
AzarathBylur
Sylvanus
Level 95
God Stats
3W - 7L
1,436 SR
Queue Stats
201W - 185L
1,466 Elo+
Party 2
Da Ji
Da Ji
Lucid Zane3395
Da Ji
Level 87
God Stats
12W - 8L
1,531 SR
Queue Stats
313W - 280L
1,446 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Pushergene
Morgan Le Fay
Level 156
God Stats
5W - 4L
1,350 SR
Queue Stats
119W - 75L
1,673 Elo+
Party 1
Mulan
Mulan
战无不胜
Mulan
Level 150
God Stats
238W - 208L
1,418 SR
Queue Stats
467W - 473L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Huddaz
Ares
10
0 / 1 / 2
6,329
452
3,821
11,364
8,064
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 2 / 0
8,512
608
8,788
9,250
2,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Discordia
dITA R3turns
Discordia
15
2 / 1 / 2
7,879
563
8,294
5,674
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Gilgamesh
hidifry
Gilgamesh
12
1 / 0 / 1
6,583
470
3,636
7,859
4,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nike
15
4 / 4 / 1
7,762
554
6,456
14,625
5,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
2 / 0 / 0
8,938
638
7,657
10,517
4,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
AzarathBylur
Sylvanus
10
0 / 2 / 2
6,561
469
2,552
8,295
3,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
3 / 4 / 0
6,560
469
5,306
12,627
4,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Pushergene
Morgan Le Fay
15
2 / 2 / 2
8,282
592
5,957
7,304
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 1 / 2
7,688
549
9,770
8,763
5,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
9
Kills
8
8
Deaths
9
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
0
0
2
L
Sylvanus
AzarathBylur
Sylvanus
0
2
2
0.5
W
Ares
Huddaz
Ares
0
1
2
1
L
3
4
0
0.75
L
Morgan Le Fay
Pushergene
Morgan Le Fay
2
2
2
1.5
W
2
2
0
1
W
Discordia
dITA R3turns
Discordia
2
1
2
3
W
Gilgamesh
hidifry
Gilgamesh
1
0
1
1.5
W
Nike
4
4
1
1.13
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,995
Damage
31,242
48,772
Taken
47,506
23,079
Mitigated
21,824
14,708
Healing
19,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,657
4,291
0
6,753
10,517
4,822
0
6,673
3,844
0
91,423
L
Sylvanus
AzarathBylur
Sylvanus
2,552
913
2,121
2,634
8,295
3,847
54
4,482
3,638
19,020
0
W
Ares
Huddaz
Ares
3,821
393
0
1,912
11,364
8,064
0
1,687
9,677
16,800
0
L
5,306
1,400
0
4,035
12,627
4,699
0
3,239
9,094
0
43,146
L
Morgan Le Fay
Pushergene
Morgan Le Fay
5,957
484
0
801
7,304
2,915
0
3,802
2,885
71,425
2,319
W
8,788
3,975
0
6,451
9,250
2,819
902
337
8,913
80,837
3,933
W
Discordia
dITA R3turns
Discordia
8,294
506
0
575
5,674
1,946
0
2,669
2,827
61,957
356
W
Gilgamesh
hidifry
Gilgamesh
3,636
991
0
1,511
7,859
4,417
0
31
7,828
0
37,493
W
Nike
6,456
2,400
0
4,259
14,625
5,833
0
3,007
11,268
0
62,393
L
9,770
1,026
0
2,931
8,763
5,541
0
1,465
6,868
0
63,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,065
Gold Earned
38,029
462
Minions Killed
504
0
Camps Cleared
0
1,418,447
Distance Traveled
1,240,193
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,938
638
165
12
0
244,007
0
L
Sylvanus
6,561
469
23
2
0
239,667
0
W
Ares
6,329
452
22
2
0
268,755
3
L
Da Ji
6,560
469
64
5
0
280,352
0
L
Morgan Le Fay
8,282
592
151
11
0
263,419
1
W
Sol
8,512
608
150
11
0
273,294
4
W
Discordia
7,879
563
123
9
0
290,351
2
W
Gilgamesh
6,583
470
76
5
0
270,052
3
W
Nike
7,762
554
91
7
0
315,995
0
L
Mulan
7,688
549
101
7
0
212,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role