Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Tyrese_t1
Cerberus
Level 104
God Stats
60W - 50L
1,517 SR
Queue Stats
173W - 172L
1,477 Elo+
Party 1
Achilles
Achilles
ratdreamflores
Achilles
Level 148
God Stats
5W - 2L
1,825 SR
Queue Stats
55W - 49L
1,438 Elo+
Solo
Awilix
Awilix
zaratekid
Awilix
Level 125
God Stats
119W - 81L
1,613 SR
Queue Stats
149W - 140L
1,480 Elo+
Party 1
Team Averages
Level 112
1,591 SR
1,479 Elo+

VS

Team Averages
Level 125
1,523 SR
1,434 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
BloodySavage14
Khepri
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,177 Elo+
Party 2
Freya
Freya
Colt7160
Freya
Level 89
God Stats
19W - 13L
1,553 SR
Queue Stats
70W - 51L
1,520 Elo+
Solo
Charybdis
Charybdis
DJ-KZONE1
Charybdis
Level 158
God Stats
2W - 0L
1,735 SR
Queue Stats
60W - 66L
1,476 Elo+
Party 2
Loki
Loki
ThatKidHyperion
Loki
Level 129
God Stats
2W - 2L
1,325 SR
Queue Stats
35W - 34L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
2 / 0 / 0
6,473
647
3,899
4,659
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nut
 
Nut
10
3 / 3 / 0
5,726
573
5,815
6,766
2,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
Tyrese_t1
Cerberus
8
0 / 0 / 1
4,882
488
3,736
9,545
4,634
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
10
1 / 1 / 1
5,276
528
4,616
10,569
5,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Awilix
zaratekid
Awilix
9
0 / 4 / 0
5,034
503
2,748
7,004
2,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
4 / 1 / 1
7,530
753
5,634
6,468
4,285
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

8
0 / 1 / 2
4,703
470
2,302
7,211
3,277
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
Colt7160
Freya
11
0 / 0 / 1
5,757
576
3,136
5,126
1,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
DJ-KZONE1
Charybdis
8
1 / 2 / 1
4,900
490
8,085
6,740
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
3 / 2 / 1
5,899
590
3,290
7,889
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
6
Kills
8
8
Deaths
6
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
0
0
2
L
Nut
 
Nut
3
3
0
1
W
Cabrakan
 
Cabrakan
4
1
1
4.5
W
0
1
2
1
W
Freya
Colt7160
Freya
0
0
1
0.5
W
Charybdis
DJ-KZONE1
Charybdis
1
2
1
0.75
W
3
2
1
1.75
L
Cerberus
Tyrese_t1
Cerberus
0
0
1
0.5
L
Achilles
1
1
1
1.5
L
Awilix
zaratekid
Awilix
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,814
Damage
22,447
38,543
Taken
33,434
16,303
Mitigated
13,852
11,773
Healing
12,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,899
366
591
1,783
4,659
1,813
0
1,755
2,904
46,665
0
L
Nut
 
Nut
5,815
3,961
0
1,683
6,766
2,253
0
829
5,937
0
39,047
W
Cabrakan
 
Cabrakan
5,634
799
0
2,028
6,468
4,285
0
749
5,660
50,639
3,784
W
2,302
120
82
2,258
7,211
3,277
0
1,628
5,583
13,435
0
W
Freya
Colt7160
Freya
3,136
1,076
0
1,908
5,126
1,859
0
2,177
2,634
36,527
4,125
W
Charybdis
DJ-KZONE1
Charybdis
8,085
4,054
0
2,610
6,740
1,879
0
1,550
5,190
0
36,124
W
3,290
426
0
3,277
7,889
2,552
0
1,109
6,732
0
38,173
L
Cerberus
Tyrese_t1
Cerberus
3,736
199
301
4,220
9,545
4,634
0
1,255
8,290
15,755
0
L
Achilles
4,616
1,682
0
2,876
10,569
5,059
0
3,228
7,341
0
40,954
L
Awilix
zaratekid
Awilix
2,748
1,083
0
319
7,004
2,544
0
3,530
3,474
0
32,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,391
Gold Earned
28,789
293
Minions Killed
320
0
Camps Cleared
0
1,028,988
Distance Traveled
1,012,054
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,473
647
86
9
0
204,386
4
L
Nut
5,726
573
73
7
0
176,309
0
W
Cabrakan
7,530
753
113
11
0
167,584
0
W
Khepri
4,703
470
19
2
0
222,539
1
W
Freya
5,757
576
76
8
0
202,503
0
W
Charybdis
4,900
490
52
5
0
171,485
0
W
Loki
5,899
590
60
6
0
247,943
0
L
Cerberus
4,882
488
18
2
0
197,375
2
L
Achilles
5,276
528
65
7
0
232,503
0
L
Awilix
5,034
503
51
5
0
218,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role