Player Matchup

Bellona
Bellona
CobaltDragon921
Bellona
Level 138
God Stats
15W - 12L
1,565 SR
Queue Stats
225W - 236L
1,497 Elo+
Solo
Hera
Hera
Hans_MolemanVibe
Hera
Level 128
God Stats
5W - 1L
1,836 SR
Queue Stats
86W - 78L
1,514 Elo+
Solo
Kuzenbo
Kuzenbo
IDark Sirius
Kuzenbo
Level 157
God Stats
19W - 24L
1,370 SR
Queue Stats
648W - 659L
1,520 Elo+
Solo
Arachne
Arachne
Nerf Lil j
Arachne
Level 139
God Stats
3W - 1L
1,481 SR
Queue Stats
5W - 3L
1,485 Elo+
Party 1
Nut
Nut
Tuff Isnt It
Nut
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,485 Elo+
Party 1
Team Averages
Level 142
1,551 SR
1,500 Elo+

VS

Team Averages
Level 140
1,535 SR
1,517 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
HolyElmo
Pele
Level 175
God Stats
0W - 3L
1,650 SR
Queue Stats
71W - 77L
1,557 Elo+
Solo
Ganesha
Ganesha
JUVEE1986
Ganesha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,518 Elo+
Solo
Hachiman
Hachiman
OTF_BigDraco
Hachiman
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,482 Elo+
Solo
Chiron
Chiron
kostantis25573
Chiron
Level 170
God Stats
44W - 41L
1,525 SR
Queue Stats
502W - 506L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,639
773
3,374
4,813
4,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
1 / 0 / 1
4,339
723
3,012
2,403
731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
IDark Sirius
Kuzenbo
6
0 / 2 / 4
4,320
720
2,603
5,772
4,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Nerf Lil j
Arachne
7
2 / 1 / 0
4,071
679
1,051
4,905
1,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8
3 / 0 / 0
5,364
894
3,354
3,036
1,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
1 / 2 / 2
3,938
656
2,891
4,787
1,427
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
9
1 / 1 / 0
4,302
717
1,984
6,425
2,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
JUVEE1986
Ganesha
6
0 / 1 / 2
3,736
623
1,326
4,148
2,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
OTF_BigDraco
Hachiman
1
0 / 2 / 0
2,761
460
194
1,703
455
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
0 / 0 / 0
4,119
687
2,812
5,387
1,487
Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
6
Kills
2
3
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
2
1
W
0
0
0
0
W
1
0
1
1.5
L
Pele
1
1
0
1
W
Kuzenbo
IDark Sirius
Kuzenbo
0
2
4
1
L
Ganesha
JUVEE1986
Ganesha
0
1
2
1
W
Arachne
Nerf Lil j
Arachne
2
1
0
2
L
Hachiman
OTF_BigDraco
Hachiman
0
2
0
0
W
3
0
0
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,394
Damage
9,207
20,929
Taken
22,450
12,881
Mitigated
7,584
7,541
Healing
10,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,891
1,084
0
1,755
4,787
1,427
0
2,674
1,859
21,270
799
W
3,374
727
0
1,948
4,813
4,513
0
129
4,684
0
27,662
W
3,012
511
0
500
2,403
731
0
1,015
1,388
27,451
0
L
Pele
1,984
730
0
3,779
6,425
2,133
0
106
6,293
0
32,141
W
Kuzenbo
IDark Sirius
Kuzenbo
2,603
1,194
101
1,727
5,772
4,848
83
1,885
3,887
8,834
0
L
Ganesha
JUVEE1986
Ganesha
1,326
213
0
1,274
4,148
2,082
0
1,710
2,308
8,026
0
W
Arachne
Nerf Lil j
Arachne
1,051
496
0
1,821
4,905
1,724
0
926
3,979
0
17,271
L
Hachiman
OTF_BigDraco
Hachiman
194
108
73
222
1,703
455
0
715
988
0
845
W
3,354
2,797
0
1,444
3,036
1,065
425
232
2,804
0
34,710
L
2,812
1,097
0
3,005
5,387
1,487
0
0
4,895
0
24,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,733
Gold Earned
18,856
216
Minions Killed
161
0
Camps Cleared
0
654,063
Distance Traveled
542,034
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,938
656
33
6
0
116,753
0
W
Bellona
4,639
773
54
9
0
134,323
1
W
Hera
4,339
723
65
11
0
137,678
0
L
Pele
4,302
717
76
13
0
142,406
0
W
Kuzenbo
4,320
720
9
2
0
135,291
0
L
Ganesha
3,736
623
5
1
0
140,002
1
W
Arachne
4,071
679
35
6
0
144,307
0
L
Hachiman
2,761
460
0
0
0
36,050
0
W
Nut
5,364
894
53
9
0
102,464
0
L
Chiron
4,119
687
47
8
0
106,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role