Player Matchup

Nu Wa
Nu Wa
MegsieMoo
Nu Wa
Level 48
God Stats
2W - 3L
1,649 SR
Queue Stats
8W - 16L
1,508 Elo+
Solo
Anhur
Anhur
MerknexPR
Anhur
Level 109
God Stats
1W - 1L
1,129 SR
Queue Stats
30W - 27L
1,557 Elo+
Party 2
Erlang Shen
Erlang Shen
Proofexy
Erlang Shen
Level 91
God Stats
5W - 2L
1,788 SR
Queue Stats
46W - 35L
1,590 Elo+
Party 2
Athena
Athena
halomyr
Athena
Level 116
God Stats
4W - 0L
1,847 SR
Queue Stats
42W - 45L
1,511 Elo+
Party 2
Bellona
Bellona
ØmniKing
Bellona
Level 28
God Stats
7W - 1L
1,691 SR
Queue Stats
11W - 10L
1,482 Elo+
Party 2
Team Averages
Level 78
1,621 SR
1,530 Elo+

VS

Team Averages
Level 110
1,574 SR
1,530 Elo+
Janus
Janus
Jonnnnnn1
Janus
Level 100
God Stats
6W - 4L
1,545 SR
Queue Stats
46W - 47L
1,459 Elo+
Solo
Arachne
Arachne
OP_lllIlllIIIlII
Arachne
Level 65
God Stats
11W - 3L
1,816 SR
Queue Stats
193W - 188L
1,531 Elo+
Solo
Shiva
Shiva
Reach4TheSummit
Shiva
Level 87
God Stats
3W - 3L
1,793 SR
Queue Stats
78W - 58L
1,562 Elo+
Solo
Cabrakan
Cabrakan
ReiEnthusiast
Cabrakan
Level 139
God Stats
9W - 4L
1,553 SR
Queue Stats
227W - 210L
1,559 Elo+
Party 1
Rama
Rama
RottonWaffles
Rama
Level 157
God Stats
0W - 2L
1,161 SR
Queue Stats
46W - 39L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MegsieMoo
Nu Wa
14
0 / 6 / 4
8,624
507
7,572
12,707
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Anhur
MerknexPR
Anhur
15
6 / 3 / 2
9,334
549
8,909
8,619
3,732
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Proofexy
Erlang Shen
18
11 / 1 / 7
10,832
637
20,323
23,144
12,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
halomyr
Athena
14
3 / 2 / 12
9,445
556
5,389
14,223
12,947
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bellona
ØmniKing
Bellona
16
1 / 2 / 4
9,318
548
11,498
20,462
21,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jonnnnnn1
Janus
15
5 / 3 / 0
9,216
542
12,259
12,132
5,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 7 / 2
7,668
451
7,277
17,869
7,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
1 / 2 / 1
9,358
550
14,670
20,707
27,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cabrakan
ReiEnthusiast
Cabrakan
12
1 / 5 / 6
8,118
478
6,625
16,897
20,883
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

13
5 / 5 / 1
8,490
499
8,530
12,220
4,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
21
Kills
14
14
Deaths
22
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
Jonnnnnn1
Janus
5
3
0
1.67
W
Nu Wa
MegsieMoo
Nu Wa
0
6
4
0.33
W
Anhur
MerknexPR
Anhur
6
3
2
2.33
L
2
7
2
0.43
W
Erlang Shen
Proofexy
Erlang Shen
11
1
7
14.5
L
1
2
1
0.75
L
Cabrakan
ReiEnthusiast
Cabrakan
1
5
6
0.8
L
5
5
1
1.1
W
Athena
halomyr
Athena
3
2
12
4.5
W
Bellona
ØmniKing
Bellona
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,691
Damage
49,361
79,155
Taken
79,825
54,456
Mitigated
65,365
30,694
Healing
21,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Jonnnnnn1
Janus
12,259
597
0
3,868
12,132
5,026
0
5,083
7,049
88,411
2,053
W
Nu Wa
MegsieMoo
Nu Wa
7,572
3,273
0
2,495
12,707
3,982
0
8,897
2,871
54,864
388
W
Anhur
MerknexPR
Anhur
8,909
5,796
0
2,643
8,619
3,732
1,820
3,029
5,590
0
70,522
L
7,277
3,518
0
7,360
17,869
7,535
734
1,963
15,906
0
62,055
W
Erlang Shen
Proofexy
Erlang Shen
20,323
11,249
0
12,373
23,144
12,705
2,150
2,979
19,744
0
89,223
L
14,670
1,840
35
5,382
20,707
27,298
0
557
20,150
300
80,812
L
Cabrakan
ReiEnthusiast
Cabrakan
6,625
1,280
0
2,468
16,897
20,883
0
3,417
13,480
28,730
0
L
8,530
6,228
0
2,793
12,220
4,623
0
2,070
10,150
0
62,967
W
Athena
halomyr
Athena
5,389
1,079
1,832
2,374
14,223
12,947
211
2,782
11,401
22,495
277
W
Bellona
ØmniKing
Bellona
11,498
3,177
0
8,977
20,462
21,090
189
300
18,824
0
72,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,553
Gold Earned
42,850
469
Minions Killed
492
0
Camps Cleared
0
1,648,901
Distance Traveled
1,535,140
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,216
542
146
9
0
317,394
0
W
Nu Wa
8,624
507
94
6
0
268,395
1
W
Anhur
9,334
549
107
6
0
297,387
0
L
Arachne
7,668
451
80
5
0
294,574
0
W
Erlang Shen
10,832
637
116
7
0
385,777
0
L
Shiva
9,358
550
135
8
0
340,257
2
L
Cabrakan
8,118
478
23
1
0
293,444
10
L
Rama
8,490
499
108
6
0
289,471
0
W
Athena
9,445
556
30
2
0
374,979
0
W
Bellona
9,318
548
122
7
0
322,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role