Player Matchup

Ravana
Ravana
Bigjewekz
Ravana
Level 116
God Stats
4W - 2L
1,898 SR
Queue Stats
159W - 143L
1,487 Elo+
Party 1
Cupid
Cupid
Mechabroly
Cupid
Level 54
God Stats
2W - 8L
1,125 SR
Queue Stats
131W - 118L
1,489 Elo+
Party 1
Bellona
Bellona
RedLantern32
Bellona
Level 148
God Stats
4W - 7L
1,355 SR
Queue Stats
185W - 188L
1,470 Elo+
Solo
Chaac
Chaac
terraknor
Chaac
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,298 Elo+
Solo
Cthulhu
Cthulhu
xXKidxCharismaXx
Cthulhu
Level 60
God Stats
18W - 14L
1,586 SR
Queue Stats
122W - 119L
1,480 Elo+
Party 1
Team Averages
Level 94
1,493 SR
1,445 Elo+

VS

Team Averages
Level 69
1,514 SR
1,357 Elo+
Bacchus
Bacchus
FinisFinium
Bacchus
Level 32
God Stats
0W - 1L
1,366 SR
Queue Stats
13W - 23L
1,077 Elo+
Solo
Cu Chulainn
Cu Chulainn
Malachiwill1314
Cu Chulainn
Level 73
God Stats
0W - 3L
1,500 SR
Queue Stats
175W - 171L
1,464 Elo+
Solo
Bellona
Bellona
TrueKyBlue
Bellona
Level 49
God Stats
4W - 2L
1,615 SR
Queue Stats
22W - 28L
1,373 Elo+
Solo
Kukulkan
Kukulkan
Vlad_is_love001
Kukulkan
Level 124
God Stats
66W - 57L
1,559 SR
Queue Stats
149W - 150L
1,461 Elo+
Solo
Hachiman
Hachiman
vLiteFoot
Hachiman
Level 66
God Stats
13W - 12L
1,530 SR
Queue Stats
27W - 34L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Bigjewekz
Ravana
16
5 / 1 / 3
8,879
555
6,665
8,699
4,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
14
5 / 3 / 6
8,962
560
10,106
10,536
3,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bellona
RedLantern32
Bellona
15
5 / 2 / 1
9,407
588
13,714
19,779
22,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
terraknor
Chaac
11
2 / 3 / 3
6,968
436
6,453
12,489
9,906
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 4 / 10
7,471
467
8,687
12,183
9,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FinisFinium
Bacchus
9
1 / 4 / 5
7,241
453
4,987
12,096
12,080
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Malachiwill1314
Cu Chulainn
15
3 / 2 / 0
9,470
592
12,778
17,832
18,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
TrueKyBlue
Bellona
9
0 / 5 / 2
5,910
369
2,945
11,769
7,861
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
14
3 / 1 / 2
8,266
517
10,802
5,780
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
vLiteFoot
Hachiman
14
5 / 8 / 2
8,615
538
8,236
16,089
7,085
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
19
Kills
12
13
Deaths
20
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ravana
Bigjewekz
Ravana
5
1
3
6.5
L
Bacchus
FinisFinium
Bacchus
1
4
5
0.88
L
Cu Chulainn
Malachiwill1314
Cu Chulainn
3
2
0
1.5
W
Cupid
5
3
6
2.67
W
Bellona
RedLantern32
Bellona
5
2
1
2.75
L
Bellona
TrueKyBlue
Bellona
0
5
2
0.2
L
Kukulkan
3
1
2
4
W
Chaac
terraknor
Chaac
2
3
3
1.17
L
Hachiman
vLiteFoot
Hachiman
5
8
2
0.75
W
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,625
Damage
39,748
63,686
Taken
63,566
49,991
Mitigated
48,379
20,442
Healing
10,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Bigjewekz
Ravana
6,665
1,768
0
1,718
8,699
4,329
15
1,799
6,789
0
82,942
L
Bacchus
FinisFinium
Bacchus
4,987
975
0
1,462
12,096
12,080
58
2,147
9,437
12,674
0
L
Cu Chulainn
Malachiwill1314
Cu Chulainn
12,778
2,779
0
2,367
17,832
18,640
0
604
17,194
900
76,967
W
Cupid
10,106
6,109
429
4,209
10,536
3,835
648
1,479
8,911
0
56,728
W
Bellona
RedLantern32
Bellona
13,714
6,311
0
9,581
19,779
22,557
0
2,202
17,577
0
71,724
L
Bellona
TrueKyBlue
Bellona
2,945
1,108
0
428
11,769
7,861
665
2,276
9,113
0
13,858
L
Kukulkan
10,802
660
0
1,240
5,780
2,713
186
648
5,008
64,052
1,562
W
Chaac
terraknor
Chaac
6,453
1,213
0
3,282
12,489
9,906
342
4,862
7,192
0
34,635
L
Hachiman
vLiteFoot
Hachiman
8,236
6,104
0
4,822
16,089
7,085
0
1,435
14,332
0
62,679
W
8,687
333
723
500
12,183
9,364
215
5,029
6,844
27,892
916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,687
Gold Earned
39,502
436
Minions Killed
357
0
Camps Cleared
0
1,488,472
Distance Traveled
1,464,006
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,879
555
117
7
0
327,562
0
L
Bacchus
7,241
453
7
0
0
324,919
2
L
Cu Chulainn
9,470
592
146
9
0
283,601
0
W
Cupid
8,962
560
95
6
0
271,500
1
W
Bellona
9,407
588
123
8
0
287,332
1
L
Bellona
5,910
369
20
1
0
304,029
0
L
Kukulkan
8,266
517
98
6
0
299,311
3
W
Chaac
6,968
436
51
3
0
323,092
0
L
Hachiman
8,615
538
86
5
0
252,146
0
W
Cthulhu
7,471
467
50
3
0
278,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role