Player Matchup

Artio
Artio
 
Artio
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Axelea14
Arachne
Level 66
God Stats
29W - 21L
1,617 SR
Queue Stats
199W - 209L
1,456 Elo+
Party 2
The Morrigan
The Morrigan
TheOni14Me
The Morrigan
Level 27
God Stats
8W - 10L
1,380 SR
Queue Stats
130W - 141L
1,434 Elo+
Party 2
Team Averages
Level 74
1,499 SR
1,463 Elo+

VS

Team Averages
Level 72
1,434 SR
1,441 Elo+
Erlang Shen
Erlang Shen
GO0OBA
Erlang Shen
Level 96
God Stats
3W - 5L
1,739 SR
Queue Stats
126W - 118L
1,521 Elo+
Party 1
Thanatos
Thanatos
JerkyMyJoe69
Thanatos
Level 57
God Stats
1W - 4L
1,405 SR
Queue Stats
53W - 56L
1,331 Elo+
Solo
Neith
Neith
MrJayPucks
Neith
Level 62
God Stats
3W - 9L
1,158 SR
Queue Stats
124W - 119L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
1 / 3 / 7
10,875
680
10,327
20,140
16,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Axelea14
Arachne
18
6 / 3 / 4
12,659
791
17,683
19,215
11,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
TheOni14Me
The Morrigan
17
5 / 4 / 5
12,299
769
9,880
9,158
4,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GO0OBA
Erlang Shen
17
7 / 2 / 2
12,348
772
22,214
21,920
26,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thanatos
JerkyMyJoe69
Thanatos
10
0 / 5 / 1
8,597
537
2,149
6,015
2,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
18
3 / 5 / 6
12,077
755
12,463
14,289
6,571
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
12
Kills
10
10
Deaths
12
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
3
7
1.5
W
Arachne
Axelea14
Arachne
6
3
4
2.67
L
Erlang Shen
GO0OBA
Erlang Shen
7
2
2
4
L
Thanatos
JerkyMyJoe69
Thanatos
0
5
1
0.1
L
Neith
3
5
6
1.2
W
The Morrigan
TheOni14Me
The Morrigan
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,890
Damage
36,826
48,513
Taken
42,224
32,602
Mitigated
35,067
15,483
Healing
11,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
10,327
1,042
1,155
6,233
20,140
16,970
522
3
19,599
19,974
152
W
Arachne
Axelea14
Arachne
17,683
12,578
0
7,654
19,215
11,205
1,591
171
18,255
0
69,997
L
Erlang Shen
GO0OBA
Erlang Shen
22,214
12,585
0
6,914
21,920
26,163
353
8,587
13,141
0
48,536
L
Thanatos
JerkyMyJoe69
Thanatos
2,149
940
0
1,309
6,015
2,333
0
2,488
3,485
0
12,128
L
Neith
12,463
4,155
0
2,881
14,289
6,571
1,060
8,000
6,125
0
62,249
W
The Morrigan
TheOni14Me
The Morrigan
9,880
2,471
0
441
9,158
4,427
1,245
16
8,676
47,881
689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,833
Gold Earned
33,022
174
Minions Killed
216
0
Camps Cleared
0
822,231
Distance Traveled
693,819
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,875
680
15
1
0
284,026
0
W
Arachne
12,659
791
78
5
0
307,737
0
L
Erlang Shen
12,348
772
62
4
0
313,567
2
L
Thanatos
8,597
537
33
2
0
125,440
0
L
Neith
12,077
755
121
8
0
254,812
0
W
The Morrigan
12,299
769
81
5
0
230,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role