Player Matchup

Charybdis
Charybdis
Crespy
Charybdis
Level 88
God Stats
1W - 2L
1,481 SR
Queue Stats
26W - 36L
1,412 Elo+
Party 2
Sylvanus
Sylvanus
IIKevII
Sylvanus
Level 102
God Stats
4W - 6L
1,353 SR
Queue Stats
56W - 65L
1,365 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tweecur
Tsukuyomi
Level 103
God Stats
3W - 3L
1,391 SR
Queue Stats
13W - 19L
1,443 Elo+
Party 2
Lancelot
Lancelot
jatticx
Lancelot
Level 74
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,144 Elo+
Party 2
Kukulkan
Kukulkan
plzjustf4
Kukulkan
Level 5
God Stats
0W - 2L
1,336 SR
Queue Stats
2W - 4L
1,394 Elo+
Party 2
Team Averages
Level 74
1,412 SR
1,352 Elo+

VS

Team Averages
Level 117
1,624 SR
1,546 Elo+
Ares
Ares
BigBoyRigby
Ares
Level 145
God Stats
8W - 8L
1,486 SR
Queue Stats
55W - 44L
1,552 Elo+
Party 1
Poseidon
Poseidon
Dysphoria17
Poseidon
Level 87
God Stats
2W - 1L
1,747 SR
Queue Stats
65W - 46L
1,586 Elo+
Solo
Pele
Pele
IspitInurCorpse
Pele
Level 125
God Stats
5W - 0L
1,528 SR
Queue Stats
67W - 62L
1,537 Elo+
Solo
Ne Zha
Ne Zha
buggyspencer
Ne Zha
Level 87
God Stats
2W - 2L
1,720 SR
Queue Stats
82W - 66L
1,465 Elo+
Solo
Nut
Nut
redvastman
Nut
Level 140
God Stats
8W - 3L
1,637 SR
Queue Stats
18W - 12L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Crespy
Charybdis
11
0 / 4 / 0
5,561
428
3,641
10,531
3,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
IIKevII
Sylvanus
11
1 / 3 / 0
6,185
476
5,158
14,366
10,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
Tweecur
Tsukuyomi
12
2 / 6 / 1
6,973
536
8,487
11,738
6,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
jatticx
Lancelot
11
1 / 2 / 1
6,169
475
4,209
9,502
4,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
plzjustf4
Kukulkan
11
0 / 3 / 0
6,203
477
2,504
5,852
2,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 8
7,253
558
8,183
10,355
9,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
Dysphoria17
Poseidon
14
3 / 0 / 0
7,892
607
4,631
6,362
2,480
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
5 / 2 / 2
9,135
703
7,434
13,208
5,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
14
5 / 2 / 3
7,703
593
5,990
11,265
5,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
5 / 0 / 2
7,989
615
10,191
6,708
3,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
18
18
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
L
Charybdis
Crespy
Charybdis
0
4
0
0
W
Poseidon
Dysphoria17
Poseidon
3
0
0
3
L
Sylvanus
IIKevII
Sylvanus
1
3
0
0.33
W
5
2
2
3
L
Tsukuyomi
Tweecur
Tsukuyomi
2
6
1
0.42
W
Ne Zha
5
2
3
3.25
L
Lancelot
jatticx
Lancelot
1
2
1
0.75
L
Kukulkan
plzjustf4
Kukulkan
0
3
0
0
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,999
Damage
36,429
51,989
Taken
47,898
27,654
Mitigated
25,122
13,070
Healing
17,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,183
654
212
4,007
10,355
9,076
0
2,792
7,563
25,341
1,775
L
Charybdis
Crespy
Charybdis
3,641
1,894
0
2,448
10,531
3,803
0
2,735
7,796
0
37,816
W
Poseidon
Dysphoria17
Poseidon
4,631
1,087
0
2,692
6,362
2,480
523
2,967
3,395
55,204
4,119
L
Sylvanus
IIKevII
Sylvanus
5,158
1,960
1,960
4,327
14,366
10,119
0
4,868
9,498
27,305
0
W
7,434
1,551
0
5,327
13,208
5,294
0
112
12,506
0
69,285
L
Tsukuyomi
Tweecur
Tsukuyomi
8,487
1,716
0
3,204
11,738
6,637
0
0
11,738
0
51,983
W
Ne Zha
5,990
2,568
0
2,132
11,265
5,169
0
795
10,336
0
52,423
L
Lancelot
jatticx
Lancelot
4,209
399
0
881
9,502
4,873
0
802
8,700
0
51,866
L
Kukulkan
plzjustf4
Kukulkan
2,504
42
0
250
5,852
2,222
0
4,012
1,840
45,166
0
W
10,191
7,178
0
2,792
6,708
3,103
110
1,836
4,872
0
65,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,091
Gold Earned
39,972
345
Minions Killed
437
0
Camps Cleared
0
1,249,216
Distance Traveled
1,281,314
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,253
558
21
2
0
272,061
3
L
Charybdis
5,561
428
76
6
0
228,607
0
W
Poseidon
7,892
607
107
8
0
253,180
0
L
Sylvanus
6,185
476
30
2
0
219,888
2
W
Pele
9,135
703
128
10
0
268,924
0
L
Tsukuyomi
6,973
536
76
6
0
243,045
2
W
Ne Zha
7,703
593
70
5
0
258,032
0
L
Lancelot
6,169
475
72
6
0
299,531
0
L
Kukulkan
6,203
477
91
7
0
258,145
0
W
Nut
7,989
615
111
9
0
229,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role