Player Matchup

Bellona
Bellona
Bronze III
BusterBlack234
Bellona
Bronze III
Level 127
God Stats
0W - 2L
1,396 SR
Queue Stats
0W - 7L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Bronze IV
Detect1ve_R1CE
Cthulhu
Bronze IV
Level 104
God Stats
7W - 16L
1,354 SR
Queue Stats
16W - 44L
1,320 MMR
Party 2
Sol
Sol
Bronze IV
FrostyTheFrog
Sol
Bronze IV
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 44L
1,320 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 100
1,417 SR
1,380 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,381 SR
1,335 MMR
Thoth
Thoth
Gold II
SHMC Hype
Thoth
Gold II
Level 155
God Stats
2W - 1L
1,253 SR
Queue Stats
62W - 45L
1,655 MMR
Party 1
Xing Tian
Xing Tian
Silver III
SupaWinston
Xing Tian
Silver III
Level 135
God Stats
10W - 7L
1,298 SR
Queue Stats
297W - 328L
961 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
oh Tentacion
Gilgamesh
Gold IV
Level 129
God Stats
15W - 16L
1,592 SR
Queue Stats
287W - 306L
1,390 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,895
607
4,999
13,841
12,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 2 / 0
8,209
631
7,999
15,121
17,674
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 4 / 0
8,389
645
8,823
9,252
3,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AresKuzenboAphroditeNe ZhaVulcan

VS

Bans
AchillesLancelotAgniIzanamiBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
SHMC Hype
Thoth
16
5 / 0 / 4
10,705
823
14,300
4,490
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
SupaWinston
Xing Tian
15
2 / 0 / 7
9,483
729
7,809
11,358
12,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gilgamesh
oh Tentacion
Gilgamesh
15
2 / 0 / 7
9,798
754
9,855
14,191
12,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
9
9
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
2
0
0
L
0
4
0
0
W
Thoth
SHMC Hype
Thoth
5
0
4
7
W
Xing Tian
SupaWinston
Xing Tian
2
0
7
5.5
W
Gilgamesh
oh Tentacion
Gilgamesh
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,821
Damage
31,964
38,214
Taken
30,039
34,440
Mitigated
27,775
4,501
Healing
3,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,999
1,335
0
2,385
13,841
12,866
0
8,075
5,089
0
22,572
L
7,999
584
0
743
15,121
17,674
0
7,489
7,179
32,721
0
L
8,823
3,079
0
1,373
9,252
3,900
0
4,249
4,853
39,814
1,986
W
Thoth
SHMC Hype
Thoth
14,300
188
0
416
4,490
2,067
1,398
1,614
2,792
66,686
0
W
Xing Tian
SupaWinston
Xing Tian
7,809
479
265
374
11,358
12,918
220
7,000
4,046
9,759
3,027
W
Gilgamesh
oh Tentacion
Gilgamesh
9,855
3,276
0
1,972
14,191
12,790
843
8,081
5,669
0
40,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,493
Gold Earned
29,986
149
Minions Killed
178
0
Camps Cleared
0
719,154
Distance Traveled
811,485
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,895
607
31
2
0
241,154
0
L
Cthulhu
8,209
631
46
4
0
257,630
0
L
Sol
8,389
645
72
6
0
220,370
0
W
Thoth
10,705
823
107
8
0
275,983
0
W
Xing Tian
9,483
729
9
1
0
258,015
0
W
Gilgamesh
9,798
754
62
5
0
277,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role