Player Matchup

Bastet
Bastet
 
Bastet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
BlunaXtreme
Charon
Level 158
God Stats
5W - 1L
1,286 SR
Queue Stats
232W - 235L
1,478 Elo+
Solo
Bellona
Bellona
Payback381
Bellona
Level 44
God Stats
2W - 1L
1,511 SR
Queue Stats
59W - 50L
1,523 Elo+
Solo
Ra
Ra
SaIMoN47WeeD
Ra
Level 103
God Stats
3W - 1L
1,468 SR
Queue Stats
227W - 211L
1,426 Elo+
Solo
Team Averages
Level 116
1,453 SR
1,485 Elo+

VS

Team Averages
Level 115
1,424 SR
1,438 Elo+
Horus
Horus
Bakaru
Horus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,499 Elo+
Solo
Chaac
Chaac
Judovich
Chaac
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 63L
1,433 Elo+
Party 1
Thoth
Thoth
Keidg
Thoth
Level 150
God Stats
0W - 3L
1,309 SR
Queue Stats
182W - 182L
1,436 Elo+
Solo
Zhong Kui
Zhong Kui
Zhopka
Zhong Kui
Level 105
God Stats
0W - 2L
1,313 SR
Queue Stats
17W - 20L
1,452 Elo+
Party 1
Kuzenbo
Kuzenbo
creepy13
Kuzenbo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
1 / 2 / 11
8,311
831
9,882
8,865
4,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
 
Nu Wa
13
1 / 1 / 11
8,178
818
12,132
5,107
2,948
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
15
2 / 2 / 10
9,326
933
9,425
9,523
10,491
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Payback381
Bellona
15
5 / 2 / 8
8,735
874
11,482
10,125
12,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 0 / 8
9,322
932
7,629
5,016
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bakaru
Horus
13
2 / 3 / 4
7,910
791
5,113
13,839
12,226
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Judovich
Chaac
12
0 / 4 / 3
7,003
700
7,125
11,704
11,777
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Keidg
Thoth
12
1 / 4 / 3
6,933
693
5,647
8,096
3,729
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Zhopka
Zhong Kui
15
3 / 2 / 2
8,219
822
7,553
10,797
10,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
creepy13
Kuzenbo
14
0 / 1 / 5
7,953
795
3,844
10,934
15,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
14
Kills
6
7
Deaths
14
48
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
2
11
3.25
W
Nu Wa
 
Nu Wa
1
1
11
6.5
L
Horus
Bakaru
Horus
2
3
4
1.33
W
Charon
2
2
10
3.5
L
Chaac
Judovich
Chaac
0
4
3
0.38
L
Thoth
Keidg
Thoth
1
4
3
0.63
W
Bellona
Payback381
Bellona
5
2
8
4.5
W
5
0
8
9
L
Zhong Kui
Zhopka
Zhong Kui
3
2
2
2
L
Kuzenbo
creepy13
Kuzenbo
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,550
Damage
29,282
38,636
Taken
55,370
31,873
Mitigated
53,480
16,233
Healing
22,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,882
2,775
168
1,982
8,865
4,120
620
4,067
4,798
0
18,542
W
Nu Wa
 
Nu Wa
12,132
2,655
115
1,068
5,107
2,948
437
1,739
3,368
22,859
647
L
Horus
Bakaru
Horus
5,113
1,583
4,229
4,699
13,839
12,226
0
7,274
6,194
1,712
8,964
W
Charon
9,425
1,209
471
1,296
9,523
10,491
1,308
4,611
4,912
24,003
0
L
Chaac
Judovich
Chaac
7,125
1,050
1,121
2,487
11,704
11,777
0
6,227
5,301
0
16,805
L
Thoth
Keidg
Thoth
5,647
538
597
529
8,096
3,729
0
4,606
3,404
13,474
0
W
Bellona
Payback381
Bellona
11,482
1,264
958
2,656
10,125
12,103
243
4,885
5,240
1,819
15,432
W
7,629
111
4,691
2,828
5,016
2,211
955
2,873
2,143
21,056
449
L
Zhong Kui
Zhopka
Zhong Kui
7,553
185
667
3,515
10,797
10,115
0
5,856
4,714
25,112
0
L
Kuzenbo
creepy13
Kuzenbo
3,844
1,471
1,801
2,836
10,934
15,633
0
5,774
4,779
15,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,872
Gold Earned
38,018
127
Minions Killed
115
0
Camps Cleared
0
969,428
Distance Traveled
965,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,311
831
23
2
0
190,541
0
W
Nu Wa
8,178
818
30
3
0
207,426
0
L
Horus
7,910
791
12
1
0
208,181
0
W
Charon
9,326
933
21
2
0
172,392
0
L
Chaac
7,003
700
15
2
0
183,024
0
L
Thoth
6,933
693
17
2
0
172,225
0
W
Bellona
8,735
874
12
1
0
197,645
0
W
Ra
9,322
932
41
4
0
201,424
0
L
Zhong Kui
8,219
822
48
5
0
187,581
0
L
Kuzenbo
7,953
795
23
2
0
214,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role