Player Matchup

Cthulhu
Cthulhu
Ajl19987216
Cthulhu
Level 126
God Stats
47W - 40L
1,521 SR
Queue Stats
273W - 314L
1,518 Elo+
Party 2
Cernunnos
Cernunnos
Ice Cold Ziggy
Cernunnos
Level 124
God Stats
39W - 28L
1,644 SR
Queue Stats
437W - 466L
1,544 Elo+
Party 2
Danzaburou
Danzaburou
ScrubDaddy7532
Danzaburou
Level 107
God Stats
132W - 126L
1,512 SR
Queue Stats
329W - 344L
1,530 Elo+
Party 2
Team Averages
Level 119
1,559 SR
1,531 Elo+

VS

Team Averages
Level 108
1,659 SR
1,545 Elo+
Ah Muzen Cab
Ah Muzen Cab
BootyClacker
Ah Muzen Cab
Level 75
God Stats
1W - 1L
1,593 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Shiva
Shiva
Cezeyz
Shiva
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,635 Elo+
Party 1
Chang'e
Chang'e
Dembashlic
Chang'e
Level 156
God Stats
1W - 0L
1,883 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ajl19987216
Cthulhu
15
0 / 1 / 3
8,656
666
11,131
18,667
16,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Ice Cold Ziggy
Cernunnos
14
3 / 4 / 1
9,200
708
9,190
15,716
6,393
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
ScrubDaddy7532
Danzaburou
14
1 / 4 / 3
8,570
659
11,134
12,608
5,709
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BootyClacker
Ah Muzen Cab
14
0 / 3 / 8
9,097
700
10,352
14,637
6,670
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shiva
Cezeyz
Shiva
14
0 / 1 / 9
9,020
694
9,168
15,819
18,321
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
Dembashlic
Chang'e
18
9 / 0 / 0
11,683
899
21,761
11,104
5,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
9
9
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ajl19987216
Cthulhu
0
1
3
1.5
W
Ah Muzen Cab
BootyClacker
Ah Muzen Cab
0
3
8
1.33
W
Shiva
Cezeyz
Shiva
0
1
9
4.5
W
Chang'e
Dembashlic
Chang'e
9
0
0
9
L
Cernunnos
Ice Cold Ziggy
Cernunnos
3
4
1
0.88
L
Danzaburou
ScrubDaddy7532
Danzaburou
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,455
Damage
41,281
46,991
Taken
41,560
28,206
Mitigated
30,472
10,276
Healing
14,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ajl19987216
Cthulhu
11,131
0
0
3,535
18,667
16,104
0
8,614
9,190
34,376
0
W
Ah Muzen Cab
BootyClacker
Ah Muzen Cab
10,352
2,954
0
1,175
14,637
6,670
700
4,544
9,447
0
36,528
W
Shiva
Cezeyz
Shiva
9,168
1,153
1,040
1,650
15,819
18,321
0
2,626
12,858
318
14,922
W
Chang'e
Dembashlic
Chang'e
21,761
648
3,413
6,745
11,104
5,481
585
2,806
7,967
66,194
3,360
L
Cernunnos
Ice Cold Ziggy
Cernunnos
9,190
3,745
0
3,191
15,716
6,393
0
6,256
8,949
0
47,531
L
Danzaburou
ScrubDaddy7532
Danzaburou
11,134
3,822
0
3,550
12,608
5,709
576
4,476
7,780
0
33,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,426
Gold Earned
29,800
201
Minions Killed
195
0
Camps Cleared
0
726,669
Distance Traveled
838,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,656
666
53
4
0
274,146
0
W
Ah Muzen Cab
9,097
700
56
4
0
241,519
0
W
Shiva
9,020
694
13
1
0
281,323
0
W
Chang'e
11,683
899
126
10
0
315,214
0
L
Cernunnos
9,200
708
85
7
0
211,434
0
L
Danzaburou
8,570
659
63
5
0
241,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role