Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Sfernix
Charon
Level 123
God Stats
7W - 3L
1,500 SR
Queue Stats
131W - 124L
1,555 Elo+
Solo
Chernobog
Chernobog
shaony
Chernobog
Level 149
God Stats
2W - 4L
1,723 SR
Queue Stats
582W - 595L
1,465 Elo+
Solo
Izanami
Izanami
wonderlando
Izanami
Level 144
God Stats
7W - 9L
1,607 SR
Queue Stats
369W - 385L
1,534 Elo+
Solo
Thor
Thor
xxxjchasxxx
Thor
Level 127
God Stats
2W - 4L
1,520 SR
Queue Stats
90W - 100L
1,496 Elo+
Solo
Team Averages
Level 140
1,570 SR
1,510 Elo+

VS

Team Averages
Level 109
1,617 SR
1,554 Elo+
Nemesis
Nemesis
 
Nemesis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
SirMeakofLimm
Janus
Level 156
God Stats
11W - 9L
1,581 SR
Queue Stats
723W - 627L
1,642 Elo+
Solo
Osiris
Osiris
Zottelzorro
Osiris
Level 154
God Stats
6W - 3L
1,453 SR
Queue Stats
499W - 254L
1,618 Elo+
Solo
Cernunnos
Cernunnos
boudik35
Cernunnos
Level 82
God Stats
3W - 0L
1,816 SR
Queue Stats
34W - 24L
1,514 Elo+
Party 1
Cthulhu
Cthulhu
mrg-gang
Cthulhu
Level 84
God Stats
5W - 1L
1,734 SR
Queue Stats
132W - 132L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 2 / 3
5,293
1,059
5,741
4,511
1,861
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
Sfernix
Charon
10
2 / 2 / 4
6,031
1,206
5,638
7,352
7,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chernobog
shaony
Chernobog
7
0 / 2 / 2
4,784
957
4,352
3,634
1,315
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
wonderlando
Izanami
10
4 / 5 / 2
6,287
1,257
7,279
8,070
3,029
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

11
1 / 3 / 5
5,681
1,136
4,349
5,686
2,021
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
0 / 1 / 9
6,306
1,261
2,959
7,477
6,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
8 / 1 / 3
7,742
1,548
10,539
4,426
1,781
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
12
5 / 1 / 7
7,133
1,427
7,156
5,599
6,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
boudik35
Cernunnos
10
0 / 3 / 7
6,001
1,200
3,127
6,033
2,319
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
mrg-gang
Cthulhu
11
1 / 2 / 9
6,801
1,360
3,243
10,423
6,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
8
Kills
14
14
Deaths
8
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
2
3
1.25
W
Nemesis
 
Nemesis
0
1
9
4.5
L
Charon
Sfernix
Charon
2
2
4
2
W
8
1
3
9.5
W
Osiris
5
1
7
8.5
W
Cernunnos
boudik35
Cernunnos
0
3
7
1.17
W
Cthulhu
mrg-gang
Cthulhu
1
2
9
2.75
L
Chernobog
shaony
Chernobog
0
2
2
0.5
L
Izanami
wonderlando
Izanami
4
5
2
1
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,359
Damage
27,024
29,253
Taken
33,958
15,524
Mitigated
23,417
5,492
Healing
11,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,741
176
177
359
4,511
1,861
0
2,445
1,940
11,126
0
W
Nemesis
 
Nemesis
2,959
650
571
1,637
7,477
6,585
613
2,356
5,121
0
6,194
L
Charon
Sfernix
Charon
5,638
1,059
453
1,383
7,352
7,298
0
2,745
4,398
10,538
0
W
10,539
549
2,069
1,078
4,426
1,781
1,220
1,039
3,387
19,268
438
W
Osiris
7,156
1,250
534
1,376
5,599
6,411
340
2,327
3,272
0
12,424
W
Cernunnos
boudik35
Cernunnos
3,127
1,185
377
306
6,033
2,319
1,538
2,183
3,850
0
7,490
W
Cthulhu
mrg-gang
Cthulhu
3,243
212
894
2,781
10,423
6,321
364
3,474
6,949
8,339
587
L
Chernobog
shaony
Chernobog
4,352
2,361
356
796
3,634
1,315
0
1,824
1,768
0
5,227
L
Izanami
wonderlando
Izanami
7,279
4,677
0
804
8,070
3,029
0
3,987
3,749
0
9,597
L
4,349
279
429
735
5,686
2,021
0
2,429
2,938
0
9,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,076
Gold Earned
33,983
38
Minions Killed
66
0
Camps Cleared
0
480,288
Distance Traveled
630,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,293
1,059
7
1
0
90,220
0
W
Nemesis
6,306
1,261
9
2
0
137,471
0
L
Charon
6,031
1,206
4
1
0
109,615
0
W
Janus
7,742
1,548
30
6
0
123,848
0
W
Osiris
7,133
1,427
4
1
0
120,520
0
W
Cernunnos
6,001
1,200
12
2
0
115,717
0
W
Cthulhu
6,801
1,360
11
2
0
132,697
0
L
Chernobog
4,784
957
5
1
0
68,808
0
L
Izanami
6,287
1,257
8
2
0
98,974
0
L
Thor
5,681
1,136
14
3
0
112,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role