Player Matchup

Medusa
Medusa
Gold IV
CLE XShadowX
Medusa
Gold IV
Level 146
God Stats
4W - 5L
1,508 SR
Queue Stats
113W - 121L
1,499 MMR
Solo
Janus
Janus
Gold III
DepressedSlug
Janus
Gold III
Level 149
God Stats
7W - 12L
1,537 SR
Queue Stats
291W - 291L
1,558 MMR
Solo
Sylvanus
Sylvanus
Gold IV
TrainWrck
Sylvanus
Gold IV
Level 118
God Stats
1W - 4L
1,434 SR
Queue Stats
104W - 108L
1,475 MMR
Solo
Hun Batz
Hun Batz
Gold III
Vearz_Vanny
Hun Batz
Gold III
Level 190
God Stats
38W - 21L
1,763 SR
Queue Stats
304W - 310L
1,501 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
x_2RAW_4_LIFE_x
Erlang Shen
Gold IV
Level 45
God Stats
0W - 2L
1,333 SR
Queue Stats
33W - 32L
1,483 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,515 SR
1,503 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 167
1,554 SR
1,512 MMR
Cthulhu
Cthulhu
Gold V
ThatSillyGoose
Cthulhu
Gold V
Level 147
God Stats
1W - 0L
1,568 SR
Queue Stats
28W - 23L
1,435 MMR
Party 2
Ravana
Ravana
Gold III
ThatTubbyGuy
Ravana
Gold III
Level 201
God Stats
2W - 1L
1,459 SR
Queue Stats
319W - 294L
1,548 MMR
Party 1
Osiris
Osiris
Gold V
oShRiMpYo
Osiris
Gold V
Level 173
God Stats
2W - 2L
1,474 SR
Queue Stats
27W - 25L
1,481 MMR
Party 2
Hachiman
Hachiman
Gold I
thesweatysacks
Hachiman
Gold I
Level 159
God Stats
50W - 37L
1,661 SR
Queue Stats
554W - 537L
1,626 MMR
Party 1
Thoth
Thoth
Gold III
vFewh
Thoth
Gold III
Level 154
God Stats
51W - 43L
1,609 SR
Queue Stats
232W - 233L
1,471 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
1 / 5 / 2
7,322
488
6,144
15,271
5,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 1 / 3
7,539
503
4,061
6,982
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
TrainWrck
Sylvanus
12
2 / 4 / 3
7,794
520
5,895
15,916
14,010
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
Vearz_Vanny
Hun Batz
15
4 / 2 / 5
8,520
568
8,269
11,801
4,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
x_2RAW_4_LIFE_x
Erlang Shen
12
1 / 2 / 0
7,062
471
7,241
10,392
8,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
AgniThanatosBastetAo KuangBellona

VS

Bans
AnhurArachneKukulkanNe ZhaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 4
7,695
513
6,081
14,734
9,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
15
3 / 1 / 5
8,908
594
5,081
9,570
4,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
oShRiMpYo
Osiris
16
6 / 2 / 1
10,354
690
10,630
18,494
17,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
14
2 / 3 / 4
8,971
598
12,010
13,770
5,729
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
vFewh
Thoth
17
2 / 1 / 5
9,695
646
10,516
7,632
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
10
Kills
14
14
Deaths
10
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
5
2
0.4
L
2
1
3
3.5
W
1
3
4
1
W
Ravana
3
1
5
5.5
L
Sylvanus
TrainWrck
Sylvanus
2
4
3
0.88
L
Hun Batz
Vearz_Vanny
Hun Batz
4
2
5
3.25
W
Osiris
oShRiMpYo
Osiris
6
2
1
3.25
W
Hachiman
2
3
4
1.33
W
Thoth
vFewh
Thoth
2
1
5
4.5
L
Erlang Shen
x_2RAW_4_LIFE_x
Erlang Shen
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,610
Damage
44,318
60,362
Taken
64,200
35,479
Mitigated
39,849
15,863
Healing
21,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,144
2,063
0
3,259
15,271
5,407
0
2,506
12,666
0
49,949
L
4,061
0
0
500
6,982
2,681
0
3,897
3,046
57,085
0
W
6,081
556
1,555
1,552
14,734
9,668
0
5,619
8,935
35,246
0
W
Ravana
5,081
775
0
1,750
9,570
4,530
0
1,291
7,840
0
78,967
L
Sylvanus
TrainWrck
Sylvanus
5,895
1,685
996
4,313
15,916
14,010
0
6,986
8,878
24,707
996
L
Hun Batz
Vearz_Vanny
Hun Batz
8,269
1,819
0
4,133
11,801
4,686
0
3,208
8,435
0
64,522
W
Osiris
oShRiMpYo
Osiris
10,630
4,047
0
10,361
18,494
17,165
326
895
16,681
0
74,135
W
Hachiman
12,010
7,235
0
4,446
13,770
5,729
734
1,136
12,634
0
68,654
W
Thoth
vFewh
Thoth
10,516
239
0
1,766
7,632
2,757
798
1,725
5,907
95,332
0
L
Erlang Shen
x_2RAW_4_LIFE_x
Erlang Shen
7,241
2,481
0
2,662
10,392
8,695
0
0
9,474
0
38,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,237
Gold Earned
45,623
389
Minions Killed
554
0
Camps Cleared
0
1,496,441
Distance Traveled
1,653,769
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,322
488
82
5
0
296,649
2
L
Janus
7,539
503
107
7
0
321,460
5
W
Cthulhu
7,695
513
45
3
0
336,293
1
W
Ravana
8,908
594
118
8
0
402,639
3
L
Sylvanus
7,794
520
27
2
0
294,901
4
L
Hun Batz
8,520
568
102
7
0
353,827
0
W
Osiris
10,354
690
124
8
0
311,129
0
W
Hachiman
8,971
598
113
8
0
288,019
3
W
Thoth
9,695
646
154
10
0
315,689
2
L
Erlang Shen
7,062
471
71
5
0
229,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role