Player Matchup

Yemoja
Yemoja
GimmeDilfs
Yemoja
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,384 Elo+
Solo
Cthulhu
Cthulhu
Rossy2424
Cthulhu
Level 156
God Stats
4W - 3L
1,719 SR
Queue Stats
62W - 68L
1,552 Elo+
Party 2
Janus
Janus
ScyldArchmage
Janus
Level 146
God Stats
7W - 15L
1,388 SR
Queue Stats
79W - 85L
1,547 Elo+
Party 2
Ao Kuang
Ao Kuang
ScyldDovahkin
Ao Kuang
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 85L
1,548 Elo+
Party 2
Anhur
Anhur
pinhopc
Anhur
Level 138
God Stats
2W - 3L
1,593 SR
Queue Stats
53W - 52L
1,511 Elo+
Solo
Team Averages
Level 138
1,540 SR
1,508 Elo+

VS

Team Averages
Level 162
1,610 SR
1,455 Elo+
Maman Brigitte
Maman Brigitte
BrokenConsole3
Maman Brigitte
Level 149
God Stats
62W - 46L
1,515 SR
Queue Stats
163W - 163L
1,395 Elo+
Solo
Neith
Neith
DicedPimentos
Neith
Level 144
God Stats
3W - 2L
1,582 SR
Queue Stats
20W - 30L
1,443 Elo+
Party 1
Cernunnos
Cernunnos
FeederELTE
Cernunnos
Level 203
God Stats
3W - 0L
1,871 SR
Queue Stats
53W - 57L
1,505 Elo+
Party 1
Horus
Horus
HypnosELTE
Horus
Level 157
God Stats
7W - 1L
1,830 SR
Queue Stats
96W - 100L
1,464 Elo+
Party 1
Charon
Charon
volkswagoon
Charon
Level 159
God Stats
3W - 3L
1,253 SR
Queue Stats
96W - 105L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GimmeDilfs
Yemoja
15
0 / 3 / 8
9,908
413
7,507
22,522
24,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Rossy2424
Cthulhu
19
0 / 3 / 1
12,283
512
20,889
23,088
30,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

18
7 / 3 / 1
11,620
484
13,372
17,098
7,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
ScyldDovahkin
Ao Kuang
20
4 / 4 / 4
11,329
472
24,060
35,631
17,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Anhur
pinhopc
Anhur
17
1 / 9 / 2
10,305
429
8,598
24,200
9,307
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
BrokenConsole3
Maman Brigitte
18
6 / 5 / 3
11,287
470
14,636
23,158
9,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

18
1 / 2 / 5
11,341
473
12,990
12,188
5,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
FeederELTE
Cernunnos
20
11 / 2 / 5
14,779
616
38,397
26,712
12,785
Leader's Cowl

Leader's Cowl

+50
Physical Power
+250
Health
+20%
Attack Speed
+15%
Physical Lifesteal

AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Horus
20
2 / 0 / 2
14,130
589
16,202
35,672
38,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon
18
2 / 3 / 13
12,403
517
13,056
20,682
20,786
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
12
Kills
22
22
Deaths
12
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
BrokenConsole3
Maman Brigitte
6
5
3
1.5
W
1
2
5
1.75
W
Cernunnos
FeederELTE
Cernunnos
11
2
5
6.75
L
Yemoja
GimmeDilfs
Yemoja
0
3
8
1.33
W
Horus
2
0
2
3
L
Cthulhu
Rossy2424
Cthulhu
0
3
1
0.17
L
7
3
1
2.5
L
Ao Kuang
ScyldDovahkin
Ao Kuang
4
4
4
1.5
L
Anhur
pinhopc
Anhur
1
9
2
0.22
W
Charon
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,426
Damage
95,281
122,539
Taken
118,412
88,716
Mitigated
87,224
41,054
Healing
57,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
BrokenConsole3
Maman Brigitte
14,636
1,974
0
7,108
23,158
9,740
0
10,412
12,450
91,673
0
W
12,990
3,504
0
3,117
12,188
5,020
977
7,731
4,175
0
98,229
W
Cernunnos
FeederELTE
Cernunnos
38,397
20,797
0
15,610
26,712
12,785
1,152
13,845
12,667
0
176,690
L
Yemoja
GimmeDilfs
Yemoja
7,507
2,534
2,972
4,559
22,522
24,740
0
6,809
15,713
33,456
1,053
W
Horus
16,202
6,577
140
28,369
35,672
38,893
611
18,237
17,423
0
133,208
L
Cthulhu
Rossy2424
Cthulhu
20,889
404
550
3,744
23,088
30,029
0
1,109
19,919
111,222
3,823
L
13,372
618
0
3,151
17,098
7,249
38
6,865
10,184
87,183
424
L
Ao Kuang
ScyldDovahkin
Ao Kuang
24,060
4,482
0
20,059
35,631
17,391
0
6,154
29,419
125,778
3,530
L
Anhur
pinhopc
Anhur
8,598
4,472
0
6,019
24,200
9,307
0
6,098
18,102
0
72,703
W
Charon
13,056
1,260
0
2,801
20,682
20,786
0
12,124
8,236
41,069
1,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,445
Gold Earned
63,940
635
Minions Killed
697
0
Camps Cleared
0
2,230,166
Distance Traveled
2,289,754
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
11,287
470
101
4
0
502,922
6
W
Neith
11,341
473
144
6
0
459,706
3
W
Cernunnos
14,779
616
217
9
0
431,976
3
L
Yemoja
9,908
413
50
2
0
396,130
0
W
Horus
14,130
589
200
8
0
455,091
0
L
Cthulhu
12,283
512
178
7
0
434,652
2
L
Janus
11,620
484
144
6
0
505,441
4
L
Ao Kuang
11,329
472
157
7
0
523,417
1
L
Anhur
10,305
429
106
4
0
370,526
4
W
Charon
12,403
517
35
1
0
440,059
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role