Player Matchup

Sun Wukong
Sun Wukong
Alberto2143
Sun Wukong
Level 89
God Stats
3W - 3L
1,676 SR
Queue Stats
21W - 22L
1,588 Elo+
Party 2
Nike
Nike
Reynolds0402
Nike
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,558 Elo+
Party 2
Agni
Agni
kainan2000
Agni
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,533 Elo+
Party 2
Team Averages
Level 72
1,559 SR
1,560 Elo+

VS

Team Averages
Level 119
1,434 SR
1,852 Elo+
Pele
Pele
Bshaw
Pele
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,756 Elo+
Party 1
Ra
Ra
JameZCast
Ra
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,883 Elo+
Party 1
Sylvanus
Sylvanus
NoPahKingWai
Sylvanus
Level 108
God Stats
1W - 1L
1,301 SR
Queue Stats
10W - 5L
1,917 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alberto2143
Sun Wukong
13
1 / 1 / 2
8,251
688
7,351
12,283
12,767
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 2 / 0
8,370
698
7,166
11,365
5,795
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

12
0 / 6 / 1
7,463
622
5,062
7,566
2,405
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Bshaw
Pele
15
3 / 1 / 6
9,240
770
9,401
11,282
9,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 0 / 5
9,574
798
10,510
5,475
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sylvanus
NoPahKingWai
Sylvanus
14
3 / 2 / 5
8,806
734
6,261
11,062
10,562
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
9
9
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alberto2143
Sun Wukong
1
1
2
2
W
Pele
Bshaw
Pele
3
1
6
6
W
3
0
5
5.5
W
Sylvanus
NoPahKingWai
Sylvanus
3
2
5
2.75
L
2
2
0
1
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,579
Damage
26,172
31,214
Taken
27,819
20,967
Mitigated
23,101
3,441
Healing
9,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alberto2143
Sun Wukong
7,351
770
0
1,788
12,283
12,767
0
6,221
5,455
0
32,250
W
Pele
Bshaw
Pele
9,401
651
0
826
11,282
9,688
0
1,799
9,483
0
31,375
W
10,510
643
1,998
2,372
5,475
2,851
222
397
5,078
60,387
0
W
Sylvanus
NoPahKingWai
Sylvanus
6,261
632
1,780
2,599
11,062
10,562
15
2,737
8,325
19,816
1,112
L
7,166
879
0
1,308
11,365
5,795
0
5,683
5,120
0
36,009
L
5,062
555
0
345
7,566
2,405
0
4,031
3,124
20,958
702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,084
Gold Earned
27,620
153
Minions Killed
196
0
Camps Cleared
0
714,722
Distance Traveled
721,109
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,251
688
45
4
0
277,652
0
W
Pele
9,240
770
46
4
0
239,863
0
W
Ra
9,574
798
125
10
0
259,619
2
W
Sylvanus
8,806
734
25
2
0
221,627
0
L
Nike
8,370
698
61
5
0
237,067
0
L
Agni
7,463
622
47
4
0
200,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role