Player Matchup

Hades
Hades
DdogIsGod
Hades
Level 27
God Stats
3W - 1L
1,509 SR
Queue Stats
9W - 7L
1,476 Elo+
Party 2
Charybdis
Charybdis
Enchanted_Mercy
Charybdis
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,457 Elo+
Party 2
Chaac
Chaac
Tsc_Godtavious
Chaac
Level 158
God Stats
3W - 0L
1,781 SR
Queue Stats
29W - 23L
1,554 Elo+
Party 2
Team Averages
Level 99
1,597 SR
1,496 Elo+

VS

Team Averages
Level 93
1,406 SR
1,455 Elo+
Chaac
Chaac
Dark N Mercy
Chaac
Level 62
God Stats
8W - 8L
1,429 SR
Queue Stats
58W - 68L
1,473 Elo+
Party 1
Baron Samedi
Baron Samedi
TenderAntonio
Baron Samedi
Level 140
God Stats
24W - 24L
1,664 SR
Queue Stats
63W - 73L
1,484 Elo+
Party 1
Nut
Nut
playboimatty
Nut
Level 77
God Stats
0W - 1L
1,125 SR
Queue Stats
65W - 68L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DdogIsGod
Hades
11
1 / 3 / 5
6,833
683
4,672
7,769
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Enchanted_Mercy
Charybdis
12
2 / 0 / 5
7,455
746
5,854
5,210
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 0 / 3
7,974
797
14,302
10,050
10,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,629
663
4,294
13,454
10,698
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
TenderAntonio
Baron Samedi
12
2 / 3 / 1
7,071
707
8,019
9,285
4,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
0 / 1 / 1
6,596
660
4,150
6,081
2,217
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
7
Kills
3
3
Deaths
7
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Hades
DdogIsGod
Hades
1
3
5
1.17
W
Charybdis
Enchanted_Mercy
Charybdis
2
0
5
4.5
L
Baron Samedi
TenderAntonio
Baron Samedi
2
3
1
0.83
W
4
0
3
5.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,828
Damage
16,463
23,029
Taken
28,820
16,389
Mitigated
17,611
5,633
Healing
8,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,294
528
0
4,064
13,454
10,698
0
3,498
9,642
0
10,997
W
Hades
DdogIsGod
Hades
4,672
773
60
1,045
7,769
3,709
0
2,944
4,446
14,648
0
W
Charybdis
Enchanted_Mercy
Charybdis
5,854
2,543
0
2,218
5,210
1,955
94
1,410
3,602
0
26,445
L
Baron Samedi
TenderAntonio
Baron Samedi
8,019
824
818
2,646
9,285
4,696
0
1,761
7,328
26,211
0
W
14,302
1,962
0
2,310
10,050
10,725
0
2,824
6,832
4,321
29,485
L
4,150
2,080
0
1,357
6,081
2,217
0
1,171
4,824
0
25,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,262
Gold Earned
20,296
110
Minions Killed
109
0
Camps Cleared
0
545,544
Distance Traveled
509,497
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,629
663
19
2
0
189,294
4
W
Hades
6,833
683
25
3
0
174,347
0
W
Charybdis
7,455
746
44
4
0
169,727
0
L
Baron Samedi
7,071
707
41
4
0
167,162
0
W
Chaac
7,974
797
41
4
0
201,470
0
L
Nut
6,596
660
49
5
0
153,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role