Player Matchup

Nut
Nut
 
Nut
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BILGENIUSYT
Thanatos
Level 120
God Stats
11W - 14L
1,529 SR
Queue Stats
620W - 595L
1,539 Elo+
Solo
Zeus
Zeus
BlackKiIIer95
Zeus
Level 147
God Stats
95W - 70L
1,611 SR
Queue Stats
522W - 529L
1,488 Elo+
Solo
Ares
Ares
MercifulMen
Ares
Level 129
God Stats
6W - 6L
1,502 SR
Queue Stats
45W - 33L
1,580 Elo+
Solo
Kukulkan
Kukulkan
Vladmeerpoopin72
Kukulkan
Level 125
God Stats
4W - 2L
1,650 SR
Queue Stats
248W - 233L
1,514 Elo+
Solo
Team Averages
Level 132
1,558 SR
1,524 Elo+

VS

Team Averages
Level 133
1,521 SR
1,500 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
EvilAiki
Da Ji
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 96L
1,477 Elo+
Solo
Ymir
Ymir
White_Fireball
Ymir
Level 149
God Stats
2W - 2L
1,486 SR
Queue Stats
223W - 235L
1,465 Elo+
Solo
Kukulkan
Kukulkan
anderiss
Kukulkan
Level 109
God Stats
13W - 13L
1,618 SR
Queue Stats
170W - 157L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
0 / 2 / 0
5,350
535
2,434
5,463
1,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
BILGENIUSYT
Thanatos
11
0 / 1 / 0
5,350
535
3,621
8,802
5,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 0
4,605
461
2,523
6,628
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 2 / 0
5,275
528
2,720
7,132
5,989
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 2 / 0
5,618
562
1,315
3,346
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 0 / 1
6,819
682
3,676
6,621
3,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
 
Xbalanque
11
1 / 0 / 4
5,883
588
4,023
5,028
1,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Da Ji
EvilAiki
Da Ji
13
5 / 0 / 3
6,968
697
6,907
9,430
3,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 0 / 5
5,986
599
1,529
5,682
2,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
anderiss
Kukulkan
11
3 / 0 / 0
6,834
683
2,021
2,996
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
10
10
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
2
0
0
W
Sylvanus
 
Sylvanus
1
0
1
1.5
W
Xbalanque
 
Xbalanque
1
0
4
3
L
Thanatos
BILGENIUSYT
Thanatos
0
1
0
0
L
0
3
0
0
W
Da Ji
EvilAiki
Da Ji
5
0
3
6.5
L
0
2
0
0
L
0
2
0
0
W
0
0
5
2.5
W
Kukulkan
anderiss
Kukulkan
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,613
Damage
18,156
31,371
Taken
29,757
16,170
Mitigated
13,358
11,481
Healing
16,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
2,434
1,229
0
1,526
5,463
1,882
0
223
5,240
0
38,556
W
Sylvanus
 
Sylvanus
3,676
1,218
144
4,292
6,621
3,372
0
331
6,290
35,510
12,061
W
Xbalanque
 
Xbalanque
4,023
1,721
0
2,162
5,028
1,781
96
1,017
4,011
0
45,905
L
Thanatos
BILGENIUSYT
Thanatos
3,621
1,781
0
6,359
8,802
5,204
0
3,781
5,021
0
37,929
L
2,523
427
0
1,840
6,628
1,812
0
341
6,287
27,057
0
W
Da Ji
EvilAiki
Da Ji
6,907
2,110
0
5,877
9,430
3,963
0
2,184
7,246
0
62,043
L
2,720
291
0
1,466
7,132
5,989
0
989
6,143
22,923
0
L
1,315
129
0
290
3,346
1,283
0
1,406
1,940
49,906
0
W
1,529
304
1,471
2,035
5,682
2,963
0
1,856
3,826
14,474
2,345
W
Kukulkan
anderiss
Kukulkan
2,021
404
0
980
2,996
1,279
0
1,283
1,713
45,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,198
Gold Earned
32,490
325
Minions Killed
370
0
Camps Cleared
0
946,752
Distance Traveled
956,147
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,350
535
85
9
0
171,379
0
W
Sylvanus
6,819
682
82
8
0
168,653
0
W
Xbalanque
5,883
588
72
7
0
181,720
0
L
Thanatos
5,350
535
61
6
0
204,575
1
L
Zeus
4,605
461
53
5
0
165,301
0
W
Da Ji
6,968
697
95
10
0
216,350
0
L
Ares
5,275
528
31
3
0
214,650
3
L
Kukulkan
5,618
562
95
10
0
190,847
0
W
Ymir
5,986
599
35
4
0
202,412
3
W
Kukulkan
6,834
683
86
9
0
187,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role