Player Matchup

Hades
Hades
 
Hades
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
AvonNyx
Atlas
Level 49
God Stats
2W - 1L
1,805 SR
Queue Stats
67W - 51L
1,453 Elo+
Party 2
Thoth
Thoth
Crimson Garnets
Thoth
Level 82
God Stats
0W - 2L
1,282 SR
Queue Stats
34W - 33L
1,486 Elo+
Solo
Sobek
Sobek
calgarykween
Sobek
Level 68
God Stats
2W - 1L
1,731 SR
Queue Stats
23W - 25L
1,470 Elo+
Party 2
Achilles
Achilles
xXcrackhore19Xx
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,485 Elo+
Party 2
Team Averages
Level 67
1,564 SR
1,479 Elo+

VS

Team Averages
Level 87
1,427 SR
1,486 Elo+
Shiva
Shiva
DankSage13
Shiva
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
280W - 287L
1,528 Elo+
Solo
Merlin
Merlin
HomelessHoboXx
Merlin
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 24L
1,487 Elo+
Party 1
Artemis
Artemis
SewerRat767003
Artemis
Level 65
God Stats
1W - 1L
1,341 SR
Queue Stats
61W - 58L
1,452 Elo+
Party 1
Lancelot
Lancelot
Some Blind Dude
Lancelot
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 24L
1,485 Elo+
Party 1
Cu Chulainn
Cu Chulainn
YaBoiOoFin
Cu Chulainn
Level 42
God Stats
3W - 1L
1,293 SR
Queue Stats
19W - 21L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
6 / 4 / 7
7,460
1,243
10,521
10,793
6,895
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Atlas
AvonNyx
Atlas
11
1 / 4 / 11
6,113
1,019
6,562
10,203
9,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
1 / 1 / 0
4,972
829
644
1,243
530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
5 / 3 / 5
6,391
1,065
4,947
9,490
10,155
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
12
3 / 3 / 12
6,386
1,064
4,270
8,550
8,676
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
5 / 2 / 6
8,064
1,344
7,249
7,959
8,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 3 / 7
7,081
1,180
9,435
4,856
2,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
1 / 2 / 8
6,472
1,079
7,907
6,012
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
10
4 / 4 / 4
6,659
1,110
6,899
6,836
4,639
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
YaBoiOoFin
Cu Chulainn
10
1 / 5 / 9
6,209
1,035
4,661
9,139
7,281
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
49
16
Kills
15
15
Deaths
16
35
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
6
4
7
2.38
L
Atlas
AvonNyx
Atlas
1
4
11
1.63
L
1
1
0
1
W
Shiva
5
2
6
4
W
4
3
7
2.5
W
1
2
8
2.5
W
Lancelot
4
4
4
1.5
W
Cu Chulainn
YaBoiOoFin
Cu Chulainn
1
5
9
1.1
L
5
3
5
2.5
L
Achilles
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,944
Damage
36,151
40,279
Taken
34,802
36,144
Mitigated
25,142
8,535
Healing
6,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
10,521
760
190
3,296
10,793
6,895
0
2,621
7,998
17,308
0
L
Atlas
AvonNyx
Atlas
6,562
2,584
881
967
10,203
9,888
0
2,156
7,961
10,762
0
L
644
241
122
98
1,243
530
0
294
949
644
0
W
Shiva
7,249
814
930
1,672
7,959
8,350
0
5,178
2,781
0
15,376
W
9,435
472
865
392
4,856
2,149
181
3,608
1,248
17,206
309
W
7,907
2,671
380
1,431
6,012
2,723
0
4,940
1,072
0
16,304
W
Lancelot
6,899
1,095
381
426
6,836
4,639
82
3,639
3,197
0
7,839
W
Cu Chulainn
YaBoiOoFin
Cu Chulainn
4,661
832
130
164
9,139
7,281
3
5,309
3,830
0
7,579
L
4,947
517
0
1,751
9,490
10,155
0
2,011
7,269
9,776
0
L
Achilles
4,270
1,411
354
876
8,550
8,676
0
2,102
6,292
0
7,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,322
Gold Earned
34,485
36
Minions Killed
70
0
Camps Cleared
0
538,278
Distance Traveled
683,955
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,460
1,243
21
4
0
122,290
0
L
Atlas
6,113
1,019
11
2
0
124,560
0
L
Thoth
4,972
829
0
0
0
26,406
0
W
Shiva
8,064
1,344
22
4
0
142,702
0
W
Merlin
7,081
1,180
19
3
0
134,371
0
W
Artemis
6,472
1,079
22
4
0
131,346
0
W
Lancelot
6,659
1,110
1
0
0
144,986
0
W
Cu Chulainn
6,209
1,035
6
1
0
130,550
0
L
Sobek
6,391
1,065
1
0
0
129,060
0
L
Achilles
6,386
1,064
3
1
0
135,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role