Player Matchup

Hachiman
Hachiman
JudgeZedrix
Hachiman
Level 181
God Stats
4W - 7L
1,644 SR
Queue Stats
83W - 92L
1,482 Elo+
Solo
Ares
Ares
Platypus4
Ares
Level 128
God Stats
5W - 3L
1,716 SR
Queue Stats
127W - 175L
1,483 Elo+
Solo
Anubis
Anubis
Sohigh
Anubis
Level 43
God Stats
20W - 20L
1,713 SR
Queue Stats
78W - 87L
1,360 Elo+
Party 2
Fenrir
Fenrir
Yaw3h
Fenrir
Level 87
God Stats
3W - 5L
1,500 SR
Queue Stats
157W - 143L
1,443 Elo+
Party 2
Bellona
Bellona
bow1s
Bellona
Level 25
God Stats
54W - 42L
1,526 SR
Queue Stats
164W - 150L
1,466 Elo+
Party 2
Team Averages
Level 93
1,620 SR
1,446 Elo+

VS

Team Averages
Level 119
1,673 SR
1,486 Elo+
Hachiman
Hachiman
Arczxz
Hachiman
Level 103
God Stats
4W - 1L
1,801 SR
Queue Stats
45W - 28L
1,552 Elo+
Solo
Osiris
Osiris
Fergistein
Osiris
Level 158
God Stats
2W - 0L
1,830 SR
Queue Stats
7W - 5L
1,458 Elo+
Party 1
Da Ji
Da Ji
JoeyFromThe3lock
Da Ji
Level 119
God Stats
4W - 0L
1,634 SR
Queue Stats
7W - 5L
1,458 Elo+
Party 1
Poseidon
Poseidon
ShyGuyRy
Poseidon
Level 128
God Stats
10W - 14L
1,410 SR
Queue Stats
153W - 131L
1,459 Elo+
Solo
Cerberus
Cerberus
Three6Nelly
Cerberus
Level 88
God Stats
1W - 0L
1,692 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JudgeZedrix
Hachiman
13
0 / 3 / 0
7,385
492
5,910
11,625
4,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
9
0 / 6 / 1
5,928
395
5,263
15,407
13,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Sohigh
Anubis
12
2 / 4 / 2
7,331
489
5,191
6,912
2,955
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Yaw3h
Fenrir
13
2 / 2 / 1
7,034
469
8,769
12,020
6,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
bow1s
Bellona
12
0 / 3 / 1
7,421
495
10,956
16,219
15,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Arczxz
Hachiman
15
9 / 0 / 4
8,785
586
12,538
10,284
4,343
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Fergistein
Osiris
15
4 / 1 / 3
9,486
632
12,384
18,430
19,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 0 / 8
7,493
500
6,822
10,489
5,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
ShyGuyRy
Poseidon
15
1 / 2 / 5
8,428
562
3,454
7,580
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Three6Nelly
Cerberus
12
1 / 1 / 10
7,239
483
3,699
11,922
10,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
4
Kills
18
18
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Arczxz
Hachiman
9
0
4
11
W
Osiris
Fergistein
Osiris
4
1
3
5.5
W
3
0
8
7
L
Hachiman
JudgeZedrix
Hachiman
0
3
0
0
L
Ares
0
6
1
0.08
W
Poseidon
ShyGuyRy
Poseidon
1
2
5
1.75
L
Anubis
Sohigh
Anubis
2
4
2
0.75
W
Cerberus
Three6Nelly
Cerberus
1
1
10
6
L
Fenrir
Yaw3h
Fenrir
2
2
1
1.25
L
Bellona
bow1s
Bellona
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,089
Damage
38,897
62,183
Taken
58,705
41,906
Mitigated
41,444
15,064
Healing
21,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Arczxz
Hachiman
12,538
7,613
0
4,697
10,284
4,343
0
1,707
8,529
0
64,700
W
Osiris
Fergistein
Osiris
12,384
4,299
0
10,694
18,430
19,108
0
785
16,474
0
72,557
W
6,822
1,815
0
1,335
10,489
5,292
0
1,532
8,957
0
48,164
L
Hachiman
JudgeZedrix
Hachiman
5,910
3,741
0
3,622
11,625
4,387
1,398
1,324
10,250
0
66,661
L
Ares
5,263
509
0
2,389
15,407
13,160
0
1,592
13,723
21,254
0
W
Poseidon
ShyGuyRy
Poseidon
3,454
495
0
1,880
7,580
2,394
0
2,881
4,699
69,390
1,160
L
Anubis
Sohigh
Anubis
5,191
48
0
828
6,912
2,955
172
1,678
5,012
46,009
1,174
W
Cerberus
Three6Nelly
Cerberus
3,699
173
0
3,314
11,922
10,307
0
3,266
8,613
21,031
1,370
L
Fenrir
Yaw3h
Fenrir
8,769
2,240
0
1,655
12,020
6,122
0
1,829
9,898
0
53,389
L
Bellona
bow1s
Bellona
10,956
4,393
0
6,570
16,219
15,282
0
242
14,581
0
58,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,099
Gold Earned
41,431
376
Minions Killed
469
0
Camps Cleared
0
1,310,625
Distance Traveled
1,491,271
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,785
586
110
7
0
287,660
0
W
Osiris
9,486
632
131
9
0
299,416
3
W
Da Ji
7,493
500
70
5
0
329,753
0
L
Hachiman
7,385
492
99
7
0
245,689
1
L
Ares
5,928
395
23
2
0
259,984
1
W
Poseidon
8,428
562
119
8
0
266,726
8
L
Anubis
7,331
489
71
5
0
234,842
0
W
Cerberus
7,239
483
39
3
0
307,716
7
L
Fenrir
7,034
469
80
5
0
309,980
0
L
Bellona
7,421
495
103
7
0
260,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role